Player Matchup

Yu Huang
Yu Huang
Azaxis
Yu Huang
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 142L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
SunnyStrachan
Ne Zha
Level 129
God Stats
7W - 5L
1,326 SR
Queue Stats
233W - 204L
1,503 Elo+
Party 1
Fafnir
Fafnir
Toto4e_
Fafnir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,152 Elo+
Party 2
Sylvanus
Sylvanus
battlzomb1
Sylvanus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,230 Elo+
Party 2
Apollo
Apollo
tehbibbles
Apollo
Level 111
God Stats
2W - 0L
1,681 SR
Queue Stats
121W - 102L
1,527 Elo+
Party 1
Team Averages
Level 110
1,501 SR
1,385 Elo+

VS

Team Averages
Level 132
1,518 SR
1,518 Elo+
Erlang Shen
Erlang Shen
Lachmann
Erlang Shen
Level 156
God Stats
2W - 4L
1,374 SR
Queue Stats
381W - 407L
1,483 Elo+
Solo
Thor
Thor
Prince_Yuu_
Thor
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 32L
1,498 Elo+
Party 3
Xbalanque
Xbalanque
aqa11
Xbalanque
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 94L
1,609 Elo+
Solo
Chang'e
Chang'e
lightingleo11
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,529 Elo+
Party 3
Bellona
Bellona
shotmena
Bellona
Level 113
God Stats
5W - 3L
1,715 SR
Queue Stats
190W - 178L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Azaxis
Yu Huang
19
6 / 5 / 22
11,677
778
16,573
12,737
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 3 / 21
12,250
817
23,558
16,987
14,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Toto4e_
Fafnir
18
3 / 5 / 21
12,161
811
11,569
22,026
27,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
battlzomb1
Sylvanus
20
10 / 4 / 18
12,776
852
21,812
20,471
14,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Apollo
tehbibbles
Apollo
20
9 / 2 / 13
11,843
790
16,944
10,811
5,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lachmann
Erlang Shen
18
3 / 8 / 11
10,664
711
12,880
19,045
25,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 6 / 9
10,345
690
11,454
18,030
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
aqa11
Xbalanque
17
4 / 9 / 8
10,707
714
19,587
19,403
6,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
18
3 / 9 / 13
10,526
702
8,557
19,488
9,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
shotmena
Bellona
18
3 / 5 / 13
10,948
730
12,357
23,375
30,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
72
37
Kills
18
19
Deaths
37
95
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Azaxis
Yu Huang
6
5
22
3.4
L
Erlang Shen
Lachmann
Erlang Shen
3
8
11
1.06
L
5
6
9
1.58
W
9
3
21
6.5
W
Fafnir
Toto4e_
Fafnir
3
5
21
2.7
L
Xbalanque
aqa11
Xbalanque
4
9
8
0.89
W
Sylvanus
battlzomb1
Sylvanus
10
4
18
4.75
L
Chang'e
3
9
13
1.06
L
Bellona
shotmena
Bellona
3
5
13
1.9
W
Apollo
tehbibbles
Apollo
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,456
Damage
64,835
83,032
Taken
99,341
67,845
Mitigated
78,769
37,865
Healing
31,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Azaxis
Yu Huang
16,573
1,481
1,377
1,421
12,737
5,868
360
1,454
11,283
30,759
0
L
Erlang Shen
Lachmann
Erlang Shen
12,880
4,148
0
1,796
19,045
25,122
0
6,719
12,326
0
23,673
L
11,454
1,519
1,515
3,402
18,030
7,032
97
8,807
9,223
0
21,123
W
23,558
4,469
2,992
4,579
16,987
14,464
693
2,041
14,946
0
45,044
W
Fafnir
Toto4e_
Fafnir
11,569
2,958
1,657
7,185
22,026
27,128
1,214
2,543
19,483
22,473
0
L
Xbalanque
aqa11
Xbalanque
19,587
8,314
1,924
2,617
19,403
6,756
1,108
8,214
11,189
0
35,641
W
Sylvanus
battlzomb1
Sylvanus
21,812
7,410
6,448
9,492
20,471
14,738
512
1,982
18,489
36,840
4,573
L
Chang'e
8,557
1,929
7,649
4,318
19,488
9,512
752
11,431
8,057
18,804
0
L
Bellona
shotmena
Bellona
12,357
2,487
2,058
6,707
23,375
30,347
137
12,667
10,708
0
27,706
W
Apollo
tehbibbles
Apollo
16,944
12,386
47
2,667
10,811
5,647
4,122
537
10,274
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,707
Gold Earned
53,190
169
Minions Killed
143
0
Camps Cleared
0
1,424,864
Distance Traveled
1,247,663
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,677
778
36
2
0
276,743
0
L
Erlang Shen
10,664
711
20
1
0
247,723
0
L
Thor
10,345
690
21
1
0
272,622
3
W
Ne Zha
12,250
817
26
2
0
329,414
1
W
Fafnir
12,161
811
19
1
0
285,791
2
L
Xbalanque
10,707
714
36
2
0
235,571
0
W
Sylvanus
12,776
852
46
3
0
259,941
0
L
Chang'e
10,526
702
34
2
0
199,514
0
L
Bellona
10,948
730
32
2
0
292,233
3
W
Apollo
11,843
790
42
3
0
272,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role