Player Matchup

Danzaburou
Danzaburou
TTkami_oc
Danzaburou
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 270L
1,493 Elo+
Party 2
Yu Huang
Yu Huang
itspegasus55
Yu Huang
Level 127
God Stats
9W - 7L
1,544 SR
Queue Stats
328W - 225L
1,483 Elo+
Party 2
Horus
Horus
mgarciaro
Horus
Level 121
God Stats
6W - 2L
1,705 SR
Queue Stats
179W - 113L
1,508 Elo+
Party 2
Team Averages
Level 123
1,583 SR
1,495 Elo+

VS

Team Averages
Level 49
1,439 SR
1,370 Elo+
Gilgamesh
Gilgamesh
BittahSentry
Gilgamesh
Level 109
God Stats
1W - 1L
1,316 SR
Queue Stats
19W - 25L
1,466 Elo+
Party 1
Zhong Kui
Zhong Kui
ZendoTheKIng
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
skullcandy8424
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TTkami_oc
Danzaburou
14
6 / 2 / 9
9,987
832
10,504
6,423
2,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
itspegasus55
Yu Huang
15
10 / 2 / 9
10,955
913
13,977
6,885
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
mgarciaro
Horus
14
3 / 1 / 16
9,416
785
10,341
13,053
11,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BittahSentry
Gilgamesh
12
5 / 7 / 0
9,009
751
12,154
15,812
12,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ZendoTheKIng
Zhong Kui
11
0 / 7 / 3
7,536
628
5,754
11,552
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
11
0 / 5 / 1
7,364
614
1,489
14,596
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
5
5
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BittahSentry
Gilgamesh
5
7
0
0.71
W
Danzaburou
TTkami_oc
Danzaburou
6
2
9
5.25
L
Zhong Kui
ZendoTheKIng
Zhong Kui
0
7
3
0.21
W
Yu Huang
itspegasus55
Yu Huang
10
2
9
7.25
W
Horus
mgarciaro
Horus
3
1
16
11
L
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
19,397
26,361
Taken
41,960
16,353
Mitigated
24,172
9,447
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BittahSentry
Gilgamesh
12,154
3,856
0
1,354
15,812
12,965
0
5,349
10,463
0
24,969
W
Danzaburou
TTkami_oc
Danzaburou
10,504
3,747
0
1,086
6,423
2,398
2,064
1,445
4,744
0
41,828
L
Zhong Kui
ZendoTheKIng
Zhong Kui
5,754
275
188
1,548
11,552
5,159
0
4,499
7,053
25,757
0
W
Yu Huang
itspegasus55
Yu Huang
13,977
1,266
0
1,664
6,885
2,681
0
2,740
4,006
33,578
0
W
Horus
mgarciaro
Horus
10,341
5,087
2,132
4,565
13,053
11,274
239
3,309
9,438
0
23,162
L
Sylvanus
1,489
811
330
1,876
14,596
6,048
0
4,606
9,990
10,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
23,909
149
Minions Killed
91
7
Camps Cleared
4
623,149
Distance Traveled
544,256
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,009
751
27
2
1
192,994
0
W
Danzaburou
9,987
832
80
7
5
188,544
2
L
Zhong Kui
7,536
628
50
4
3
173,921
1
W
Yu Huang
10,955
913
45
4
0
197,215
2
W
Horus
9,416
785
24
2
2
237,390
3
L
Sylvanus
7,364
614
14
1
0
177,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role