Player Matchup

Cerberus
Cerberus
Buobuoo
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,294 Elo+
Solo
Ra
Ra
Kobe 0Neal
Ra
Level 73
God Stats
2W - 2L
1,724 SR
Queue Stats
14W - 14L
1,437 Elo+
Party 1
Achilles
Achilles
ZombieBomb2015
Achilles
Level 96
God Stats
2W - 4L
1,242 SR
Queue Stats
23W - 25L
1,428 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,386 Elo+

VS

Team Averages
Level 108
1,600 SR
1,460 Elo+
Susano
Susano
Blight_Count
Susano
Level 87
God Stats
7W - 3L
1,753 SR
Queue Stats
88W - 83L
1,503 Elo+
Solo
Sol
Sol
LavGemini
Sol
Level 118
God Stats
320W - 474L
1,479 SR
Queue Stats
831W - 1,236L
1,400 Elo+
Solo
Ravana
Ravana
zaeProGamer
Ravana
Level 120
God Stats
7W - 7L
1,567 SR
Queue Stats
642W - 775L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Buobuoo
Cerberus
13
0 / 6 / 5
9,580
684
6,673
19,250
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 2
9,201
657
3,354
5,218
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
4 / 0 / 1
10,498
750
10,828
13,800
17,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
15
7 / 2 / 1
9,530
681
15,236
11,219
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 2 / 7
9,753
697
11,230
14,419
11,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
3
0 / 1 / 0
6,926
495
407
817
281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
9
9
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
7
2
1
3.75
W
Cerberus
Buobuoo
Cerberus
0
6
5
0.42
W
1
3
2
0.67
L
2
2
7
2.75
W
Achilles
4
0
1
4.5
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,855
Damage
26,873
38,268
Taken
26,455
34,496
Mitigated
16,128
8,873
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
15,236
1,463
0
2,163
11,219
4,646
240
4,455
6,764
0
33,634
W
Cerberus
Buobuoo
Cerberus
6,673
388
476
4,749
19,250
15,216
223
5,356
13,894
20,812
0
W
3,354
222
1,015
1,243
5,218
1,359
288
1,689
3,529
28,441
0
L
11,230
3,337
356
4,558
14,419
11,201
903
5,554
8,865
39,785
0
W
Achilles
10,828
3,776
0
1,390
13,800
17,921
300
4,673
9,103
0
35,100
L
Ravana
407
148
0
85
817
281
0
371
446
0
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
26,209
139
Minions Killed
112
6
Camps Cleared
4
651,572
Distance Traveled
527,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,530
681
43
3
0
262,794
0
W
Cerberus
9,580
684
39
3
1
222,029
2
W
Ra
9,201
657
50
4
5
146,620
2
L
Sol
9,753
697
67
5
3
249,731
3
W
Achilles
10,498
750
50
4
0
282,923
2
L
Ravana
6,926
495
2
0
1
14,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role