Player Matchup

Tyr
Tyr
DemonicOak25
Tyr
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,530 Elo+
Party 2
Serqet
Serqet
EDGIdotEXE
Serqet
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 100L
1,556 Elo+
Party 3
Atlas
Atlas
FemboyFoxOwO
Atlas
Level 62
God Stats
13W - 17L
1,529 SR
Queue Stats
101W - 84L
1,569 Elo+
Party 3
Cernunnos
Cernunnos
JerekNankenseen
Cernunnos
Level 105
God Stats
6W - 3L
1,784 SR
Queue Stats
26W - 22L
1,525 Elo+
Party 2
Anubis
Anubis
sleekow
Anubis
Level 48
God Stats
13W - 6L
1,688 SR
Queue Stats
94W - 96L
1,525 Elo+
Party 3
Team Averages
Level 70
1,600 SR
1,541 Elo+

VS

Team Averages
Level 66
1,458 SR
1,473 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Karloval
Thor
Level 68
God Stats
0W - 3L
1,228 SR
Queue Stats
173W - 180L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
LarryFisherman93
Gilgamesh
Level 5
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Sacler
Medusa
Level 86
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Sightz94
Baron Samedi
Level 24
God Stats
0W - 2L
1,682 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,559
656
5,787
6,783
2,517
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
EDGIdotEXE
Serqet
10
5 / 2 / 4
6,431
643
3,794
7,889
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 6
5,665
567
3,939
5,064
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
JerekNankenseen
Cernunnos
10
6 / 0 / 3
5,987
599
5,008
4,752
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
sleekow
Anubis
11
6 / 2 / 5
6,708
671
6,624
5,525
2,669
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
1 / 6 / 2
5,070
507
3,755
7,255
1,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
7
0 / 5 / 1
4,560
456
2,054
7,447
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
8
1 / 3 / 2
5,096
510
1,575
5,788
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Sacler
Medusa
8
2 / 3 / 2
5,418
542
5,842
5,347
981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sightz94
Baron Samedi
8
1 / 6 / 1
5,054
505
3,136
7,139
2,401
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
5
6
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
2
0.33
W
4
1
4
6
W
Serqet
EDGIdotEXE
Serqet
5
2
4
3.5
W
1
1
6
4
W
Cernunnos
JerekNankenseen
Cernunnos
6
0
3
7.5
L
Thor
0
5
1
0.1
L
Gilgamesh
1
3
2
0.67
L
Medusa
Sacler
Medusa
2
3
2
1
L
Baron Samedi
Sightz94
Baron Samedi
1
6
1
0.25
W
Anubis
sleekow
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
16,362
30,013
Taken
32,976
11,427
Mitigated
7,986
12,259
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,755
1,524
204
1,759
7,255
1,448
49
3,855
3,328
19,903
0
W
5,787
645
0
2,386
6,783
2,517
0
2,727
4,056
0
33,753
W
Serqet
EDGIdotEXE
Serqet
3,794
1,559
0
3,386
7,889
2,838
0
1,299
6,590
0
29,565
W
3,939
1,258
114
1,873
5,064
2,212
147
1,035
4,029
14,816
0
W
Cernunnos
JerekNankenseen
Cernunnos
5,008
2,321
0
2,422
4,752
1,191
771
267
4,485
0
31,817
L
Thor
2,054
365
0
1,072
7,447
1,374
0
2,533
4,914
0
16,472
L
Gilgamesh
1,575
430
0
830
5,788
1,782
0
1,582
3,894
0
8,078
L
Medusa
Sacler
Medusa
5,842
1,702
0
1,118
5,347
981
0
2,238
2,997
0
20,539
L
Baron Samedi
Sightz94
Baron Samedi
3,136
575
44
980
7,139
2,401
0
355
6,784
14,272
0
W
Anubis
sleekow
Anubis
6,624
651
0
2,078
5,525
2,669
926
1,563
3,962
32,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
25,198
292
Minions Killed
133
0
Camps Cleared
0
959,013
Distance Traveled
870,022
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,070
507
29
3
0
167,360
1
W
Tyr
6,559
656
74
7
0
199,372
1
W
Serqet
6,431
643
69
7
0
223,018
0
W
Atlas
5,665
567
21
2
0
202,266
2
W
Cernunnos
5,987
599
70
7
0
168,867
3
L
Thor
4,560
456
38
4
0
169,268
3
L
Gilgamesh
5,096
510
17
2
0
187,080
1
L
Medusa
5,418
542
30
3
0
193,463
1
L
Baron Samedi
5,054
505
19
2
0
152,851
0
W
Anubis
6,708
671
58
6
0
165,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role