Player Matchup

Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ArturH071
Da Ji
Level 127
God Stats
4W - 7L
1,328 SR
Queue Stats
160W - 159L
1,501 Elo+
Solo
Anubis
Anubis
FerociosPhantom
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
GwaDaKu
Cabrakan
Level 108
God Stats
18W - 24L
1,386 SR
Queue Stats
121W - 153L
1,380 Elo+
Solo
Nu Wa
Nu Wa
VargaIren
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 Elo+
Party 1
Team Averages
Level 80
1,443 SR
1,471 Elo+

VS

Team Averages
Level 95
1,521 SR
1,471 Elo+
Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
AsterRaven
Yu Huang
Level 149
God Stats
5W - 4L
1,549 SR
Queue Stats
21W - 26L
1,455 Elo+
Solo
Chaac
Chaac
HB_Dio
Chaac
Level 60
God Stats
20W - 21L
1,527 SR
Queue Stats
141W - 132L
1,477 Elo+
Solo
Thanatos
Thanatos
Riolas
Thanatos
Level 141
God Stats
14W - 23L
1,402 SR
Queue Stats
473W - 507L
1,489 Elo+
Party 2
Anubis
Anubis
ValMan
Anubis
Level 85
God Stats
5W - 5L
1,629 SR
Queue Stats
47W - 60L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
11 / 5 / 9
11,096
925
19,576
12,056
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ArturH071
Da Ji
16
1 / 4 / 9
9,434
786
5,055
11,644
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 5
8,804
734
7,149
9,291
3,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
GwaDaKu
Cabrakan
17
7 / 4 / 8
10,345
862
7,371
10,550
12,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
VargaIren
Nu Wa
17
5 / 4 / 11
10,069
839
17,005
8,920
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 4 / 6
9,507
792
7,324
14,595
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
AsterRaven
Yu Huang
18
8 / 2 / 4
10,632
886
11,348
9,467
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
HB_Dio
Chaac
17
5 / 4 / 10
9,879
823
9,957
18,146
10,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Riolas
Thanatos
15
4 / 9 / 6
8,889
741
7,117
12,450
4,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ValMan
Anubis
15
2 / 7 / 6
8,453
704
7,894
13,404
4,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
26
Kills
22
22
Deaths
26
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
5
9
3.1
L
Medusa
 
Medusa
3
4
6
1.5
W
Da Ji
ArturH071
Da Ji
1
4
9
1.38
L
Yu Huang
AsterRaven
Yu Huang
8
2
4
5
W
2
5
5
0.9
W
Cabrakan
GwaDaKu
Cabrakan
7
4
8
2.75
L
Chaac
HB_Dio
Chaac
5
4
10
2.5
L
Thanatos
Riolas
Thanatos
4
9
6
0.78
L
Anubis
ValMan
Anubis
2
7
6
0.71
W
Nu Wa
VargaIren
Nu Wa
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,156
Damage
43,640
52,461
Taken
68,062
28,108
Mitigated
27,695
7,356
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,576
10,129
0
3,191
12,056
3,996
3,744
5,966
5,802
0
48,184
L
Medusa
 
Medusa
7,324
2,165
0
3,058
14,595
4,463
0
6,067
8,528
0
41,957
W
Da Ji
ArturH071
Da Ji
5,055
956
0
1,814
11,644
4,388
0
3,344
8,250
0
33,195
L
Yu Huang
AsterRaven
Yu Huang
11,348
782
136
1,995
9,467
2,808
46
4,743
4,724
33,238
0
W
7,149
727
0
1,301
9,291
3,801
235
2,469
6,666
22,845
0
W
Cabrakan
GwaDaKu
Cabrakan
7,371
989
0
0
10,550
12,961
410
4,936
5,292
15,305
0
L
Chaac
HB_Dio
Chaac
9,957
1,504
0
4,065
18,146
10,951
0
10,105
8,041
380
33,313
L
Thanatos
Riolas
Thanatos
7,117
2,175
0
4,881
12,450
4,516
0
4,849
7,601
0
12,530
L
Anubis
ValMan
Anubis
7,894
197
0
4,137
13,404
4,957
25
5,761
7,643
29,839
0
W
Nu Wa
VargaIren
Nu Wa
17,005
3,355
0
1,050
8,920
2,962
856
1,742
7,112
45,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,748
Gold Earned
47,360
240
Minions Killed
231
0
Camps Cleared
0
1,178,298
Distance Traveled
1,161,417
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,096
925
74
6
0
238,327
2
L
Medusa
9,507
792
74
6
0
234,413
3
W
Da Ji
9,434
786
45
4
0
247,036
2
L
Yu Huang
10,632
886
55
5
0
228,156
1
W
Anubis
8,804
734
40
3
0
223,501
0
W
Cabrakan
10,345
862
21
2
0
249,458
2
L
Chaac
9,879
823
50
4
0
251,367
2
L
Thanatos
8,889
741
8
1
0
229,504
1
L
Anubis
8,453
704
44
4
0
217,977
3
W
Nu Wa
10,069
839
60
5
0
219,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role