Player Matchup

Geb
Geb
AaronSteer
Geb
Level 107
God Stats
43W - 30L
1,487 SR
Queue Stats
230W - 203L
1,481 Elo+
Party 1
Mercury
Mercury
Its_Jaffa
Mercury
Level 126
God Stats
5W - 6L
1,622 SR
Queue Stats
260W - 246L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
SEMI_SKIMMED3379
Heimdallr
Level 125
God Stats
6W - 7L
1,573 SR
Queue Stats
189W - 169L
1,498 Elo+
Party 1
Ra
Ra
o-Avid-Aaron-o
Ra
Level 143
God Stats
1W - 1L
1,772 SR
Queue Stats
16W - 17L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
yungprince19
Erlang Shen
Level 159
God Stats
4W - 8L
1,415 SR
Queue Stats
110W - 114L
1,594 Elo+
Solo
Team Averages
Level 132
1,574 SR
1,506 Elo+

VS

Team Averages
Level 125
1,712 SR
1,535 Elo+
Poseidon
Poseidon
Eric_Bloodaxe1
Poseidon
Level 141
God Stats
2W - 0L
1,866 SR
Queue Stats
184W - 180L
1,549 Elo+
Party 2
Skadi
Skadi
Niforse
Skadi
Level 156
God Stats
7W - 1L
1,742 SR
Queue Stats
416W - 412L
1,521 Elo+
Party 2
Ravana
Ravana
Ruko2235
Ravana
Level 105
God Stats
3W - 3L
1,570 SR
Queue Stats
79W - 74L
1,567 Elo+
Party 2
Chaac
Chaac
Xevareth
Chaac
Level 119
God Stats
3W - 0L
1,875 SR
Queue Stats
102W - 96L
1,502 Elo+
Party 2
Cerberus
Cerberus
majed_ij55
Cerberus
Level 102
God Stats
35W - 28L
1,507 SR
Queue Stats
163W - 164L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 3
10,741
398
13,558
26,590
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Its_Jaffa
Mercury
20
3 / 4 / 2
12,775
473
13,133
20,436
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
20
1 / 10 / 2
13,085
485
12,267
25,661
7,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 8 / 2
12,784
473
12,849
16,471
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
yungprince19
Erlang Shen
20
6 / 6 / 3
13,879
514
27,928
38,935
35,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 4 / 8
14,814
549
20,888
19,726
8,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Niforse
Skadi
20
18 / 1 / 10
16,698
618
27,588
17,502
7,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Ruko2235
Ravana
19
3 / 2 / 15
13,006
482
10,744
18,374
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Xevareth
Chaac
20
8 / 7 / 8
14,779
547
21,324
36,679
43,844
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
majed_ij55
Cerberus
19
2 / 0 / 25
13,348
494
17,767
25,250
34,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
13
Kills
38
38
Deaths
14
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Poseidon
7
4
8
2.75
L
Mercury
Its_Jaffa
Mercury
3
4
2
1
W
Skadi
Niforse
Skadi
18
1
10
23
W
Ravana
Ruko2235
Ravana
3
2
15
5.25
L
Heimdallr
1
10
2
0.2
W
Chaac
Xevareth
Chaac
8
7
8
1.71
W
Cerberus
majed_ij55
Cerberus
2
0
25
14.5
L
3
8
2
0.5
L
Erlang Shen
yungprince19
Erlang Shen
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,735
Damage
98,311
128,093
Taken
117,531
79,443
Mitigated
104,379
32,203
Healing
39,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,558
517
0
2,731
26,590
23,889
0
8,525
18,065
43,582
0
W
Poseidon
20,888
2,813
1,089
3,234
19,726
8,308
45
5,977
13,749
141,407
0
L
Mercury
Its_Jaffa
Mercury
13,133
4,282
0
1,744
20,436
7,523
562
4,533
15,719
0
113,580
W
Skadi
Niforse
Skadi
27,588
14,581
0
6,934
17,502
7,939
4,691
4,723
12,779
0
159,700
W
Ravana
Ruko2235
Ravana
10,744
3,511
0
5,098
18,374
9,360
1,168
5,343
13,031
0
86,453
L
Heimdallr
12,267
6,230
0
6,423
25,661
7,931
3,152
6,508
19,153
0
109,597
W
Chaac
Xevareth
Chaac
21,324
5,231
0
11,924
36,679
43,844
414
5,920
30,759
175
98,868
W
Cerberus
majed_ij55
Cerberus
17,767
589
0
11,348
25,250
34,928
234
9,074
16,176
45,951
0
L
12,849
519
1,480
2,903
16,471
4,454
451
9,882
6,589
93,135
0
L
Erlang Shen
yungprince19
Erlang Shen
27,928
17,863
0
16,922
38,935
35,646
0
10,910
28,025
0
99,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,264
Gold Earned
72,645
715
Minions Killed
756
0
Camps Cleared
0
2,429,633
Distance Traveled
2,750,498
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,741
398
39
1
0
477,819
4
W
Poseidon
14,814
549
192
7
0
523,857
5
L
Mercury
12,775
473
153
6
0
615,800
4
W
Skadi
16,698
618
227
8
0
559,330
2
W
Ravana
13,006
482
112
4
0
597,824
4
L
Heimdallr
13,085
485
176
7
0
413,563
10
W
Chaac
14,779
547
169
6
0
481,399
1
W
Cerberus
13,348
494
56
2
0
588,088
9
L
Ra
12,784
473
181
7
0
446,502
3
L
Erlang Shen
13,879
514
166
6
0
475,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role