Player Matchup

Apollo
Apollo
BreakneckDurek
Apollo
Level 138
God Stats
14W - 20L
1,442 SR
Queue Stats
621W - 659L
1,502 Elo+
Solo
Thanatos
Thanatos
Dark_Pentium507
Thanatos
Level 138
God Stats
30W - 23L
1,579 SR
Queue Stats
361W - 356L
1,501 Elo+
Solo
Hades
Hades
Drake873
Hades
Level 113
God Stats
12W - 10L
1,516 SR
Queue Stats
489W - 485L
1,517 Elo+
Solo
Ymir
Ymir
MECHAPOLLO
Ymir
Level 123
God Stats
1W - 0L
1,751 SR
Queue Stats
32W - 20L
1,496 Elo+
Solo
Odin
Odin
blue x kanna
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,539 Elo+
Solo
Team Averages
Level 127
1,558 SR
1,511 Elo+

VS

Team Averages
Level 104
1,626 SR
1,511 Elo+
Heimdallr
Heimdallr
Antonio22501
Heimdallr
Level 94
God Stats
4W - 2L
1,892 SR
Queue Stats
58W - 55L
1,581 Elo+
Solo
Artio
Artio
Deimos555
Artio
Level 61
God Stats
14W - 15L
1,738 SR
Queue Stats
386W - 414L
1,497 Elo+
Solo
Nu Wa
Nu Wa
John II Marston
Nu Wa
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
278W - 265L
1,507 Elo+
Party 1
Serqet
Serqet
Uh lol ok
Serqet
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
372W - 355L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
Vincetrix1804
Yu Huang
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 56L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
10,482
1,048
8,370
7,329
2,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
16
7 / 3 / 7
11,204
1,120
11,315
8,365
3,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Drake873
Hades
17
5 / 1 / 13
11,386
1,139
17,097
12,044
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 14
11,224
1,122
8,157
9,614
13,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 11
10,357
1,036
10,186
10,199
9,119
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Antonio22501
Heimdallr
15
4 / 5 / 3
10,890
1,089
16,051
14,143
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Deimos555
Artio
15
1 / 4 / 3
9,627
963
5,127
16,143
19,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 4 / 5
9,828
983
10,124
7,336
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Uh lol ok
Serqet
15
1 / 2 / 5
9,724
972
5,538
12,455
8,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
Vincetrix1804
Yu Huang
16
0 / 4 / 5
9,861
986
7,313
10,457
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
19
Kills
7
7
Deaths
19
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Antonio22501
Heimdallr
4
5
3
1.1
W
3
2
10
4
W
Thanatos
7
3
7
3.5
L
Artio
Deimos555
Artio
1
4
3
0.63
W
Hades
Drake873
Hades
5
1
13
11.5
L
1
4
5
0.88
W
1
1
14
8
L
Serqet
Uh lol ok
Serqet
1
2
5
1.75
L
Yu Huang
Vincetrix1804
Yu Huang
0
4
5
0.63
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,125
Damage
44,153
47,551
Taken
60,534
33,682
Mitigated
38,828
12,138
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Antonio22501
Heimdallr
16,051
7,271
0
1,372
14,143
4,567
0
7,487
6,656
0
30,783
W
8,370
4,898
590
1,509
7,329
2,321
0
4,023
3,306
0
41,819
W
Thanatos
11,315
3,054
0
4,591
8,365
3,060
0
4,410
3,877
0
17,840
L
Artio
Deimos555
Artio
5,127
1,321
2,641
2,433
16,143
19,256
0
5,890
10,253
13,442
0
W
Hades
Drake873
Hades
17,097
100
233
3,544
12,044
5,349
0
7,000
4,924
37,740
0
L
10,124
2,905
0
207
7,336
2,204
0
3,919
3,417
26,578
0
W
8,157
555
0
1,671
9,614
13,833
0
4,735
4,643
18,081
0
L
Serqet
Uh lol ok
Serqet
5,538
438
339
1,358
12,455
8,975
0
4,275
8,180
4,114
8,502
L
Yu Huang
Vincetrix1804
Yu Huang
7,313
654
0
736
10,457
3,826
0
3,958
6,499
33,726
0
W
10,186
1,576
0
0
10,199
9,119
0
3,499
6,610
476
18,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,653
Gold Earned
49,930
196
Minions Killed
161
4
Camps Cleared
9
921,397
Distance Traveled
907,150
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,890
1,089
35
4
3
167,867
0
W
Apollo
10,482
1,048
94
9
1
159,461
1
W
Thanatos
11,204
1,120
16
2
1
196,939
2
L
Artio
9,627
963
13
1
2
190,885
0
W
Hades
11,386
1,139
41
4
0
195,563
1
L
Nu Wa
9,828
983
33
3
0
163,315
1
W
Ymir
11,224
1,122
19
2
2
185,530
0
L
Serqet
9,724
972
11
1
1
208,984
0
L
Yu Huang
9,861
986
69
7
3
176,099
0
W
Odin
10,357
1,036
26
3
0
183,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role