Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BenedictusHU
Rama
Level 27
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Francois21
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
danit01
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 2
Team Averages
Level 61
1,466 SR
1,466 Elo+

VS

Team Averages
Level 131
1,399 SR
1,556 Elo+
Discordia
Discordia
 
Discordia
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Aisakk
Hera
Level 156
God Stats
4W - 5L
1,204 SR
Queue Stats
213W - 160L
1,575 Elo+
Party 1
Raijin
Raijin
KlerusPocket
Raijin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
Küdü
Guan Yu
Level 160
God Stats
4W - 1L
1,289 SR
Queue Stats
248W - 179L
1,579 Elo+
Party 1
Cerberus
Cerberus
bowshy
Cerberus
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
176W - 174L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
5 / 7 / 6
9,228
839
7,192
11,145
2,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
 
Danzaburou
14
1 / 7 / 9
7,759
705
9,184
11,529
3,001
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 8 / 3
7,839
713
7,734
11,129
2,804
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Francois21
Chang'e
14
2 / 6 / 6
8,018
729
4,594
11,520
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
15
4 / 7 / 5
9,010
819
6,465
10,241
2,284
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 1 / 21
10,410
946
10,109
6,312
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Aisakk
Hera
14
3 / 6 / 11
9,064
824
9,966
6,916
2,294
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
16
8 / 3 / 14
9,889
899
11,175
7,017
2,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Küdü
Guan Yu
16
11 / 3 / 14
10,250
932
12,303
14,088
11,650
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
bowshy
Cerberus
17
8 / 3 / 17
10,783
980
8,885
15,756
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
14
Kills
35
35
Deaths
16
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
7
6
1.14
L
Danzaburou
 
Danzaburou
1
7
9
0.79
W
Discordia
 
Discordia
5
1
21
15.5
W
Hera
Aisakk
Hera
3
6
11
1.42
L
2
8
3
0.44
L
Chang'e
Francois21
Chang'e
2
6
6
0.83
W
Raijin
8
3
14
5
W
Guan Yu
Küdü
Guan Yu
11
3
14
6
W
Cerberus
bowshy
Cerberus
8
3
17
5.5
L
Sol
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
52,438
55,564
Taken
50,089
13,873
Mitigated
38,014
10,752
Healing
19,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,192
1,367
0
1,214
11,145
2,899
0
8,458
2,662
14,999
0
L
Danzaburou
 
Danzaburou
9,184
2,132
370
878
11,529
3,001
0
7,355
4,174
0
24,031
W
Discordia
 
Discordia
10,109
615
1,282
1,847
6,312
2,405
1,369
1,654
4,658
33,639
0
W
Hera
Aisakk
Hera
9,966
1,105
530
244
6,916
2,294
819
2,945
3,971
19,497
0
L
7,734
4,200
0
208
11,129
2,804
0
8,203
2,926
0
14,438
L
Chang'e
Francois21
Chang'e
4,594
0
3,151
3,347
11,520
2,885
0
8,633
2,887
10,675
0
W
Raijin
11,175
541
540
737
7,017
2,657
1,479
2,541
4,476
17,847
0
W
Guan Yu
Küdü
Guan Yu
12,303
730
4,185
6,702
14,088
11,650
1,066
4,970
9,118
0
22,015
W
Cerberus
bowshy
Cerberus
8,885
465
658
3,162
15,756
19,008
683
6,141
9,615
20,913
0
L
Sol
6,465
2,431
329
1,255
10,241
2,284
0
7,486
2,755
13,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
50,396
83
Minions Killed
111
0
Camps Cleared
0
791,051
Distance Traveled
942,019
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,228
839
23
2
0
136,060
1
L
Danzaburou
7,759
705
20
2
0
152,566
0
W
Discordia
10,410
946
40
4
0
208,411
1
W
Hera
9,064
824
15
1
0
151,974
0
L
Rama
7,839
713
14
1
0
154,581
5
L
Chang'e
8,018
729
13
1
0
176,099
0
W
Raijin
9,889
899
8
1
0
148,796
0
W
Guan Yu
10,250
932
17
2
0
222,417
0
W
Cerberus
10,783
980
31
3
0
210,421
1
L
Sol
9,010
819
13
1
0
171,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role