Player Matchup

Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
 
Horus
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
BrianPV
Thor
Silver IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 162L
728 MMR
Solo
Sol
Sol
Bronze I
DADMASTERZEUS
Sol
Bronze I
Level 139
God Stats
0W - 4L
1,717 SR
Queue Stats
89W - 102L
668 MMR
Solo
Artio
Artio
Silver III
HanBeauIo
Artio
Silver III
Level 101
God Stats
2W - 2L
1,727 SR
Queue Stats
57W - 75L
997 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,589 SR
1,079 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,655 SR
968 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
HippyTrippie
Chernobog
Silver II
Level 127
God Stats
37W - 24L
1,726 SR
Queue Stats
260W - 275L
1,004 MMR
Solo
Discordia
Discordia
Silver V
KidCharlie
Discordia
Silver V
Level 116
God Stats
7W - 1L
1,677 SR
Queue Stats
157W - 184L
438 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
oMythics
Sun Wukong
Silver II
Level 65
God Stats
2W - 3L
1,679 SR
Queue Stats
134W - 138L
918 MMR
Solo
Bastet
Bastet
Bronze I
tortamos
Bastet
Bronze I
Level 129
God Stats
4W - 2L
1,691 SR
Queue Stats
31W - 34L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
1 / 1 / 0
10,489
477
9,131
11,115
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
 
Horus
17
0 / 2 / 2
10,202
464
12,043
23,800
27,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
BrianPV
Thor
14
3 / 10 / 2
9,029
410
7,986
17,511
5,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 3
9,291
422
10,099
16,337
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
HanBeauIo
Artio
13
3 / 5 / 3
8,947
407
8,976
21,179
20,576
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ShivaAthenaCliodhna

VS

Bans
AtlasArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 8
10,908
496
6,549
18,569
18,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
HippyTrippie
Chernobog
20
4 / 0 / 6
12,842
584
10,916
12,345
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
KidCharlie
Discordia
17
2 / 2 / 5
11,290
513
14,202
10,106
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
oMythics
Sun Wukong
19
3 / 0 / 3
12,797
582
14,192
21,960
15,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
tortamos
Bastet
18
10 / 3 / 5
12,306
559
19,681
22,291
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
21
21
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
0
1
L
Horus
 
Horus
0
2
2
0.5
W
Bacchus
 
Bacchus
2
2
8
3
L
Thor
BrianPV
Thor
3
10
2
0.4
L
0
3
3
0.5
L
Artio
HanBeauIo
Artio
3
5
3
0.9
W
Chernobog
HippyTrippie
Chernobog
4
0
6
7
W
Discordia
KidCharlie
Discordia
2
2
5
2.25
W
Sun Wukong
oMythics
Sun Wukong
3
0
3
4.5
W
Bastet
tortamos
Bastet
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
65,540
89,942
Taken
85,271
61,771
Mitigated
50,685
32,626
Healing
35,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,131
5,900
390
6,169
11,115
3,505
0
1,984
9,131
0
83,040
L
Horus
 
Horus
12,043
5,957
1,514
6,266
23,800
27,322
528
2,184
21,616
8,130
71,355
W
Bacchus
 
Bacchus
6,549
912
509
4,864
18,569
18,073
355
3,327
13,832
43,810
1,135
L
Thor
BrianPV
Thor
7,986
2,166
0
3,089
17,511
5,546
0
3,543
13,968
0
49,017
L
10,099
993
0
7,780
16,337
4,822
940
7,297
9,040
67,344
0
L
Artio
HanBeauIo
Artio
8,976
1,582
1,670
5,748
21,179
20,576
0
5,471
15,708
40,889
0
W
Chernobog
HippyTrippie
Chernobog
10,916
5,157
0
7,788
12,345
5,547
3,282
1,453
10,892
0
127,278
W
Discordia
KidCharlie
Discordia
14,202
458
0
4,103
10,106
3,420
586
6,540
3,566
74,110
0
W
Sun Wukong
oMythics
Sun Wukong
14,192
4,189
0
11,005
21,960
15,624
926
4,059
17,901
0
89,639
W
Bastet
tortamos
Bastet
19,681
5,720
0
7,128
22,291
8,021
0
6,772
15,519
0
87,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
60,143
614
Minions Killed
622
0
Camps Cleared
0
1,996,856
Distance Traveled
2,109,638
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,489
477
176
8
0
405,430
13
L
Horus
10,202
464
168
8
0
399,276
7
W
Bacchus
10,908
496
48
2
0
411,302
7
L
Thor
9,029
410
88
4
0
395,579
6
L
Sol
9,291
422
133
6
0
402,694
5
L
Artio
8,947
407
49
2
0
393,877
7
W
Chernobog
12,842
584
195
9
0
439,660
7
W
Discordia
11,290
513
111
5
0
379,737
10
W
Sun Wukong
12,797
582
167
8
0
432,223
6
W
Bastet
12,306
559
101
5
0
446,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role