Player Matchup

Ravana
Ravana
ERROR42069
Ravana
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 132L
1,412 Elo+
Party 2
Fafnir
Fafnir
KelMon
Fafnir
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 124L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
The_GoatKing
Zhong Kui
Level 147
God Stats
2W - 0L
1,718 SR
Queue Stats
94W - 96L
1,438 Elo+
Solo
Raijin
Raijin
UK_TAYLOR888
Raijin
Level 127
God Stats
10W - 5L
1,596 SR
Queue Stats
362W - 384L
1,401 Elo+
Solo
Cliodhna
Cliodhna
YunG_DopEboY_
Cliodhna
Level 88
God Stats
3W - 0L
1,703 SR
Queue Stats
117W - 89L
1,566 Elo+
Solo
Team Averages
Level 108
1,603 SR
1,447 Elo+

VS

Team Averages
Level 93
1,532 SR
1,343 Elo+
Persephone
Persephone
MissJord
Persephone
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,226 Elo+
Party 1
Hachiman
Hachiman
Pancake Glitter
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,249 Elo+
Party 1
Cliodhna
Cliodhna
Qeufy
Cliodhna
Level 141
God Stats
2W - 1L
1,757 SR
Queue Stats
29W - 34L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
Schwencke10
Gilgamesh
Level 87
God Stats
2W - 8L
1,402 SR
Queue Stats
370W - 418L
1,386 Elo+
Solo
Ah Puch
Ah Puch
Syenitic
Ah Puch
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 32L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ERROR42069
Ravana
17
4 / 7 / 14
10,937
684
11,303
16,842
16,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
KelMon
Fafnir
16
1 / 6 / 15
11,190
699
7,469
23,285
27,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
The_GoatKing
Zhong Kui
20
7 / 3 / 11
12,790
799
17,200
14,382
9,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
20
7 / 3 / 14
13,177
824
15,345
14,888
6,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
YunG_DopEboY_
Cliodhna
20
9 / 5 / 11
13,075
817
19,825
18,904
7,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MissJord
Persephone
12
0 / 9 / 9
9,091
568
5,326
12,358
4,081
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
16
1 / 6 / 14
10,249
641
8,484
15,086
5,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Qeufy
Cliodhna
18
7 / 6 / 7
11,707
732
20,627
20,073
10,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Schwencke10
Gilgamesh
20
7 / 4 / 17
11,748
734
13,707
19,252
22,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Syenitic
Ah Puch
20
9 / 3 / 9
13,034
815
24,587
13,009
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
80
28
Kills
24
24
Deaths
28
65
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ravana
ERROR42069
Ravana
4
7
14
1.57
W
Fafnir
KelMon
Fafnir
1
6
15
1.42
L
Persephone
MissJord
Persephone
0
9
9
0.5
L
Hachiman
1
6
14
1.33
L
Cliodhna
Qeufy
Cliodhna
7
6
7
1.75
L
Gilgamesh
Schwencke10
Gilgamesh
7
4
17
3.88
L
Ah Puch
Syenitic
Ah Puch
9
3
9
4.5
W
Zhong Kui
The_GoatKing
Zhong Kui
7
3
11
4.17
W
Raijin
7
3
14
4.67
W
Cliodhna
YunG_DopEboY_
Cliodhna
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,142
Damage
72,731
88,301
Taken
79,778
67,445
Mitigated
47,170
35,699
Healing
30,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
ERROR42069
Ravana
11,303
2,276
954
3,855
16,842
16,643
538
4,345
12,497
419
12,720
W
Fafnir
KelMon
Fafnir
7,469
2,720
4,273
5,649
23,285
27,538
553
7,263
16,022
13,667
0
L
Persephone
MissJord
Persephone
5,326
627
1,126
1,421
12,358
4,081
153
6,332
5,810
12,632
0
L
Hachiman
8,484
4,182
1,009
3,177
15,086
5,320
270
7,842
7,058
0
20,237
L
Cliodhna
Qeufy
Cliodhna
20,627
2,922
1,955
8,620
20,073
10,336
1,105
10,078
9,725
0
37,045
L
Gilgamesh
Schwencke10
Gilgamesh
13,707
2,942
2,278
5,342
19,252
22,153
42
7,932
11,092
0
25,980
L
Ah Puch
Syenitic
Ah Puch
24,587
1,402
1,321
4,266
13,009
5,280
0
8,149
4,860
51,389
0
W
Zhong Kui
The_GoatKing
Zhong Kui
17,200
1,091
2,470
5,590
14,382
9,035
2,885
4,001
10,381
43,125
0
W
Raijin
15,345
1,134
2,200
4,345
14,888
6,860
906
6,396
8,492
42,203
0
W
Cliodhna
YunG_DopEboY_
Cliodhna
19,825
1,152
1,185
5,178
18,904
7,369
335
7,908
10,996
0
40,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,169
Gold Earned
55,829
172
Minions Killed
157
0
Camps Cleared
0
1,429,030
Distance Traveled
1,414,325
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,937
684
3
0
0
277,883
0
W
Fafnir
11,190
699
19
1
0
277,790
0
L
Persephone
9,091
568
16
1
0
244,224
0
L
Hachiman
10,249
641
36
2
0
259,516
0
L
Cliodhna
11,707
732
32
2
0
296,447
1
L
Gilgamesh
11,748
734
12
1
0
314,099
4
L
Ah Puch
13,034
815
61
4
0
300,039
0
W
Zhong Kui
12,790
799
67
4
0
265,811
2
W
Raijin
13,177
824
47
3
0
284,870
2
W
Cliodhna
13,075
817
36
2
0
322,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role