Player Matchup

Hun Batz
Hun Batz
S-T-A-R-S_1605
Hun Batz
Level 148
God Stats
14W - 27L
1,208 SR
Queue Stats
556W - 608L
1,451 Elo+
Party 1
Athena
Athena
ShOtGun_HunTerDE
Athena
Level 105
God Stats
8W - 1L
1,611 SR
Queue Stats
292W - 346L
1,474 Elo+
Party 1
Hachiman
Hachiman
Stanleeyo
Hachiman
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
Star-Jet
Baron Samedi
Level 153
God Stats
14W - 12L
1,494 SR
Queue Stats
826W - 881L
1,460 Elo+
Party 1
Sobek
Sobek
moejoe030
Sobek
Level 141
God Stats
7W - 10L
1,495 SR
Queue Stats
890W - 933L
1,450 Elo+
Party 1
Team Averages
Level 132
1,462 SR
1,455 Elo+

VS

Team Averages
Level 87
1,463 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RastaMan46
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,494 Elo+
Party 2
Kali
Kali
TrolTR1
Kali
Level 82
God Stats
0W - 2L
1,284 SR
Queue Stats
118W - 117L
1,502 Elo+
Solo
Sol
Sol
Vadi4ka46
Sol
Level 120
God Stats
3W - 6L
1,529 SR
Queue Stats
157W - 159L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
7 / 1 / 12
10,431
802
11,711
15,482
8,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 19
10,005
770
6,469
16,044
18,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Stanleeyo
Hachiman
17
7 / 3 / 13
10,354
796
15,821
9,891
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Star-Jet
Baron Samedi
17
4 / 1 / 16
9,632
741
10,857
9,929
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
moejoe030
Sobek
17
3 / 4 / 14
9,840
757
7,224
23,167
29,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 6
9,523
733
14,276
6,796
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
 
Bakasura
11
1 / 8 / 3
7,837
603
6,687
12,805
9,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shiva
14
0 / 5 / 8
8,354
643
7,607
14,519
17,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
TrolTR1
Kali
15
2 / 4 / 5
8,808
678
9,705
12,094
5,727
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 5
10,582
814
19,535
10,421
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
22
Kills
10
10
Deaths
22
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
6
2.5
L
Bakasura
 
Bakasura
1
8
3
0.31
L
Shiva
0
5
8
0.8
W
Hun Batz
7
1
12
13
W
1
1
19
10.5
W
Hachiman
Stanleeyo
Hachiman
7
3
13
4.5
W
Baron Samedi
Star-Jet
Baron Samedi
4
1
16
12
L
Kali
TrolTR1
Kali
2
4
5
1.13
L
5
3
5
2.5
W
Sobek
moejoe030
Sobek
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,082
Damage
57,810
74,513
Taken
56,635
67,558
Mitigated
39,556
35,861
Healing
16,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,276
1,182
147
1,816
6,796
2,511
368
2,361
4,407
30,239
0
L
Bakasura
 
Bakasura
6,687
4,628
410
958
12,805
9,523
0
6,156
6,474
0
6,244
L
Shiva
7,607
518
1,151
3,967
14,519
17,812
0
6,838
7,460
568
10,929
W
Hun Batz
11,711
907
3,935
2,522
15,482
8,297
1,310
7,626
7,666
0
32,902
W
6,469
962
3,508
2,657
16,044
18,999
307
7,219
8,197
11,076
0
W
Hachiman
Stanleeyo
Hachiman
15,821
8,010
715
1,382
9,891
4,519
3,092
4,534
5,303
0
33,355
W
Baron Samedi
Star-Jet
Baron Samedi
10,857
312
8,611
3,671
9,929
6,165
604
5,489
4,151
19,631
0
L
Kali
TrolTR1
Kali
9,705
3,392
231
3,380
12,094
5,727
0
5,347
6,706
0
16,454
L
19,535
4,738
511
4,083
10,421
3,983
1,393
3,225
7,038
41,215
0
W
Sobek
moejoe030
Sobek
7,224
211
2,660
6,200
23,167
29,578
90
9,111
13,370
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,262
Gold Earned
45,104
132
Minions Killed
113
0
Camps Cleared
0
1,260,325
Distance Traveled
1,145,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,523
733
35
3
0
243,484
1
L
Bakasura
7,837
603
4
0
0
215,559
0
L
Shiva
8,354
643
12
1
0
236,797
0
W
Hun Batz
10,431
802
32
2
0
257,215
0
W
Athena
10,005
770
14
1
0
262,371
4
W
Hachiman
10,354
796
46
4
0
245,375
0
W
Baron Samedi
9,632
741
18
1
0
249,096
1
L
Kali
8,808
678
18
1
0
197,814
3
L
Sol
10,582
814
44
3
0
252,310
0
W
Sobek
9,840
757
22
2
0
246,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role