Player Matchup

Thoth
Thoth
Netveer
Thoth
Level 47
God Stats
1W - 0L
1,208 SR
Queue Stats
19W - 15L
1,610 Elo+
Party 1
Horus
Horus
Xsabia
Horus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,787 Elo+
Party 1
Da Ji
Da Ji
Yúri
Da Ji
Level 123
God Stats
4W - 0L
1,863 SR
Queue Stats
105W - 97L
1,648 Elo+
Party 1
Team Averages
Level 62
1,524 SR
1,682 Elo+

VS

Team Averages
Level 106
1,547 SR
1,438 Elo+
Gilgamesh
Gilgamesh
KlymPy
Gilgamesh
Level 109
God Stats
248W - 186L
1,632 SR
Queue Stats
636W - 548L
1,534 Elo+
Party 2
Kali
Kali
SlowpokePotato
Kali
Level 160
God Stats
61W - 46L
1,652 SR
Queue Stats
727W - 615L
1,514 Elo+
Party 2
Poseidon
Poseidon
josep8
Poseidon
Level 48
God Stats
1W - 3L
1,357 SR
Queue Stats
47W - 90L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Netveer
Thoth
20
11 / 8 / 10
16,186
809
30,529
16,759
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Xsabia
Horus
16
0 / 8 / 13
11,798
590
5,164
19,424
20,675
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Yúri
Da Ji
20
12 / 11 / 6
16,389
819
25,090
26,677
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KlymPy
Gilgamesh
19
7 / 8 / 17
14,694
735
21,801
29,067
25,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
17 / 5 / 8
17,217
861
20,322
27,886
11,987
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
josep8
Poseidon
18
3 / 10 / 11
13,243
662
10,274
16,970
2,944
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
23
Kills
27
27
Deaths
23
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
KlymPy
Gilgamesh
7
8
17
1.94
W
Thoth
Netveer
Thoth
11
8
10
2
L
17
5
8
4.2
W
Horus
Xsabia
Horus
0
8
13
0.81
W
Da Ji
Yúri
Da Ji
12
11
6
1.36
L
Poseidon
josep8
Poseidon
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,783
Damage
52,397
62,860
Taken
73,923
39,706
Mitigated
40,689
10,443
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
KlymPy
Gilgamesh
21,801
4,706
0
1,584
29,067
25,758
180
10,208
18,448
7,755
45,600
W
Thoth
Netveer
Thoth
30,529
1,106
0
1,409
16,759
4,822
1,313
1,844
14,465
88,342
0
L
20,322
9,457
0
11,580
27,886
11,987
2,250
11,302
16,077
0
40,180
W
Horus
Xsabia
Horus
5,164
2,698
3,292
4,614
19,424
20,675
0
5,889
12,903
0
11,954
W
Da Ji
Yúri
Da Ji
25,090
5,110
0
1,128
26,677
14,209
297
5,881
20,395
0
56,126
L
Poseidon
josep8
Poseidon
10,274
966
557
1,251
16,970
2,944
610
9,375
7,344
52,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,373
Gold Earned
45,154
167
Minions Killed
201
4
Camps Cleared
11
941,305
Distance Traveled
962,461
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,694
735
62
3
4
343,909
5
W
Thoth
16,186
809
105
5
1
331,151
3
L
Kali
17,217
861
36
2
2
332,602
2
W
Horus
11,798
590
14
1
0
313,682
3
W
Da Ji
16,389
819
48
2
3
296,472
4
L
Poseidon
13,243
662
103
5
5
285,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role