Player Matchup

Hercules
Hercules
BabaGo
Hercules
Level 47
God Stats
7W - 11L
1,416 SR
Queue Stats
76W - 125L
1,346 Elo+
Party 2
Eset
Eset
Crazzers
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 90L
1,319 Elo+
Solo
Medusa
Medusa
Dorthos-
Medusa
Level 27
God Stats
1W - 4L
1,362 SR
Queue Stats
20W - 46L
1,253 Elo+
Party 2
Team Averages
Level 52
1,426 SR
1,306 Elo+

VS

Team Averages
Level 31
1,526 SR
1,500 Elo+
Bastet
Bastet
DRFT ZeNO
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
M Bigjuice
Medusa
Level 85
God Stats
1W - 0L
1,579 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Thoth
Thoth
NoCa Banned
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabaGo
Hercules
11
3 / 8 / 1
7,503
750
4,602
17,774
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Eset
10
0 / 10 / 3
6,429
643
3,197
10,973
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
Dorthos-
Medusa
11
1 / 8 / 3
7,017
702
3,763
12,510
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRFT ZeNO
Bastet
14
9 / 1 / 12
9,372
937
13,339
8,800
5,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
M Bigjuice
Medusa
15
12 / 1 / 12
10,244
1,024
14,250
6,957
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 3 / 15
8,697
870
8,351
5,684
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
4
Kills
26
26
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
BabaGo
Hercules
3
8
1
0.44
L
Eset
0
10
3
0.15
W
Bastet
DRFT ZeNO
Bastet
9
1
12
15
L
Medusa
Dorthos-
Medusa
1
8
3
0.31
W
Medusa
M Bigjuice
Medusa
12
1
12
18
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,562
Damage
35,940
41,257
Taken
21,441
17,615
Mitigated
9,569
4,773
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BabaGo
Hercules
4,602
1,189
58
2,531
17,774
11,118
0
3,821
13,751
0
14,886
L
Eset
3,197
608
90
970
10,973
2,753
0
1,971
8,744
17,479
0
W
Bastet
DRFT ZeNO
Bastet
13,339
4,208
0
2,920
8,800
5,398
855
1,759
6,776
0
31,914
L
Medusa
Dorthos-
Medusa
3,763
1,572
0
1,124
12,510
3,744
0
2,944
9,343
0
17,974
W
Medusa
M Bigjuice
Medusa
14,250
7,574
0
2,584
6,957
2,581
1,243
864
5,751
0
39,825
W
8,351
459
190
1,439
5,684
1,590
686
599
4,840
22,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,949
Gold Earned
28,313
77
Minions Killed
123
1
Camps Cleared
8
456,967
Distance Traveled
564,444
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,503
750
14
1
0
165,656
2
L
Eset
6,429
643
25
3
1
128,397
1
W
Bastet
9,372
937
33
3
3
204,561
1
L
Medusa
7,017
702
38
4
0
162,914
3
W
Medusa
10,244
1,024
62
6
3
183,426
1
W
Thoth
8,697
870
28
3
2
176,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role