Player Matchup

He Bo
He Bo
SpookyJonnyTofu
He Bo
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 38L
1,544 Elo+
Solo
Osiris
Osiris
StoleYourCrayon
Osiris
Level 99
God Stats
5W - 9L
1,426 SR
Queue Stats
120W - 150L
1,391 Elo+
Party 1
Neith
Neith
ToxicTatumUs
Neith
Level 125
God Stats
2W - 4L
1,290 SR
Queue Stats
107W - 116L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
YeHeed
Tsukuyomi
Level 29
God Stats
5W - 6L
1,387 SR
Queue Stats
231W - 264L
1,395 Elo+
Party 1
Sobek
Sobek
stoiccrow
Sobek
Level 64
God Stats
6W - 1L
1,960 SR
Queue Stats
115W - 139L
1,390 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,425 Elo+

VS

Team Averages
Level 55
1,506 SR
1,445 Elo+
Poseidon
Poseidon
Alpha20baby
Poseidon
Level 43
God Stats
24W - 33L
1,549 SR
Queue Stats
26W - 36L
1,489 Elo+
Party 3
Nemesis
Nemesis
Gaveupawhileago
Nemesis
Level 133
God Stats
20W - 12L
1,656 SR
Queue Stats
164W - 148L
1,652 Elo+
Party 2
Ares
Ares
Suavic
Ares
Level 10
God Stats
5W - 12L
1,325 SR
Queue Stats
5W - 15L
1,231 Elo+
Party 3
Merlin
Merlin
Xahara
Merlin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
1,351 Elo+
Solo
Guan Yu
Guan Yu
kevinelevenm
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 0
10,187
509
10,175
14,366
3,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 0
10,206
510
8,072
15,607
20,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 5 / 1
9,981
499
8,438
12,621
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
YeHeed
Tsukuyomi
14
3 / 6 / 1
9,010
451
7,512
14,278
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
stoiccrow
Sobek
13
0 / 6 / 4
8,450
423
7,978
25,265
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alpha20baby
Poseidon
16
4 / 4 / 5
9,954
498
11,143
10,728
7,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
18 / 1 / 4
12,581
629
25,582
15,200
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Suavic
Ares
12
0 / 2 / 3
8,091
405
5,666
13,635
11,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Xahara
Merlin
16
2 / 6 / 3
9,751
488
6,133
10,390
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
kevinelevenm
Guan Yu
17
2 / 0 / 4
9,924
496
7,551
12,177
15,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
13
Kills
26
26
Deaths
13
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alpha20baby
Poseidon
4
4
5
1.63
W
18
1
4
20
L
6
6
0
1
L
0
3
0
0
W
Ares
Suavic
Ares
0
2
3
0.75
L
4
5
1
0.9
W
Merlin
Xahara
Merlin
2
6
3
0.58
L
Tsukuyomi
YeHeed
Tsukuyomi
3
6
1
0.58
W
Guan Yu
kevinelevenm
Guan Yu
2
0
4
4
L
Sobek
stoiccrow
Sobek
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
56,075
82,137
Taken
62,130
53,464
Mitigated
47,520
25,690
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alpha20baby
Poseidon
11,143
2,004
0
1,715
10,728
7,964
383
2,701
8,027
60,744
0
W
25,582
14,695
0
4,744
15,200
8,464
291
3,210
11,990
0
90,501
L
10,175
384
57
4,529
14,366
3,920
1,619
3,212
11,064
58,041
0
L
8,072
4,256
0
4,843
15,607
20,131
1,730
0
15,607
0
73,241
W
Ares
Suavic
Ares
5,666
298
0
799
13,635
11,169
0
5,191
8,444
21,803
0
L
8,438
4,099
0
5,019
12,621
4,735
52
5,641
6,584
0
72,600
W
Merlin
Xahara
Merlin
6,133
160
0
1,721
10,390
4,355
420
6,312
4,078
60,099
0
L
Tsukuyomi
YeHeed
Tsukuyomi
7,512
2,570
0
2,753
14,278
5,758
1,025
2,708
11,498
0
48,738
W
Guan Yu
kevinelevenm
Guan Yu
7,551
1,850
510
2,499
12,177
15,568
92
911
11,266
0
53,214
L
Sobek
stoiccrow
Sobek
7,978
978
0
8,489
25,265
18,920
0
10,298
14,325
26,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
50,301
515
Minions Killed
463
0
Camps Cleared
0
1,896,122
Distance Traveled
2,091,784
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,954
498
96
5
0
401,799
1
W
Nemesis
12,581
629
120
6
0
509,552
1
L
He Bo
10,187
509
113
6
0
378,444
3
L
Osiris
10,206
510
153
8
0
385,713
3
W
Ares
8,091
405
30
2
0
404,317
8
L
Neith
9,981
499
139
7
0
345,109
7
W
Merlin
9,751
488
114
6
0
368,767
6
L
Tsukuyomi
9,010
451
84
4
0
407,302
5
W
Guan Yu
9,924
496
103
5
0
407,349
4
L
Sobek
8,450
423
26
1
0
379,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role