Player Matchup

Bacchus
Bacchus
BaconBIake
Bacchus
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 167L
1,415 Elo+
Party 3
Mercury
Mercury
CaitxBH
Mercury
Level 49
God Stats
5W - 3L
1,481 SR
Queue Stats
134W - 138L
1,427 Elo+
Party 3
Chernobog
Chernobog
Hatlay
Chernobog
Level 119
God Stats
3W - 2L
1,528 SR
Queue Stats
112W - 121L
1,408 Elo+
Party 3
Anubis
Anubis
Maxdilomm_TMS
Anubis
Level 41
God Stats
2W - 5L
1,454 SR
Queue Stats
65W - 117L
1,248 Elo+
Party 1
Sun Wukong
Sun Wukong
trompo-barbudo0
Sun Wukong
Level 16
God Stats
2W - 0L
1,660 SR
Queue Stats
2W - 1L
1,458 Elo+
Party 1
Team Averages
Level 68
1,525 SR
1,391 Elo+

VS

Team Averages
Level 62
1,515 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
LimitedSleep
Chang'e
Level 109
God Stats
0W - 2L
1,515 SR
Queue Stats
60W - 51L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
OptikBlade8974
Danzaburou
Level 40
God Stats
47W - 38L
1,667 SR
Queue Stats
434W - 488L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Ryuhnnn
Cthulhu
Level 66
God Stats
3W - 2L
1,320 SR
Queue Stats
377W - 425L
1,446 Elo+
Party 2
Mercury
Mercury
markyy-gg
Mercury
Level 67
God Stats
8W - 8L
1,575 SR
Queue Stats
318W - 339L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaconBIake
Bacchus
13
2 / 2 / 8
9,488
474
8,813
17,864
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
CaitxBH
Mercury
16
1 / 6 / 8
9,634
482
6,675
15,339
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Hatlay
Chernobog
15
2 / 1 / 5
9,731
487
4,822
7,622
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 10 / 8
9,171
459
12,058
17,062
8,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
trompo-barbudo0
Sun Wukong
17
9 / 4 / 5
11,587
579
16,331
19,112
16,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 5 / 4
10,065
503
16,173
18,722
13,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
LimitedSleep
Chang'e
14
2 / 5 / 10
8,885
444
11,874
14,401
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
OptikBlade8974
Danzaburou
4
0 / 0 / 0
5,529
276
818
1,344
361
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Ryuhnnn
Cthulhu
14
4 / 5 / 6
9,389
469
10,915
20,132
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
markyy-gg
Mercury
17
10 / 2 / 5
10,493
525
12,654
14,553
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
17
Kills
23
23
Deaths
17
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
5
4
1.8
W
Bacchus
BaconBIake
Bacchus
2
2
8
3
W
Mercury
CaitxBH
Mercury
1
6
8
0.83
W
Chernobog
Hatlay
Chernobog
2
1
5
4.5
L
Chang'e
LimitedSleep
Chang'e
2
5
10
1.4
W
3
10
8
0.7
L
Danzaburou
OptikBlade8974
Danzaburou
0
0
0
0
L
Cthulhu
Ryuhnnn
Cthulhu
4
5
6
1.4
L
Mercury
markyy-gg
Mercury
10
2
5
6.25
W
Sun Wukong
trompo-barbudo0
Sun Wukong
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
52,434
76,999
Taken
69,152
58,592
Mitigated
41,991
15,963
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,173
3,934
0
2,286
18,722
13,240
0
4,314
14,408
0
57,873
W
Bacchus
BaconBIake
Bacchus
8,813
1,157
341
4,005
17,864
24,239
0
5,282
12,390
30,230
0
W
Mercury
CaitxBH
Mercury
6,675
3,444
0
1,523
15,339
5,954
1,087
2,800
12,316
0
68,548
W
Chernobog
Hatlay
Chernobog
4,822
2,968
0
2,372
7,622
3,640
1,686
1,563
6,013
0
60,540
L
Chang'e
LimitedSleep
Chang'e
11,874
1,631
2,594
4,975
14,401
3,656
578
7,207
7,194
40,261
0
W
12,058
692
33
3,056
17,062
8,467
0
6,816
9,863
45,541
0
L
Danzaburou
OptikBlade8974
Danzaburou
818
564
0
608
1,344
361
27
609
735
0
3,898
L
Cthulhu
Ryuhnnn
Cthulhu
10,915
1,904
277
2,018
20,132
19,047
0
5,592
14,540
41,820
4,081
L
Mercury
markyy-gg
Mercury
12,654
5,520
0
915
14,553
5,687
0
3,149
11,404
0
69,899
W
Sun Wukong
trompo-barbudo0
Sun Wukong
16,331
5,663
0
4,633
19,112
16,292
209
4,712
14,240
0
71,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,611
Gold Earned
44,361
402
Minions Killed
382
0
Camps Cleared
0
1,751,864
Distance Traveled
1,616,076
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,065
503
119
6
0
388,771
5
W
Bacchus
9,488
474
35
2
0
388,461
7
W
Mercury
9,634
482
101
5
0
370,822
3
W
Chernobog
9,731
487
115
6
0
365,476
7
L
Chang'e
8,885
444
66
3
0
344,584
3
W
Anubis
9,171
459
51
3
0
263,784
2
L
Danzaburou
5,529
276
7
0
0
69,461
0
L
Cthulhu
9,389
469
79
4
0
350,093
2
L
Mercury
10,493
525
111
6
0
463,167
0
W
Sun Wukong
11,587
579
100
5
0
363,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role