Player Matchup

Khepri
Khepri
SchwiftyJustin
Khepri
Level 84
God Stats
3W - 0L
1,256 SR
Queue Stats
41W - 27L
1,536 Elo+
Party 1
Sol
Sol
SchwiftyKen
Sol
Level 27
God Stats
7W - 0L
1,195 SR
Queue Stats
41W - 25L
1,546 Elo+
Party 1
Neith
Neith
SchwiftyYachty
Neith
Level 46
God Stats
4W - 0L
1,777 SR
Queue Stats
47W - 31L
1,572 Elo+
Party 1
Team Averages
Level 52
1,409 SR
1,551 Elo+

VS

Team Averages
Level 53
1,313 SR
1,137 Elo+
Chaac
Chaac
Denche08
Chaac
Level 48
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 13L
1,021 Elo+
Party 2
Cernunnos
Cernunnos
Maxi36
Cernunnos
Level 46
God Stats
1W - 4L
1,298 SR
Queue Stats
13W - 32L
1,191 Elo+
Party 2
Hera
Hera
Shamuu11
Hera
Level 64
God Stats
1W - 5L
1,405 SR
Queue Stats
13W - 31L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 10
9,193
836
7,273
11,778
16,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 10
8,351
759
4,939
3,895
1,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
8 / 1 / 11
9,488
863
16,063
6,063
2,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Denche08
Chaac
11
1 / 9 / 1
7,705
700
4,336
17,518
13,367
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Maxi36
Cernunnos
10
1 / 6 / 1
7,379
671
3,152
8,823
2,744
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
11
0 / 4 / 1
6,978
634
6,041
6,795
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
19
Kills
2
2
Deaths
19
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Denche08
Chaac
1
9
1
0.17
L
Cernunnos
Maxi36
Cernunnos
1
6
1
0.25
W
7
0
10
12
W
4
1
10
9
W
8
1
11
13.5
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,275
Damage
13,529
21,736
Taken
33,136
20,657
Mitigated
18,216
4,433
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Denche08
Chaac
4,336
511
196
3,622
17,518
13,367
0
5,120
12,064
0
14,293
L
Cernunnos
Maxi36
Cernunnos
3,152
1,488
0
960
8,823
2,744
231
4,024
4,463
0
14,474
W
7,273
570
0
1,510
11,778
16,164
91
2,997
8,781
14,451
0
W
4,939
1,273
0
1,074
3,895
1,845
215
1,604
2,291
25,149
0
W
16,063
8,931
0
1,849
6,063
2,648
603
1,582
4,481
0
48,506
L
Hera
6,041
1,355
383
652
6,795
2,105
96
2,833
3,791
22,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
22,062
137
Minions Killed
88
7
Camps Cleared
2
601,695
Distance Traveled
523,122
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,705
700
21
2
2
181,035
0
L
Cernunnos
7,379
671
25
2
0
153,404
1
W
Khepri
9,193
836
7
1
0
221,597
3
W
Sol
8,351
759
45
4
2
208,357
0
W
Neith
9,488
863
85
8
5
171,741
2
L
Hera
6,978
634
42
4
0
188,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role