Player Matchup

Yu Huang
Yu Huang
Doge-_-1316
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 161L
1,503 Elo+
Party 2
Ravana
Ravana
Inconspixous
Ravana
Level 65
God Stats
7W - 13L
1,344 SR
Queue Stats
204W - 224L
1,425 Elo+
Solo
Skadi
Skadi
LXZERB3AM
Skadi
Level 85
God Stats
1W - 1L
1,759 SR
Queue Stats
168W - 134L
1,560 Elo+
Party 2
Ymir
Ymir
PotatoesNvodka
Ymir
Level 127
God Stats
34W - 40L
1,580 SR
Queue Stats
236W - 245L
1,397 Elo+
Solo
Kukulkan
Kukulkan
TheLordKak
Kukulkan
Level 66
God Stats
0W - 1L
1,321 SR
Queue Stats
125W - 110L
1,442 Elo+
Solo
Team Averages
Level 85
1,501 SR
1,465 Elo+

VS

Team Averages
Level 119
1,509 SR
1,430 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MeX xRiiCH BoYx
Fenrir
Level 103
God Stats
15W - 11L
1,462 SR
Queue Stats
339W - 340L
1,410 Elo+
Solo
Eset
Eset
TDZM Knight
Eset
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
187W - 194L
1,474 Elo+
Solo
Sol
Sol
captainkirk133
Sol
Level 145
God Stats
1W - 0L
1,340 SR
Queue Stats
6W - 10L
1,393 Elo+
Party 1
Cliodhna
Cliodhna
poIock93
Cliodhna
Level 156
God Stats
2W - 0L
1,744 SR
Queue Stats
8W - 21L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Doge-_-1316
Yu Huang
16
5 / 6 / 3
9,773
514
8,946
9,878
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
16
7 / 1 / 2
9,748
513
9,215
9,625
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
LXZERB3AM
Skadi
7
2 / 1 / 0
6,595
347
5,282
3,541
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 0 / 4
9,492
500
4,551
9,625
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TheLordKak
Kukulkan
16
3 / 3 / 1
9,427
496
8,036
10,304
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 5 / 1
9,793
515
7,159
15,006
13,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 3 / 2
8,644
455
3,638
13,144
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 2
10,338
544
7,419
9,990
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 2
10,086
531
5,683
10,939
2,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
poIock93
Cliodhna
17
6 / 4 / 0
10,457
550
6,898
13,746
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
18
Kills
11
11
Deaths
18
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
5
1
0.5
L
Yu Huang
Doge-_-1316
Yu Huang
5
6
3
1.08
L
Ravana
7
1
2
8
L
Skadi
LXZERB3AM
Skadi
2
1
0
2
W
0
3
2
0.33
L
1
0
4
3
W
2
4
2
0.75
L
Kukulkan
TheLordKak
Kukulkan
3
3
1
1.17
W
1
2
2
1
W
Cliodhna
poIock93
Cliodhna
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
30,797
42,973
Taken
62,825
22,092
Mitigated
35,186
9,027
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,159
2,146
0
4,972
15,006
13,278
972
7,203
7,803
480
54,102
L
Yu Huang
Doge-_-1316
Yu Huang
8,946
1,270
0
625
9,878
3,740
828
818
9,060
55,208
0
L
Ravana
9,215
2,017
0
4,136
9,625
4,005
0
3,075
6,550
0
65,975
L
Skadi
LXZERB3AM
Skadi
5,282
2,707
0
1,365
3,541
817
506
1,247
2,294
0
23,016
W
3,638
478
0
3,361
13,144
10,958
156
3,466
9,678
0
41,933
L
4,551
632
0
660
9,625
9,797
0
4,043
5,582
50,848
0
W
7,419
235
724
1,955
9,990
3,282
619
3,553
6,437
69,508
0
L
Kukulkan
TheLordKak
Kukulkan
8,036
1,264
0
2,241
10,304
3,733
0
3,919
6,385
62,492
0
W
5,683
1,373
0
5,572
10,939
2,652
2,536
2,774
8,165
70,967
0
W
Cliodhna
poIock93
Cliodhna
6,898
459
0
1,917
13,746
5,016
0
4,537
9,209
0
62,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
49,318
495
Minions Killed
569
0
Camps Cleared
0
1,544,806
Distance Traveled
1,882,474
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,793
515
114
6
0
338,210
0
L
Yu Huang
9,773
514
109
6
0
284,593
3
L
Ravana
9,748
513
110
6
0
446,062
3
L
Skadi
6,595
347
43
2
0
124,443
1
W
Fenrir
8,644
455
57
3
0
395,404
4
L
Ymir
9,492
500
101
5
0
359,222
11
W
Eset
10,338
544
153
8
0
362,758
3
L
Kukulkan
9,427
496
132
7
0
330,486
1
W
Sol
10,086
531
150
8
0
352,418
2
W
Cliodhna
10,457
550
95
5
0
433,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role