Player Matchup

Gilgamesh
Gilgamesh
Kronosyke
Gilgamesh
Level 66
God Stats
29W - 29L
1,457 SR
Queue Stats
107W - 137L
1,350 Elo+
Solo
Merlin
Merlin
ProperWords
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,500 Elo+
Solo
Ravana
Ravana
VeryCalmSam
Ravana
Level 70
God Stats
5W - 5L
1,212 SR
Queue Stats
93W - 97L
1,429 Elo+
Solo
Ganesha
Ganesha
lNl SavageGamer
Ganesha
Level 128
God Stats
3W - 0L
1,389 SR
Queue Stats
30W - 29L
1,391 Elo+
Solo
Medusa
Medusa
survivorrXD
Medusa
Level 128
God Stats
10W - 11L
1,399 SR
Queue Stats
627W - 676L
1,444 Elo+
Solo
Team Averages
Level 91
1,392 SR
1,423 Elo+

VS

Team Averages
Level 56
1,465 SR
1,321 Elo+
Yemoja
Yemoja
ALBINOZMAGOO
Yemoja
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 12L
1,467 Elo+
Party 1
Izanami
Izanami
DJ Rock07
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,222 Elo+
Party 1
Chaac
Chaac
Estiv52
Chaac
Level 60
God Stats
5W - 6L
1,616 SR
Queue Stats
16W - 24L
1,367 Elo+
Solo
Thoth
Thoth
Fluky1876
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Thor
Thor
LOUISGOEZ_FTW
Thor
Level 85
God Stats
6W - 4L
1,207 SR
Queue Stats
28W - 27L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kronosyke
Gilgamesh
11
5 / 1 / 6
7,086
591
5,414
7,787
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
2 / 4 / 3
6,643
554
2,236
5,501
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
8 / 2 / 3
7,754
646
9,888
7,017
4,646
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 4
6,125
510
2,197
9,497
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
6 / 0 / 1
7,307
609
4,614
5,895
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 4 / 1
4,835
403
2,989
5,898
2,899
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DJ Rock07
Izanami
7
2 / 3 / 0
4,856
405
2,589
5,039
1,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Estiv52
Chaac
9
1 / 7 / 2
5,861
488
2,696
10,191
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Fluky1876
Thoth
11
5 / 5 / 1
6,751
563
5,245
8,312
2,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 2
6,343
529
2,701
8,541
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
11
11
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
L
Izanami
DJ Rock07
Izanami
2
3
0
0.67
L
Chaac
Estiv52
Chaac
1
7
2
0.29
L
Thoth
Fluky1876
Thoth
5
5
1
1.1
W
Gilgamesh
Kronosyke
Gilgamesh
5
1
6
8
L
3
3
2
1.33
W
Merlin
2
4
3
0.88
W
Ravana
8
2
3
4.75
W
1
4
4
0.75
W
Medusa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
16,220
35,697
Taken
37,981
15,750
Mitigated
13,750
7,102
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,989
665
164
286
5,898
2,899
96
384
5,514
18,361
0
L
Izanami
DJ Rock07
Izanami
2,589
1,500
84
753
5,039
1,100
123
606
4,433
0
11,777
L
Chaac
Estiv52
Chaac
2,696
709
0
1,529
10,191
5,069
553
245
9,946
0
23,366
L
Thoth
Fluky1876
Thoth
5,245
87
0
1,619
8,312
2,102
990
3,069
5,243
29,373
0
W
Gilgamesh
Kronosyke
Gilgamesh
5,414
1,801
0
450
7,787
2,499
0
1,320
6,467
0
35,747
L
2,701
995
0
1,893
8,541
2,580
0
129
8,412
0
20,475
W
Merlin
2,236
312
0
376
5,501
1,472
0
3,356
2,145
27,950
0
W
Ravana
9,888
3,243
0
828
7,017
4,646
550
0
6,708
0
37,340
W
2,197
289
0
688
9,497
5,242
316
2,129
7,368
17,820
0
W
Medusa
4,614
2,115
192
4,568
5,895
1,891
880
1,429
4,466
0
44,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,915
Gold Earned
28,646
331
Minions Killed
181
0
Camps Cleared
0
1,086,342
Distance Traveled
1,020,508
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,835
403
22
2
0
151,181
1
L
Izanami
4,856
405
15
1
0
182,654
0
L
Chaac
5,861
488
53
4
0
224,053
1
L
Thoth
6,751
563
47
4
0
219,826
0
W
Gilgamesh
7,086
591
59
5
0
240,701
1
L
Thor
6,343
529
44
4
0
242,794
6
W
Merlin
6,643
554
69
6
0
214,200
2
W
Ravana
7,754
646
78
7
0
224,448
3
W
Ganesha
6,125
510
18
2
0
200,953
0
W
Medusa
7,307
609
107
9
0
206,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role