Player Matchup

Ravana
Ravana
Filthybunny2
Ravana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 170L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
LLCoolJayy
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,488 Elo+
Party 1
Osiris
Osiris
Levi6547
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 153L
1,528 Elo+
Party 3
Poseidon
Poseidon
jakeduhhhsnake
Poseidon
Level 68
God Stats
0W - 1L
1,754 SR
Queue Stats
139W - 133L
1,547 Elo+
Party 1
Rama
Rama
jarwet
Rama
Level 99
God Stats
7W - 5L
1,573 SR
Queue Stats
165W - 148L
1,473 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,504 Elo+

VS

Team Averages
Level 131
1,596 SR
1,504 Elo+
Geb
Geb
Arapothos
Geb
Level 158
God Stats
3W - 2L
1,720 SR
Queue Stats
222W - 196L
1,548 Elo+
Solo
Neith
Neith
BlipBlapAttack
Neith
Level 156
God Stats
27W - 26L
1,622 SR
Queue Stats
692W - 732L
1,492 Elo+
Solo
Hades
Hades
Mikeyy456
Hades
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 178L
1,517 Elo+
Solo
Thanatos
Thanatos
Squishy044103
Thanatos
Level 103
God Stats
7W - 6L
1,590 SR
Queue Stats
34W - 39L
1,533 Elo+
Party 2
Merlin
Merlin
SyNCExtreme99
Merlin
Level 116
God Stats
8W - 7L
1,550 SR
Queue Stats
58W - 55L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
0 / 6 / 4
7,103
444
5,833
13,514
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
LLCoolJayy
Cthulhu
13
2 / 4 / 2
7,750
484
5,968
17,965
14,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Levi6547
Osiris
13
1 / 3 / 0
7,867
492
12,599
17,892
15,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
14
3 / 8 / 0
8,168
511
8,617
10,811
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
jarwet
Rama
14
3 / 4 / 1
8,540
534
6,203
10,839
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
9,020
564
4,595
15,718
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 1 / 4
9,885
618
12,867
9,448
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Mikeyy456
Hades
15
3 / 0 / 4
9,335
583
12,814
17,287
9,104
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Squishy044103
Thanatos
16
10 / 4 / 1
9,686
605
9,971
12,726
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 15
9,296
581
12,802
9,502
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
25
25
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
8
1
4
10
L
Ravana
0
6
4
0.33
L
Cthulhu
LLCoolJayy
Cthulhu
2
4
2
0.75
L
Osiris
Levi6547
Osiris
1
3
0
0.33
W
Hades
Mikeyy456
Hades
3
0
4
5
W
Thanatos
Squishy044103
Thanatos
10
4
1
2.63
W
1
2
15
4.25
L
Poseidon
3
8
0
0.38
L
Rama
jarwet
Rama
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
53,049
71,021
Taken
64,681
40,758
Mitigated
35,338
19,731
Healing
31,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,595
1,036
270
2,010
15,718
14,528
0
3,806
11,912
26,839
0
W
12,867
5,980
0
5,158
9,448
3,424
2,030
1,339
8,109
0
71,795
L
Ravana
5,833
1,229
0
1,645
13,514
4,820
0
5,084
8,430
0
37,250
L
Cthulhu
LLCoolJayy
Cthulhu
5,968
822
0
4,145
17,965
14,532
0
6,130
11,835
26,592
0
L
Osiris
Levi6547
Osiris
12,599
6,037
0
7,508
17,892
15,423
0
10,909
6,983
0
54,353
W
Hades
Mikeyy456
Hades
12,814
2,593
263
11,150
17,287
9,104
513
533
16,754
61,758
0
W
Thanatos
Squishy044103
Thanatos
9,971
2,682
0
10,718
12,726
4,861
46
3,439
9,287
0
52,387
W
12,802
824
107
2,160
9,502
3,421
1,734
5,468
4,034
67,697
3,062
L
Poseidon
8,617
659
0
1,735
10,811
3,366
82
5,780
5,031
55,528
0
L
Rama
jarwet
Rama
6,203
4,168
0
4,698
10,839
2,617
0
1,790
9,049
0
54,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
47,222
402
Minions Killed
508
0
Camps Cleared
0
1,465,907
Distance Traveled
1,546,113
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,020
564
46
3
0
334,515
1
W
Neith
9,885
618
111
7
0
307,650
6
L
Ravana
7,103
444
61
4
0
301,592
3
L
Cthulhu
7,750
484
45
3
0
342,550
7
L
Osiris
7,867
492
96
6
0
272,638
0
W
Hades
9,335
583
132
8
0
286,003
4
W
Thanatos
9,686
605
88
6
0
329,552
1
W
Merlin
9,296
581
131
8
0
288,393
1
L
Poseidon
8,168
511
100
6
0
267,109
5
L
Rama
8,540
534
100
6
0
282,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role