Player Matchup

Thor
Thor
Mucksy
Thor
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,587 Elo+
Solo
Hercules
Hercules
Nicotec777
Hercules
Level 24
God Stats
1W - 2L
1,718 SR
Queue Stats
51W - 49L
1,460 Elo+
Solo
Skadi
Skadi
Raaktiil
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,366 Elo+
Solo
Hel
Hel
SpaceNinjaYoshi
Hel
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,424 Elo+
Solo
Anhur
Anhur
int3rxysm
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Solo
Team Averages
Level 49
1,544 SR
1,467 Elo+

VS

Team Averages
Level 44
1,442 SR
1,553 Elo+
Freya
Freya
Alpha_Doomer_420
Freya
Level 145
God Stats
1W - 3L
1,211 SR
Queue Stats
380W - 367L
1,527 Elo+
Party 1
Hel
Hel
DeckedAxe
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Solo
Achilles
Achilles
DevoutBeret3725
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
TheCulling
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 69L
1,457 Elo+
Party 1
Hera
Hera
neonpanda831V2
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mucksy
Thor
20
16 / 2 / 13
12,150
935
20,814
13,102
5,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Nicotec777
Hercules
18
6 / 1 / 22
10,658
820
11,804
17,578
15,987
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Raaktiil
Skadi
18
7 / 3 / 14
10,665
820
12,115
13,284
5,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 13
8,964
690
6,867
10,561
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
int3rxysm
Anhur
16
2 / 2 / 23
9,668
744
6,358
9,327
3,680
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 7
8,270
636
6,061
15,357
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 2
8,974
690
10,473
11,101
4,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
0 / 5 / 8
7,548
581
2,728
10,355
7,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Persephone
TheCulling
Persephone
15
1 / 7 / 6
8,412
647
12,329
13,806
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 4
9,232
710
14,979
11,350
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
34
Kills
10
12
Deaths
34
85
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
4
5
2
1
L
Achilles
0
5
8
0.8
W
Thor
Mucksy
Thor
16
2
13
11.25
W
Hercules
Nicotec777
Hercules
6
1
22
17
W
Skadi
Raaktiil
Skadi
7
3
14
4.67
W
3
4
13
2.38
L
Persephone
TheCulling
Persephone
1
7
6
0.57
W
Anhur
int3rxysm
Anhur
2
2
23
6.75
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
46,570
63,852
Taken
61,969
36,785
Mitigated
23,657
36,564
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,061
2,335
600
1,574
15,357
4,723
39
2,430
12,707
15,675
0
L
10,473
236
5,933
3,841
11,101
4,074
0
1,396
9,505
22,408
0
L
Achilles
2,728
595
0
204
10,355
7,166
0
857
9,370
0
5,251
W
Thor
Mucksy
Thor
20,814
3,960
2,050
5,271
13,102
5,430
1,181
8,533
4,569
0
34,624
W
Hercules
Nicotec777
Hercules
11,804
2,474
1,885
8,245
17,578
15,987
812
10,058
7,520
0
21,250
W
Skadi
Raaktiil
Skadi
12,115
4,768
1,559
2,566
13,284
5,227
1,560
9,677
3,607
0
39,060
W
6,867
240
9,297
4,299
10,561
6,461
455
8,999
1,562
10,600
0
L
Persephone
TheCulling
Persephone
12,329
981
725
2,068
13,806
4,180
0
381
13,348
27,326
0
W
Anhur
int3rxysm
Anhur
6,358
3,134
239
1,153
9,327
3,680
1,830
6,575
2,752
0
21,272
L
14,979
5,119
0
266
11,350
3,514
0
1,127
10,165
22,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
42,436
120
Minions Killed
103
0
Camps Cleared
0
1,204,742
Distance Traveled
949,013
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,270
636
28
2
0
186,936
0
L
Hel
8,974
690
22
2
0
223,943
0
L
Achilles
7,548
581
0
0
0
144,814
0
W
Thor
12,150
935
30
2
0
241,018
0
W
Hercules
10,658
820
7
1
0
279,163
5
W
Skadi
10,665
820
43
3
0
228,920
1
W
Hel
8,964
690
6
0
0
207,940
0
L
Persephone
8,412
647
33
3
0
195,923
0
W
Anhur
9,668
744
34
3
0
247,701
0
L
Hera
9,232
710
20
2
0
197,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role