Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MonstrKedr
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,473 Elo+
Party 2
Shiva
Shiva
abgezokkt
Shiva
Level 53
God Stats
1W - 0L
1,630 SR
Queue Stats
11W - 17L
1,400 Elo+
Solo
Nu Wa
Nu Wa
copperizen
Nu Wa
Level 52
God Stats
2W - 0L
1,590 SR
Queue Stats
8W - 13L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
wetofka
Hou Yi
Level 107
God Stats
1W - 0L
1,865 SR
Queue Stats
6W - 9L
1,566 Elo+
Party 2
Team Averages
Level 90
1,617 SR
1,474 Elo+

VS

Team Averages
Level 37
1,500 SR
1,338 Elo+
Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GreenisgoodMamen
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,457 Elo+
Party 1
Bakasura
Bakasura
Joni7081986
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,366 Elo+
Solo
Olorun
Olorun
TwigzCapone
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,341 Elo+
Solo
Tiamat
Tiamat
WIL_T_P99
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 9
8,998
750
5,425
9,127
7,103
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

18
8 / 1 / 14
10,632
886
18,065
6,492
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
abgezokkt
Shiva
16
6 / 2 / 13
10,535
878
8,721
12,096
12,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
4 / 0 / 16
9,755
813
9,424
4,992
1,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
wetofka
Hou Yi
17
2 / 0 / 13
9,441
787
7,061
8,553
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 6 / 1
6,662
555
3,034
11,614
5,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 1
8,593
716
13,440
7,918
2,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Joni7081986
Bakasura
12
0 / 7 / 2
7,132
594
1,591
11,978
6,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
2 / 3 / 0
8,544
712
5,633
8,938
4,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
WIL_T_P99
Tiamat
14
0 / 5 / 3
7,969
664
8,444
11,248
6,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
11
24
Kills
4
4
Deaths
24
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
9
8.5
L
Fenrir
 
Fenrir
0
6
1
0.08
L
2
3
1
0.83
L
Bakasura
Joni7081986
Bakasura
0
7
2
0.14
W
8
1
14
15
L
Olorun
2
3
0
0.67
L
Tiamat
WIL_T_P99
Tiamat
0
5
3
0.3
W
Shiva
abgezokkt
Shiva
6
2
13
6.25
W
Nu Wa
4
0
16
12
W
Hou Yi
wetofka
Hou Yi
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,696
Damage
32,142
41,260
Taken
51,696
26,823
Mitigated
26,526
21,654
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,425
1,550
1,886
3,689
9,127
7,103
626
6,311
2,747
0
15,654
L
Fenrir
 
Fenrir
3,034
558
567
1,178
11,614
5,955
0
6,255
5,242
0
4,578
L
13,440
5,596
1,694
1,259
7,918
2,854
0
5,474
2,444
39,046
0
L
Bakasura
Joni7081986
Bakasura
1,591
936
171
709
11,978
6,118
0
3,613
8,152
0
2,666
W
18,065
968
1,510
898
6,492
2,678
1,535
4,769
1,692
39,774
0
L
Olorun
5,633
1,254
1,609
2,740
8,938
4,871
0
6,589
2,349
14,398
0
L
Tiamat
WIL_T_P99
Tiamat
8,444
569
614
2,887
11,248
6,728
0
5,558
5,635
23,032
0
W
Shiva
abgezokkt
Shiva
8,721
1,656
2,414
3,415
12,096
12,090
17
7,262
4,378
0
20,456
W
Nu Wa
9,424
1,565
806
1,852
4,992
1,879
1,229
2,365
2,529
27,175
0
W
Hou Yi
wetofka
Hou Yi
7,061
2,773
1,707
3,477
8,553
3,073
1,272
6,810
1,682
0
31,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,361
Gold Earned
38,900
178
Minions Killed
109
0
Camps Cleared
0
1,150,467
Distance Traveled
1,070,793
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,998
750
31
3
0
202,818
2
L
Fenrir
6,662
555
4
0
0
200,721
0
L
Nu Wa
8,593
716
50
4
0
224,413
0
L
Bakasura
7,132
594
7
1
0
216,653
0
W
Zeus
10,632
886
41
3
0
252,725
0
L
Olorun
8,544
712
15
1
0
210,709
1
L
Tiamat
7,969
664
33
3
0
218,297
0
W
Shiva
10,535
878
19
2
0
240,687
1
W
Nu Wa
9,755
813
33
3
0
243,430
0
W
Hou Yi
9,441
787
54
5
0
210,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role