Player Matchup

Yu Huang
Yu Huang
BenlaariF
Yu Huang
Level 152
God Stats
2W - 2L
1,119 SR
Queue Stats
101W - 111L
1,452 Elo+
Solo
Jormungandr
Jormungandr
guillermosaurio
Jormungandr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Neith
Neith
mydearmamp
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,253 Elo+
Party 1
Nike
Nike
ton2_chan
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 2
Sun Wukong
Sun Wukong
wjb333
Sun Wukong
Level 16
God Stats
3W - 4L
1,534 SR
Queue Stats
12W - 15L
1,527 Elo+
Party 2
Team Averages
Level 46
1,431 SR
1,348 Elo+

VS

Team Averages
Level 76
1,564 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ShenWay
Achilles
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,528 Elo+
Solo
Guan Yu
Guan Yu
darkmagician206
Guan Yu
Level 120
God Stats
4W - 1L
1,776 SR
Queue Stats
29W - 30L
1,506 Elo+
Solo
Yu Huang
Yu Huang
faillix31
Yu Huang
Level 129
God Stats
6W - 4L
1,542 SR
Queue Stats
124W - 137L
1,575 Elo+
Solo
Fenrir
Fenrir
lokocba
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BenlaariF
Yu Huang
18
4 / 3 / 1
11,570
681
21,465
11,917
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
guillermosaurio
Jormungandr
18
1 / 6 / 4
10,936
643
11,902
22,142
20,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
17
1 / 5 / 3
10,426
613
11,192
16,162
5,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
17
0 / 8 / 4
10,174
598
5,134
17,171
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
wjb333
Sun Wukong
16
0 / 3 / 3
9,856
580
6,190
18,075
14,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 0 / 7
13,633
802
21,509
17,155
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ShenWay
Achilles
19
4 / 2 / 10
12,255
721
11,401
13,529
20,486
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 0 / 14
12,478
734
13,397
22,407
28,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
faillix31
Yu Huang
20
3 / 1 / 9
12,725
749
15,480
9,949
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
lokocba
Fenrir
19
6 / 3 / 7
12,944
761
11,070
17,987
11,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
6
Kills
25
25
Deaths
6
15
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
0
7
14.5
L
Yu Huang
BenlaariF
Yu Huang
4
3
1
1.5
W
Achilles
ShenWay
Achilles
4
2
10
4.5
W
1
0
14
8
W
Yu Huang
faillix31
Yu Huang
3
1
9
7.5
L
Jormungandr
guillermosaurio
Jormungandr
1
6
4
0.5
W
Fenrir
lokocba
Fenrir
6
3
7
3.17
L
Neith
1
5
3
0.5
L
Nike
0
8
4
0.25
L
Sun Wukong
wjb333
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,883
Damage
72,857
85,467
Taken
81,027
59,216
Mitigated
70,775
10,535
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,509
13,314
0
6,853
17,155
6,859
6,364
8,238
8,340
0
62,618
L
Yu Huang
BenlaariF
Yu Huang
21,465
3,977
0
3,264
11,917
4,369
172
2,180
9,629
57,194
0
W
Achilles
ShenWay
Achilles
11,401
1,436
653
2,722
13,529
20,486
233
4,959
7,819
695
28,259
W
13,397
891
5,854
9,222
22,407
28,136
993
9,467
11,970
0
53,321
W
Yu Huang
faillix31
Yu Huang
15,480
2,413
0
2,211
9,949
3,824
988
3,513
6,204
69,021
0
L
Jormungandr
guillermosaurio
Jormungandr
11,902
1,626
0
0
22,142
20,090
0
3,726
17,996
43,903
0
W
Fenrir
lokocba
Fenrir
11,070
2,112
365
3,083
17,987
11,470
1,532
6,052
11,329
0
41,450
L
Neith
11,192
3,572
0
1,693
16,162
5,543
0
3,716
12,343
0
37,185
L
Nike
5,134
335
0
824
17,171
15,175
0
4,253
12,768
0
22,726
L
Sun Wukong
wjb333
Sun Wukong
6,190
1,131
1,104
3,650
18,075
14,039
0
2,060
15,802
187
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,962
Gold Earned
64,035
257
Minions Killed
327
0
Camps Cleared
0
1,514,385
Distance Traveled
1,860,865
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,633
802
69
4
0
366,078
0
L
Yu Huang
11,570
681
64
4
0
276,216
3
W
Achilles
12,255
721
42
2
0
378,616
0
W
Guan Yu
12,478
734
75
4
0
395,733
2
W
Yu Huang
12,725
749
94
6
0
346,428
5
L
Jormungandr
10,936
643
66
4
0
279,615
0
W
Fenrir
12,944
761
47
3
0
374,010
2
L
Neith
10,426
613
55
3
0
303,542
1
L
Nike
10,174
598
37
2
0
308,375
0
L
Sun Wukong
9,856
580
35
2
0
346,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role