Player Matchup

Janus
Janus
Ariacron
Janus
Level 135
God Stats
3W - 1L
1,239 SR
Queue Stats
150W - 136L
1,487 Elo+
Party 1
Raijin
Raijin
Gur0i
Raijin
Level 106
God Stats
2W - 1L
1,520 SR
Queue Stats
100W - 95L
1,539 Elo+
Solo
Chaac
Chaac
MyersQueen
Chaac
Level 152
God Stats
5W - 2L
1,183 SR
Queue Stats
151W - 137L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Skullshooter88
Guan Yu
Level 15
God Stats
2W - 0L
1,390 SR
Queue Stats
62W - 53L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
kittyeverton
Xing Tian
Level 28
God Stats
7W - 7L
1,447 SR
Queue Stats
151W - 169L
1,511 Elo+
Solo
Team Averages
Level 87
1,356 SR
1,492 Elo+

VS

Team Averages
Level 95
1,465 SR
1,497 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Hyyzox
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,367 Elo+
Solo
Bacchus
Bacchus
NutellaKid
Bacchus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,780 Elo+
Solo
Odin
Odin
SaddamnInsane
Odin
Level 117
God Stats
1W - 3L
1,132 SR
Queue Stats
84W - 64L
1,409 Elo+
Solo
Rama
Rama
Случайность
Rama
Level 110
God Stats
2W - 3L
1,694 SR
Queue Stats
121W - 161L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ariacron
Janus
19
3 / 2 / 19
11,192
746
22,634
15,430
7,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Gur0i
Raijin
17
7 / 6 / 8
10,861
724
10,948
13,038
6,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
20
16 / 4 / 10
12,830
855
27,011
29,062
21,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 4 / 20
10,007
667
8,147
17,369
23,418
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
kittyeverton
Xing Tian
18
1 / 3 / 20
10,432
695
13,181
23,042
26,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 4 / 9
10,134
676
11,279
18,708
21,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
Hyyzox
Bastet
17
5 / 7 / 7
9,912
661
18,296
17,986
7,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
NutellaKid
Bacchus
17
2 / 6 / 12
10,499
700
16,255
20,345
27,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 6 / 5
9,458
631
12,399
16,955
17,472
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 5 / 8
11,437
762
12,808
15,263
6,607
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
28
Kills
19
19
Deaths
28
77
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
9
1.63
W
Janus
Ariacron
Janus
3
2
19
6.25
W
Raijin
Gur0i
Raijin
7
6
8
1.83
L
Bastet
Hyyzox
Bastet
5
7
7
1.21
W
Chaac
16
4
10
5.25
L
Bacchus
NutellaKid
Bacchus
2
6
12
1.33
L
4
6
5
1.08
W
1
4
20
2.75
W
Xing Tian
kittyeverton
Xing Tian
1
3
20
3.67
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,921
Damage
71,037
97,941
Taken
89,257
85,813
Mitigated
80,758
35,366
Healing
33,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,279
1,878
8,215
7,431
18,708
21,797
0
11,584
7,124
20,485
0
W
Janus
Ariacron
Janus
22,634
1,677
535
1,837
15,430
7,602
779
5,068
10,248
44,530
0
W
Raijin
Gur0i
Raijin
10,948
1,153
1,912
1,021
13,038
6,376
1,329
4,680
8,137
20,437
0
L
Bastet
Hyyzox
Bastet
18,296
5,050
556
5,914
17,986
7,307
0
7,635
10,351
0
24,291
W
Chaac
27,011
5,708
819
14,676
29,062
21,586
2,472
7,144
21,618
0
45,241
L
Bacchus
NutellaKid
Bacchus
16,255
793
907
2,682
20,345
27,575
0
8,929
11,416
24,815
0
L
12,399
2,498
1,922
2,246
16,955
17,472
0
9,416
7,539
0
16,920
W
8,147
1,541
6,130
3,730
17,369
23,418
324
5,143
12,135
339
11,384
W
Xing Tian
kittyeverton
Xing Tian
13,181
620
1,603
3,103
23,042
26,831
721
5,499
17,174
22,746
0
L
12,808
10,395
902
2,542
15,263
6,607
0
9,429
5,834
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,322
Gold Earned
51,440
181
Minions Killed
107
0
Camps Cleared
0
1,359,477
Distance Traveled
1,182,798
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,134
676
11
1
0
232,703
1
W
Janus
11,192
746
64
4
0
304,876
4
W
Raijin
10,861
724
36
2
0
224,155
0
L
Bastet
9,912
661
10
1
0
253,872
1
W
Chaac
12,830
855
55
4
0
248,088
0
L
Bacchus
10,499
700
22
1
0
250,495
2
L
Odin
9,458
631
11
1
0
228,920
0
W
Guan Yu
10,007
667
10
1
0
293,976
2
W
Xing Tian
10,432
695
16
1
0
288,382
1
L
Rama
11,437
762
53
4
0
216,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role