Player Matchup

Izanami
Izanami
Kobe 0Neal
Izanami
Level 73
God Stats
6W - 2L
1,612 SR
Queue Stats
14W - 14L
1,461 Elo+
Party 1
Freya
Freya
TwentyTwin_
Freya
Level 84
God Stats
26W - 13L
1,559 SR
Queue Stats
268W - 259L
1,469 Elo+
Solo
Atlas
Atlas
ZombieBomb2015
Atlas
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,433 Elo+
Party 1
Team Averages
Level 84
1,557 SR
1,454 Elo+

VS

Team Averages
Level 83
1,478 SR
1,515 Elo+
Skadi
Skadi
DS Gamer11
Skadi
Level 36
God Stats
3W - 6L
1,433 SR
Queue Stats
11W - 11L
1,529 Elo+
Party 2
Yu Huang
Yu Huang
SBZ michael
Yu Huang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
urdaddy101lol
Cthulhu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kobe 0Neal
Izanami
13
3 / 2 / 5
7,581
758
6,651
7,574
2,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 3
7,766
777
7,270
5,610
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
2 / 0 / 5
7,942
794
5,553
8,656
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 3 / 2
6,920
692
4,540
6,314
2,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
SBZ michael
Yu Huang
11
2 / 4 / 1
7,026
703
7,198
8,498
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
10
0 / 2 / 2
6,260
626
4,425
9,360
5,355
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
3
2
0.67
W
Izanami
Kobe 0Neal
Izanami
3
2
5
2.75
L
Yu Huang
SBZ michael
Yu Huang
2
4
1
0.63
W
4
1
3
5.5
W
2
0
5
4.5
L
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
16,163
21,840
Taken
24,172
11,542
Mitigated
10,095
5,546
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,540
2,053
0
434
6,314
2,165
0
3,711
2,603
0
21,964
W
Izanami
Kobe 0Neal
Izanami
6,651
4,700
0
2,560
7,574
2,396
303
4,926
2,648
0
31,545
L
Yu Huang
SBZ michael
Yu Huang
7,198
409
0
1,520
8,498
2,575
0
4,254
4,244
23,022
0
W
7,270
1,833
0
1,702
5,610
2,056
0
3,075
2,535
26,008
2,307
W
5,553
1,626
0
1,284
8,656
7,090
72
4,038
4,618
13,114
0
L
Cthulhu
4,425
260
462
1,077
9,360
5,355
0
4,299
5,061
12,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,289
Gold Earned
20,206
128
Minions Killed
104
6
Camps Cleared
4
607,418
Distance Traveled
526,343
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,920
692
41
4
2
166,698
1
W
Izanami
7,581
758
62
6
2
194,671
3
L
Yu Huang
7,026
703
43
4
2
175,344
0
W
Freya
7,766
777
48
5
4
204,095
1
W
Atlas
7,942
794
18
2
0
208,652
2
L
Cthulhu
6,260
626
20
2
0
184,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role