Player Matchup

Sol
Sol
Fauler_Anzug_947
Sol
Level 17
God Stats
3W - 5L
1,161 SR
Queue Stats
12W - 31L
1,147 Elo+
Party 1
Chiron
Chiron
OllieGodber
Chiron
Level 56
God Stats
2W - 0L
1,787 SR
Queue Stats
86W - 101L
1,385 Elo+
Party 2
Baba Yaga
Baba Yaga
Tunnyb123
Baba Yaga
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 38L
1,398 Elo+
Party 2
Thanatos
Thanatos
WOLFBOY771
Thanatos
Level 28
God Stats
2W - 1L
1,664 SR
Queue Stats
32W - 40L
1,532 Elo+
Party 2
Medusa
Medusa
darktiger34_GSF
Medusa
Level 46
God Stats
18W - 28L
1,323 SR
Queue Stats
190W - 209L
1,331 Elo+
Party 1
Team Averages
Level 40
1,487 SR
1,358 Elo+

VS

Team Averages
Level 55
1,318 SR
1,251 Elo+
Khepri
Khepri
GaviotaFarlopera
Khepri
Level 44
God Stats
1W - 2L
1,366 SR
Queue Stats
41W - 48L
1,285 Elo+
Solo
Odin
Odin
PetrBucky
Odin
Level 65
God Stats
1W - 3L
1,317 SR
Queue Stats
1W - 5L
1,240 Elo+
Solo
Merlin
Merlin
Shadow_Kill29
Merlin
Level 57
God Stats
14W - 21L
1,326 SR
Queue Stats
26W - 41L
1,277 Elo+
Solo
Cliodhna
Cliodhna
dark_yeyo
Cliodhna
Level 39
God Stats
4W - 2L
1,358 SR
Queue Stats
36W - 40L
1,161 Elo+
Solo
Medusa
Medusa
liognard
Medusa
Level 69
God Stats
0W - 4L
1,222 SR
Queue Stats
67W - 97L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
8,370
492
7,777
10,149
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
16
9 / 0 / 9
10,513
618
14,915
9,045
2,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Tunnyb123
Baba Yaga
16
4 / 0 / 3
9,976
587
8,062
10,236
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
WOLFBOY771
Thanatos
15
11 / 1 / 2
9,804
577
8,657
11,902
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 1
9,572
563
7,796
8,936
3,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
6,805
400
1,786
13,690
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
15
3 / 3 / 0
9,032
531
7,172
12,026
10,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
6,616
389
7,242
7,246
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
dark_yeyo
Cliodhna
12
2 / 4 / 0
7,045
414
4,950
9,713
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
liognard
Medusa
12
3 / 9 / 3
7,513
442
10,889
14,771
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
29
Kills
9
9
Deaths
29
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
6
5
0.92
L
1
9
2
0.22
W
Chiron
9
0
9
13.5
L
Odin
3
3
0
1
L
0
4
1
0.13
W
Baba Yaga
Tunnyb123
Baba Yaga
4
0
3
5.5
W
Thanatos
WOLFBOY771
Thanatos
11
1
2
12
L
Cliodhna
dark_yeyo
Cliodhna
2
4
0
0.5
W
2
2
1
1.25
L
Medusa
liognard
Medusa
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,207
Damage
32,039
50,268
Taken
57,446
18,155
Mitigated
27,539
21,663
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,777
3,492
0
2,018
10,149
2,688
2,079
1,809
8,340
30,420
0
L
1,786
338
0
834
13,690
8,779
0
4,548
9,142
14,223
0
W
Chiron
14,915
6,867
340
4,838
9,045
2,969
2,181
1,262
7,783
0
69,343
L
Odin
7,172
1,874
0
3,122
12,026
10,494
157
457
11,569
8,839
43,045
L
7,242
177
0
250
7,246
1,497
300
4,469
2,777
37,505
0
W
Baba Yaga
Tunnyb123
Baba Yaga
8,062
251
0
2,607
10,236
4,093
2,204
2,996
7,240
68,376
0
W
Thanatos
WOLFBOY771
Thanatos
8,657
3,552
214
9,541
11,902
4,508
0
2,186
9,716
0
44,446
L
Cliodhna
dark_yeyo
Cliodhna
4,950
730
0
1,432
9,713
2,441
66
2,490
7,223
0
30,503
W
7,796
3,254
0
2,105
8,936
3,897
1,000
2,634
6,302
0
55,771
L
Medusa
liognard
Medusa
10,889
5,408
33
2,399
14,771
4,328
0
3,875
10,896
0
42,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,235
Gold Earned
37,011
479
Minions Killed
294
0
Camps Cleared
0
1,628,661
Distance Traveled
1,552,801
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,370
492
60
4
0
297,520
0
L
Khepri
6,805
400
19
1
0
250,829
0
W
Chiron
10,513
618
110
6
0
322,109
1
L
Odin
9,032
531
95
6
0
343,903
0
L
Merlin
6,616
389
55
3
0
321,882
0
W
Baba Yaga
9,976
587
125
7
0
349,077
3
W
Thanatos
9,804
577
75
4
0
363,913
1
L
Cliodhna
7,045
414
60
4
0
341,340
0
W
Medusa
9,572
563
109
6
0
296,042
1
L
Medusa
7,513
442
65
4
0
294,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role