Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Execfist
Bakasura
Level 160
God Stats
4W - 0L
1,703 SR
Queue Stats
139W - 50L
1,829 Elo+
Party 2
Bellona
Bellona
LouderWCrowder
Bellona
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
275W - 181L
1,985 Elo+
Party 2
Janus
Janus
MR CRUSHABLE
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,635 Elo+
Party 3
Heimdallr
Heimdallr
Zneqis
Heimdallr
Level 15
God Stats
4W - 1L
1,768 SR
Queue Stats
10W - 6L
1,710 Elo+
Party 3
Team Averages
Level 95
1,594 SR
1,732 Elo+

VS

Team Averages
Level 106
1,539 SR
1,575 Elo+
Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AkatsukiTies
Discordia
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 31L
1,618 Elo+
Solo
Medusa
Medusa
MD Kappy
Medusa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 177L
1,594 Elo+
Party 1
Shiva
Shiva
RoyIribarren
Shiva
Level 155
God Stats
31W - 11L
1,713 SR
Queue Stats
316W - 310L
1,572 Elo+
Party 1
He Bo
He Bo
lagorda66
He Bo
Level 47
God Stats
19W - 16L
1,483 SR
Queue Stats
180W - 154L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 12
7,129
475
4,903
10,724
8,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Execfist
Bakasura
17
8 / 3 / 4
9,553
637
7,124
9,841
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 0 / 2
9,831
655
11,946
12,459
12,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 1 / 7
9,214
614
8,037
8,895
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Zneqis
Heimdallr
14
4 / 1 / 2
8,178
545
6,827
6,670
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 4 / 0
7,070
471
4,590
13,511
10,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
AkatsukiTies
Discordia
14
1 / 4 / 4
8,190
546
5,283
7,844
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MD Kappy
Medusa
11
1 / 5 / 1
6,166
411
4,092
9,433
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,890
393
3,419
11,396
4,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
lagorda66
He Bo
12
3 / 5 / 1
7,788
519
8,818
8,208
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
6
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
12
6
L
Tyr
 
Tyr
0
4
0
0
L
Discordia
AkatsukiTies
Discordia
1
4
4
0.75
W
Bakasura
Execfist
Bakasura
8
3
4
3.33
W
6
0
2
7
L
Medusa
MD Kappy
Medusa
1
5
1
0.3
W
3
1
7
6.5
L
1
3
1
0.5
W
Heimdallr
Zneqis
Heimdallr
4
1
2
5
L
He Bo
lagorda66
He Bo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,837
Damage
26,202
48,589
Taken
50,392
30,097
Mitigated
22,160
18,742
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,903
1,056
1,813
4,851
10,724
8,056
503
4,128
6,596
23,616
8,403
L
Tyr
 
Tyr
4,590
585
0
5,131
13,511
10,905
0
0
13,301
0
44,351
L
Discordia
AkatsukiTies
Discordia
5,283
553
0
439
7,844
2,063
0
1,879
5,460
49,583
0
W
Bakasura
Execfist
Bakasura
7,124
4,809
0
2,342
9,841
4,231
90
3,088
6,753
0
62,493
W
11,946
4,174
0
6,356
12,459
12,135
0
747
11,712
0
75,241
L
Medusa
MD Kappy
Medusa
4,092
1,045
0
1,277
9,433
2,406
0
2,988
6,086
0
39,931
W
8,037
540
0
1,322
8,895
3,334
0
5,496
3,399
71,422
0
L
3,419
83
401
2,683
11,396
4,334
0
4,597
6,679
0
17,476
W
Heimdallr
Zneqis
Heimdallr
6,827
2,906
0
2,058
6,670
2,341
347
642
6,028
0
53,440
L
He Bo
lagorda66
He Bo
8,818
129
0
1,615
8,208
2,452
0
2,810
5,024
42,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
35,104
560
Minions Killed
400
0
Camps Cleared
0
1,485,090
Distance Traveled
1,369,541
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,129
475
52
3
0
276,243
3
L
Tyr
7,070
471
99
7
0
280,281
6
L
Discordia
8,190
546
93
6
0
254,003
5
W
Bakasura
9,553
637
123
8
0
345,897
4
W
Bellona
9,831
655
143
10
0
298,756
5
L
Medusa
6,166
411
70
5
0
299,482
4
W
Janus
9,214
614
146
10
0
303,308
1
L
Shiva
5,890
393
51
3
0
265,080
4
W
Heimdallr
8,178
545
96
6
0
260,886
1
L
He Bo
7,788
519
87
6
0
270,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role