Player Matchup

Thanatos
Thanatos
BittahSentry
Thanatos
Level 109
God Stats
5W - 3L
1,600 SR
Queue Stats
19W - 25L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
ZendoTheKIng
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
skullcandy8424
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,182 Elo+
Party 1
Team Averages
Level 49
1,533 SR
1,277 Elo+

VS

Team Averages
Level 61
1,707 SR
1,532 Elo+
Nu Wa
Nu Wa
DeathByJess4235
Nu Wa
Level 24
God Stats
7W - 2L
1,973 SR
Queue Stats
10W - 3L
1,805 Elo+
Party 2
Gilgamesh
Gilgamesh
Prime Appelflap
Gilgamesh
Level 120
God Stats
10W - 8L
1,649 SR
Queue Stats
121W - 183L
1,292 Elo+
Solo
Guan Yu
Guan Yu
Unknown972531
Guan Yu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BittahSentry
Thanatos
14
20 / 0 / 2
10,520
956
18,640
11,250
4,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZendoTheKIng
Cthulhu
12
1 / 0 / 17
8,646
786
5,931
4,214
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
12
3 / 2 / 6
8,003
728
3,662
3,858
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
6,816
620
3,633
9,513
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Prime Appelflap
Gilgamesh
10
1 / 5 / 1
6,703
609
6,973
11,593
8,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
7
0 / 11 / 0
6,048
550
636
11,969
6,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
24
Kills
2
2
Deaths
25
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BittahSentry
Thanatos
20
0
2
21
L
1
9
0
0.11
L
Gilgamesh
Prime Appelflap
Gilgamesh
1
5
1
0.3
L
Guan Yu
0
11
0
0
W
Cthulhu
ZendoTheKIng
Cthulhu
1
0
17
9.5
W
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
11,242
19,322
Taken
33,075
8,476
Mitigated
16,224
9,927
Healing
2,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BittahSentry
Thanatos
18,640
8,128
0
8,306
11,250
4,587
641
2,232
8,984
0
41,039
L
3,633
1,214
0
0
9,513
1,287
0
956
8,557
20,397
0
L
Gilgamesh
Prime Appelflap
Gilgamesh
6,973
3,065
0
1,818
11,593
8,044
0
4,849
6,744
0
22,065
L
Guan Yu
636
538
165
791
11,969
6,893
0
4,089
7,880
0
2,427
W
Cthulhu
ZendoTheKIng
Cthulhu
5,931
168
257
807
4,214
2,768
180
366
3,848
21,443
0
W
Kukulkan
3,662
575
0
557
3,858
1,121
370
1,385
2,473
24,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,169
Gold Earned
19,567
132
Minions Killed
74
7
Camps Cleared
2
623,810
Distance Traveled
520,709
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,520
956
55
5
7
227,300
0
L
Nu Wa
6,816
620
28
3
0
158,459
2
L
Gilgamesh
6,703
609
36
3
2
195,723
4
L
Guan Yu
6,048
550
10
1
0
166,527
2
W
Cthulhu
8,646
786
22
2
0
203,843
1
W
Kukulkan
8,003
728
55
5
0
192,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role