Player Matchup

Tiamat
Tiamat
Itz Bolbert
Tiamat
Level 86
God Stats
10W - 9L
1,560 SR
Queue Stats
61W - 65L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
Melo74141973
Jormungandr
Level 101
God Stats
7W - 7L
1,711 SR
Queue Stats
707W - 712L
1,368 Elo+
Solo
Bellona
Bellona
Tri111YG
Bellona
Level 65
God Stats
6W - 4L
1,609 SR
Queue Stats
37W - 34L
1,389 Elo+
Party 1
Poseidon
Poseidon
Xx_Jakub_xX420
Poseidon
Level 23
God Stats
24W - 28L
1,422 SR
Queue Stats
26W - 34L
1,323 Elo+
Party 2
Da Ji
Da Ji
x_Miss-Vanjie_x
Da Ji
Level 54
God Stats
32W - 33L
1,508 SR
Queue Stats
138W - 147L
1,462 Elo+
Party 2
Team Averages
Level 66
1,562 SR
1,386 Elo+

VS

Team Averages
Level 44
1,493 SR
1,371 Elo+
Chang'e
Chang'e
ASUB
Chang'e
Level 39
God Stats
5W - 2L
1,257 SR
Queue Stats
31W - 39L
1,351 Elo+
Party 3
Skadi
Skadi
BroStavo
Skadi
Level 28
God Stats
5W - 6L
1,690 SR
Queue Stats
101W - 133L
1,374 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DAMIRR47
Kumbhakarna
Level 26
God Stats
15W - 18L
1,534 SR
Queue Stats
18W - 35L
1,393 Elo+
Party 3
Fenrir
Fenrir
Lord Artie
Fenrir
Level 68
God Stats
4W - 6L
1,564 SR
Queue Stats
11W - 10L
1,379 Elo+
Solo
Shiva
Shiva
The_Reven1702
Shiva
Level 61
God Stats
5W - 7L
1,420 SR
Queue Stats
230W - 246L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 6 / 6
14,426
424
19,092
16,410
12,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
Melo74141973
Jormungandr
20
5 / 7 / 10
14,578
429
21,604
28,094
31,635
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Tri111YG
Bellona
20
2 / 11 / 6
15,784
464
28,618
43,215
53,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
18
2 / 10 / 4
12,825
377
11,553
23,010
14,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 9 / 4
17,355
510
31,777
29,644
19,471
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASUB
Chang'e
20
9 / 7 / 14
16,701
491
22,843
31,459
11,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
BroStavo
Skadi
20
5 / 7 / 4
16,041
472
23,292
26,184
9,228
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
DAMIRR47
Kumbhakarna
20
2 / 2 / 20
16,071
473
8,987
31,909
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Lord Artie
Fenrir
20
20 / 5 / 9
18,350
540
25,501
26,514
16,390
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 8 / 10
17,609
518
22,447
39,389
45,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
29
Kills
43
43
Deaths
29
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ASUB
Chang'e
9
7
14
2.29
W
Skadi
BroStavo
Skadi
5
7
4
1
W
Kumbhakarna
DAMIRR47
Kumbhakarna
2
2
20
6
L
Tiamat
6
6
6
1.5
W
Fenrir
Lord Artie
Fenrir
20
5
9
4.9
L
Jormungandr
Melo74141973
Jormungandr
5
7
10
1.43
W
7
8
10
1.5
L
Bellona
Tri111YG
Bellona
2
11
6
0.45
L
Poseidon
2
10
4
0.4
L
14
9
4
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,644
Damage
103,070
140,373
Taken
155,455
132,356
Mitigated
117,963
20,060
Healing
42,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ASUB
Chang'e
22,843
2,098
7,528
11,592
31,459
11,895
2,524
11,324
19,829
84,397
0
W
Skadi
BroStavo
Skadi
23,292
11,498
0
4,222
26,184
9,228
5,736
11,325
14,701
0
155,079
W
Kumbhakarna
DAMIRR47
Kumbhakarna
8,987
1,215
2,425
6,067
31,909
35,005
581
16,654
14,977
31,243
0
L
Tiamat
19,092
942
432
2,384
16,410
12,838
1,139
5,391
11,019
79,643
1,954
W
Fenrir
Lord Artie
Fenrir
25,501
7,503
0
8,040
26,514
16,390
2,709
5,826
20,484
0
100,903
L
Jormungandr
Melo74141973
Jormungandr
21,604
6,414
62
3,101
28,094
31,635
1,178
5,856
22,238
80,900
0
W
22,447
6,602
164
1,975
39,389
45,445
2,910
6,126
33,171
11,403
134,109
L
Bellona
Tri111YG
Bellona
28,618
16,841
3
9,983
43,215
53,414
1,848
6,928
36,287
0
149,579
L
Poseidon
11,553
823
0
825
23,010
14,998
235
8,080
14,930
56,953
0
L
31,777
8,845
0
3,270
29,644
19,471
0
8,049
21,595
0
114,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,968
Gold Earned
84,772
630
Minions Killed
653
0
Camps Cleared
0
2,689,988
Distance Traveled
3,229,359
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,701
491
108
3
0
641,542
0
W
Skadi
16,041
472
210
6
0
543,383
0
W
Kumbhakarna
16,071
473
33
1
0
652,041
2
L
Tiamat
14,426
424
113
3
0
606,141
6
W
Fenrir
18,350
540
121
4
0
760,710
0
L
Jormungandr
14,578
429
105
3
0
477,329
0
W
Shiva
17,609
518
181
5
0
631,683
0
L
Bellona
15,784
464
206
6
0
560,516
0
L
Poseidon
12,825
377
61
2
0
453,331
1
L
Da Ji
17,355
510
145
4
0
592,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role