Player Matchup

Sol
Sol
Aeroqunik
Sol
Level 41
God Stats
4W - 2L
1,732 SR
Queue Stats
132W - 147L
1,426 Elo+
Party 2
Chang'e
Chang'e
Alfons52
Chang'e
Level 74
God Stats
5W - 3L
1,700 SR
Queue Stats
273W - 303L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
ICEBERO
Gilgamesh
Level 108
God Stats
1W - 0L
1,779 SR
Queue Stats
279W - 288L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
UH60BlackHawk
Jing Wei
Level 103
God Stats
2W - 1L
1,529 SR
Queue Stats
187W - 195L
1,444 Elo+
Party 2
Geb
Geb
vii-coo
Geb
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
464W - 513L
1,472 Elo+
Solo
Team Averages
Level 94
1,648 SR
1,472 Elo+

VS

Team Averages
Level 83
1,463 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
The_Porsch
Vulcan
Level 88
God Stats
21W - 27L
1,561 SR
Queue Stats
839W - 888L
1,484 Elo+
Solo
Arachne
Arachne
samhenrii
Arachne
Level 89
God Stats
2W - 3L
1,251 SR
Queue Stats
320W - 354L
1,441 Elo+
Solo
Sobek
Sobek
Зекрос
Sobek
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
130W - 132L
1,511 Elo+
Party 1
Eset
Eset
Монаrx
Eset
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 50L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 24
11,535
824
24,400
14,458
6,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Alfons52
Chang'e
17
5 / 3 / 22
10,920
780
9,611
17,584
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ICEBERO
Gilgamesh
18
8 / 7 / 24
11,544
825
21,196
19,409
15,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
UH60BlackHawk
Jing Wei
20
12 / 2 / 24
12,915
923
26,865
16,008
7,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Geb
19
6 / 3 / 25
11,949
854
8,117
16,995
20,324
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 7 / 10
10,025
716
9,092
23,774
30,144
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
The_Porsch
Vulcan
17
5 / 4 / 7
11,023
787
26,615
10,940
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
samhenrii
Arachne
19
5 / 7 / 8
11,252
804
10,097
22,083
25,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 12 / 5
9,687
692
7,199
24,990
29,124
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 9 / 6
10,430
745
12,756
17,782
8,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
53
39
Kills
17
18
Deaths
39
119
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
7
10
0.86
W
8
3
24
6.67
W
Chang'e
Alfons52
Chang'e
5
3
22
5.33
W
Gilgamesh
ICEBERO
Gilgamesh
8
7
24
2.86
L
Vulcan
The_Porsch
Vulcan
5
4
7
2.13
W
Jing Wei
UH60BlackHawk
Jing Wei
12
2
24
12
L
Arachne
samhenrii
Arachne
5
7
8
1.29
W
Geb
6
3
25
6.17
L
3
12
5
0.46
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,189
Damage
65,759
84,454
Taken
99,569
57,109
Mitigated
99,056
37,704
Healing
24,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,092
1,459
5,591
4,157
23,774
30,144
558
11,778
11,996
16,146
0
W
24,400
10,450
643
2,285
14,458
6,374
2,676
10,009
4,449
46,698
0
W
Chang'e
Alfons52
Chang'e
9,611
979
12,507
9,794
17,584
7,344
1,120
13,787
3,797
30,510
0
W
Gilgamesh
ICEBERO
Gilgamesh
21,196
6,475
412
1,487
19,409
15,355
1,007
12,098
7,311
0
38,833
L
Vulcan
The_Porsch
Vulcan
26,615
5,313
649
2,617
10,940
5,739
930
4,285
6,655
49,750
0
W
Jing Wei
UH60BlackHawk
Jing Wei
26,865
22,143
82
5,642
16,008
7,712
1,885
10,576
5,432
0
52,893
L
Arachne
samhenrii
Arachne
10,097
7,380
724
3,294
22,083
25,504
1,020
8,241
13,842
0
18,078
W
Geb
8,117
785
1,246
3,606
16,995
20,324
534
9,192
7,803
20,801
0
L
7,199
677
0
1,306
24,990
29,124
0
10,837
14,153
12,030
0
L
12,756
829
3,385
2,648
17,782
8,545
1,085
6,987
10,795
29,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
52,417
228
Minions Killed
113
0
Camps Cleared
0
1,292,111
Distance Traveled
1,136,894
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,025
716
17
1
0
195,006
1
W
Sol
11,535
824
47
3
0
253,653
0
W
Chang'e
10,920
780
61
4
0
259,864
5
W
Gilgamesh
11,544
825
22
2
0
247,933
1
L
Vulcan
11,023
787
44
3
0
284,339
0
W
Jing Wei
12,915
923
72
5
0
255,688
0
L
Arachne
11,252
804
19
1
0
228,733
0
W
Geb
11,949
854
26
2
0
274,973
0
L
Sobek
9,687
692
5
0
0
201,582
1
L
Eset
10,430
745
28
2
0
227,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role