Player Matchup

Hera
Hera
Abraxas00
Hera
Level 125
God Stats
1W - 1L
1,723 SR
Queue Stats
35W - 35L
1,506 Elo+
Solo
Ra
Ra
DISR43LI G34RS
Ra
Level 160
God Stats
0W - 3L
1,181 SR
Queue Stats
386W - 401L
1,487 Elo+
Solo
Geb
Geb
MartinoGandalf
Geb
Level 150
God Stats
3W - 2L
1,513 SR
Queue Stats
152W - 174L
1,434 Elo+
Solo
Merlin
Merlin
Nayt3face
Merlin
Level 127
God Stats
8W - 13L
1,518 SR
Queue Stats
624W - 670L
1,582 Elo+
Solo
Bacchus
Bacchus
SalSaJMC
Bacchus
Level 106
God Stats
3W - 6L
1,407 SR
Queue Stats
251W - 274L
1,471 Elo+
Solo
Team Averages
Level 134
1,468 SR
1,496 Elo+

VS

Team Averages
Level 132
1,457 SR
1,518 Elo+
Chernobog
Chernobog
A Lewser Goblin
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,460 Elo+
Party 1
Chaac
Chaac
HACKIErobinson
Chaac
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
796W - 841L
1,483 Elo+
Solo
Ah Puch
Ah Puch
IanMills64
Ah Puch
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,636 Elo+
Party 1
Persephone
Persephone
TheGoblinLord
Persephone
Level 146
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 1
Terra
Terra
cynical skols
Terra
Level 142
God Stats
8W - 5L
1,500 SR
Queue Stats
373W - 364L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 2 / 1
5,429
1,086
3,379
3,829
1,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 2
5,345
1,069
4,854
4,729
1,616
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
5,574
1,115
3,527
4,902
3,656
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Nayt3face
Merlin
11
2 / 2 / 2
5,675
1,135
5,469
2,913
1,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SalSaJMC
Bacchus
5
0 / 0 / 0
4,404
881
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A Lewser Goblin
Chernobog
11
3 / 2 / 4
6,350
1,270
2,166
4,105
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 5
6,454
1,291
5,739
6,854
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
IanMills64
Ah Puch
12
2 / 0 / 5
6,613
1,323
2,946
3,298
1,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TheGoblinLord
Persephone
11
0 / 1 / 7
5,809
1,162
2,308
4,015
4,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 4
5,992
1,198
1,204
5,532
4,866
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
9
9
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A Lewser Goblin
Chernobog
3
2
4
2.5
L
Hera
1
2
1
0.75
L
0
3
2
0.33
W
3
0
5
5.5
W
Ah Puch
IanMills64
Ah Puch
2
0
5
4.5
L
1
2
2
1
L
Merlin
Nayt3face
Merlin
2
2
2
1.5
L
Bacchus
SalSaJMC
Bacchus
0
0
0
0
W
Persephone
TheGoblinLord
Persephone
0
1
7
3.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
14,363
16,373
Taken
23,804
7,697
Mitigated
15,315
4,267
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A Lewser Goblin
Chernobog
2,166
1,578
665
577
4,105
1,661
0
3,648
457
0
7,102
L
Hera
3,379
361
145
816
3,829
1,305
0
1,432
2,397
9,095
0
L
4,854
431
1,139
1,009
4,729
1,616
0
1,655
3,074
13,438
0
W
5,739
495
1,511
4,004
6,854
3,397
244
3,767
3,087
0
13,479
W
Ah Puch
IanMills64
Ah Puch
2,946
108
577
1,550
3,298
1,354
330
3,244
54
12,766
0
L
3,527
112
244
414
4,902
3,656
0
2,071
2,831
7,346
0
L
Merlin
Nayt3face
Merlin
5,469
189
190
310
2,913
1,120
0
1,300
1,613
9,689
0
L
Bacchus
SalSaJMC
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
TheGoblinLord
Persephone
2,308
114
643
723
4,015
4,037
189
3,313
701
7,076
0
W
1,204
31
1,894
2,097
5,532
4,866
0
3,256
2,276
3,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
31,218
57
Minions Killed
64
0
Camps Cleared
0
407,361
Distance Traveled
584,302
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,350
1,270
12
2
0
99,109
0
L
Hera
5,429
1,086
11
2
0
111,236
1
L
Ra
5,345
1,069
16
3
0
86,073
0
W
Chaac
6,454
1,291
10
2
0
136,516
1
W
Ah Puch
6,613
1,323
26
5
0
121,740
0
L
Geb
5,574
1,115
12
2
0
99,159
0
L
Merlin
5,675
1,135
18
4
0
110,893
0
L
Bacchus
4,404
881
0
0
0
0
0
W
Persephone
5,809
1,162
11
2
0
112,155
0
W
Terra
5,992
1,198
5
1
0
114,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role