Player Matchup

Horus
Horus
Dan1722
Horus
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,644 Elo+
Party 1
Vulcan
Vulcan
juansiito
Vulcan
Level 114
God Stats
2W - 2L
1,393 SR
Queue Stats
28W - 27L
1,556 Elo+
Solo
Danzaburou
Danzaburou
minuspluseDerpy
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,469 Elo+
Party 1
Team Averages
Level 76
1,464 SR
1,556 Elo+

VS

Team Averages
Level 96
1,399 SR
1,468 Elo+
Awilix
Awilix
EskmoLifeGrd
Awilix
Level 99
God Stats
7W - 14L
1,526 SR
Queue Stats
251W - 268L
1,416 Elo+
Party 2
Ra
Ra
SourMelon165
Ra
Level 130
God Stats
4W - 6L
1,168 SR
Queue Stats
149W - 98L
1,586 Elo+
Solo
Chaac
Chaac
Tonybreaker
Chaac
Level 60
God Stats
29W - 22L
1,504 SR
Queue Stats
177W - 209L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dan1722
Horus
14
2 / 2 / 4
9,335
667
5,965
13,470
15,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
juansiito
Vulcan
13
1 / 7 / 3
8,825
630
14,381
12,112
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
minuspluseDerpy
Danzaburou
14
3 / 4 / 3
9,792
699
15,822
12,307
4,775
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
6 / 0 / 3
10,746
768
12,375
14,829
5,163
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 7
10,157
726
6,983
10,559
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 6
11,046
789
12,431
20,393
21,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
13
13
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Dan1722
Horus
2
2
4
2
W
Awilix
6
0
3
7.5
W
2
4
7
1.38
W
5
2
6
4
L
Vulcan
juansiito
Vulcan
1
7
3
0.36
L
Danzaburou
minuspluseDerpy
Danzaburou
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
31,789
37,889
Taken
45,781
24,629
Mitigated
30,105
8,149
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Dan1722
Horus
5,965
3,146
1,938
4,178
13,470
15,571
0
4,045
9,425
0
11,660
W
Awilix
12,375
2,796
0
2,784
14,829
5,163
904
4,223
10,386
0
34,565
W
6,983
834
2,917
4,160
10,559
3,128
684
3,379
6,998
43,261
0
W
12,431
2,811
316
8,428
20,393
21,814
1,179
6,405
13,541
0
40,877
L
Vulcan
juansiito
Vulcan
14,381
4,525
0
750
12,112
4,283
153
1,247
10,865
42,392
0
L
Danzaburou
minuspluseDerpy
Danzaburou
15,822
6,699
0
1,283
12,307
4,775
300
2,266
10,041
0
44,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
31,949
147
Minions Killed
197
5
Camps Cleared
7
745,731
Distance Traveled
894,747
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,335
667
9
1
1
268,485
2
W
Awilix
10,746
768
47
3
3
337,394
4
W
Ra
10,157
726
92
7
3
272,598
5
W
Chaac
11,046
789
58
4
1
284,755
1
L
Vulcan
8,825
630
74
5
2
254,566
2
L
Danzaburou
9,792
699
64
5
2
222,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role