Player Matchup

Hercules
Hercules
Arcangel742
Hercules
Level 147
God Stats
21W - 29L
1,507 SR
Queue Stats
243W - 269L
1,472 Elo+
Solo
Cerberus
Cerberus
BiscuitsTM
Cerberus
Level 26
God Stats
10W - 6L
1,582 SR
Queue Stats
127W - 135L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Ge_Lopez
Cernunnos
Level 153
God Stats
14W - 10L
1,567 SR
Queue Stats
303W - 338L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
brittandjb1
Tsukuyomi
Level 48
God Stats
30W - 33L
1,613 SR
Queue Stats
227W - 194L
1,451 Elo+
Solo
Janus
Janus
stone city cobr
Janus
Level 87
God Stats
5W - 5L
1,380 SR
Queue Stats
57W - 51L
1,522 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,455 Elo+

VS

Team Averages
Level 66
1,532 SR
1,479 Elo+
Janus
Janus
MachoSZN
Janus
Level 21
God Stats
49W - 56L
1,412 SR
Queue Stats
145W - 159L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Papa_Doomslayer
Cabrakan
Level 87
God Stats
4W - 5L
1,465 SR
Queue Stats
285W - 323L
1,435 Elo+
Party 1
Hachiman
Hachiman
ProgoSIMP69
Hachiman
Level 84
God Stats
2W - 6L
1,416 SR
Queue Stats
125W - 104L
1,490 Elo+
Solo
Atlas
Atlas
chonchubr
Atlas
Level 99
God Stats
4W - 4L
1,867 SR
Queue Stats
77W - 80L
1,838 Elo+
Solo
Yu Huang
Yu Huang
gabriel733137
Yu Huang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcangel742
Hercules
17
7 / 0 / 4
10,654
761
6,311
11,990
8,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
BiscuitsTM
Cerberus
15
0 / 1 / 9
9,949
711
4,556
11,186
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Ge_Lopez
Cernunnos
18
0 / 1 / 8
10,564
755
7,820
9,839
4,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
brittandjb1
Tsukuyomi
18
8 / 5 / 3
10,988
785
13,967
13,453
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 9
10,335
738
14,427
5,380
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MachoSZN
Janus
16
1 / 2 / 3
9,514
680
9,849
8,655
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
16
3 / 3 / 1
9,741
696
6,923
11,360
7,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ProgoSIMP69
Hachiman
16
2 / 4 / 2
9,268
662
9,502
14,396
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
chonchubr
Atlas
15
0 / 3 / 2
8,730
624
5,282
13,848
13,372
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
gabriel733137
Yu Huang
15
1 / 5 / 1
8,891
635
5,672
9,464
3,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
17
Kills
7
7
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arcangel742
Hercules
7
0
4
9
W
Cerberus
BiscuitsTM
Cerberus
0
1
9
4.5
W
Cernunnos
Ge_Lopez
Cernunnos
0
1
8
4
L
Janus
MachoSZN
Janus
1
2
3
1.25
L
Cabrakan
3
3
1
1.17
L
Hachiman
ProgoSIMP69
Hachiman
2
4
2
0.75
W
Tsukuyomi
brittandjb1
Tsukuyomi
8
5
3
1.9
L
Atlas
chonchubr
Atlas
0
3
2
0.33
L
Yu Huang
gabriel733137
Yu Huang
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,081
Damage
37,228
51,848
Taken
57,723
29,212
Mitigated
33,087
14,151
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arcangel742
Hercules
6,311
1,445
0
6,617
11,990
8,015
546
4,987
7,003
0
16,538
W
Cerberus
BiscuitsTM
Cerberus
4,556
120
0
2,166
11,186
10,065
336
5,175
6,011
13,895
0
W
Cernunnos
Ge_Lopez
Cernunnos
7,820
2,533
289
2,649
9,839
4,103
3,780
6,425
3,414
0
48,520
L
Janus
MachoSZN
Janus
9,849
77
44
1,665
8,655
2,836
84
2,294
6,269
32,925
0
L
Cabrakan
6,923
1,010
0
1,619
11,360
7,747
0
4,331
6,834
26,309
0
L
Hachiman
ProgoSIMP69
Hachiman
9,502
4,712
0
2,496
14,396
5,170
0
4,880
9,211
0
31,332
W
Tsukuyomi
brittandjb1
Tsukuyomi
13,967
3,239
0
1,810
13,453
4,994
0
8,006
5,447
0
36,487
L
Atlas
chonchubr
Atlas
5,282
872
0
0
13,848
13,372
0
4,117
9,489
26,836
0
L
Yu Huang
gabriel733137
Yu Huang
5,672
662
0
0
9,464
3,962
765
2,324
6,937
22,726
0
W
14,427
634
0
620
5,380
2,035
972
3,133
2,247
52,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
46,144
276
Minions Killed
223
0
Camps Cleared
0
1,447,685
Distance Traveled
1,319,420
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,654
761
29
2
0
330,833
9
W
Cerberus
9,949
711
29
2
0
261,813
0
W
Cernunnos
10,564
755
92
7
0
271,783
0
L
Janus
9,514
680
72
5
0
300,717
2
L
Cabrakan
9,741
696
37
3
0
272,383
0
L
Hachiman
9,268
662
45
3
0
253,515
2
W
Tsukuyomi
10,988
785
40
3
0
299,540
2
L
Atlas
8,730
624
37
3
0
253,591
2
L
Yu Huang
8,891
635
32
2
0
239,214
0
W
Janus
10,335
738
86
6
0
283,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role