Player Matchup

Athena
Athena
Eokaun
Athena
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,258 Elo+
Party 1
Ra
Ra
ICEY___IDK
Ra
Level 27
God Stats
0W - 3L
1,290 SR
Queue Stats
63W - 80L
1,377 Elo+
Solo
Thor
Thor
Keneor
Thor
Level 15
God Stats
4W - 2L
1,833 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 1
Nemesis
Nemesis
hitsters
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,321 Elo+
Party 1
Medusa
Medusa
saroumanot
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,354 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,333 Elo+

VS

Team Averages
Level 45
1,699 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
BANAMANIA
Kumbhakarna
Level 157
God Stats
6W - 4L
1,409 SR
Queue Stats
354W - 377L
1,535 Elo+
Solo
Chaac
Chaac
FFenix1312
Chaac
Level 21
God Stats
7W - 3L
1,887 SR
Queue Stats
128W - 181L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
Jaduus
Kukulkan
Level 29
God Stats
150W - 135L
1,559 SR
Queue Stats
189W - 208L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Rehzie
Danzaburou
Level 3
God Stats
6W - 0L
1,814 SR
Queue Stats
12W - 3L
1,803 Elo+
Party 2
Nike
Nike
TheSteelGlove
Nike
Level 15
God Stats
4W - 3L
1,828 SR
Queue Stats
59W - 71L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eokaun
Athena
16
0 / 7 / 7
10,159
598
6,948
23,419
25,788
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 10 / 4
12,245
720
12,770
18,535
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Keneor
Thor
19
7 / 7 / 5
12,530
737
15,201
18,652
8,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
hitsters
Nemesis
18
1 / 8 / 5
11,452
674
10,891
24,002
12,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
saroumanot
Medusa
18
3 / 3 / 6
11,194
658
19,118
23,387
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BANAMANIA
Kumbhakarna
20
3 / 2 / 22
13,256
780
11,781
19,716
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
19
4 / 3 / 14
12,627
743
14,192
16,190
21,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Jaduus
Kukulkan
19
2 / 6 / 13
12,263
721
16,680
17,554
8,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rehzie
Danzaburou
20
23 / 1 / 6
17,261
1,015
40,376
19,670
9,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
3 / 2 / 16
12,432
731
11,644
16,461
15,035
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
14
Kills
35
35
Deaths
14
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BANAMANIA
Kumbhakarna
3
2
22
7
L
Athena
Eokaun
Athena
0
7
7
0.5
W
Chaac
4
3
14
3.67
L
3
10
4
0.5
W
Kukulkan
Jaduus
Kukulkan
2
6
13
1.42
L
Thor
Keneor
Thor
7
7
5
1.36
W
Danzaburou
Rehzie
Danzaburou
23
1
6
26
W
3
2
16
5.5
L
Nemesis
hitsters
Nemesis
1
8
5
0.44
L
Medusa
saroumanot
Medusa
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,928
Damage
94,673
107,995
Taken
89,591
62,818
Mitigated
82,169
21,431
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BANAMANIA
Kumbhakarna
11,781
820
0
743
19,716
27,156
697
4,452
15,264
25,769
0
L
Athena
Eokaun
Athena
6,948
1,276
1,128
2,315
23,419
25,788
0
8,203
14,960
14,011
0
W
Chaac
14,192
1,873
0
4,718
16,190
21,825
1,768
3,937
12,253
0
24,822
L
12,770
1,399
2,027
3,541
18,535
7,429
2,329
2,442
15,850
46,277
0
W
Kukulkan
Jaduus
Kukulkan
16,680
714
572
1,418
17,554
8,183
1,134
4,410
13,144
54,407
0
L
Thor
Keneor
Thor
15,201
1,528
0
434
18,652
8,368
0
4,021
14,409
0
38,696
W
Danzaburou
Rehzie
Danzaburou
40,376
25,413
0
10,211
19,670
9,970
954
3,999
15,671
0
97,967
W
11,644
2,118
0
500
16,461
15,035
1,377
2,920
13,541
0
36,416
L
Nemesis
hitsters
Nemesis
10,891
3,857
0
6,080
24,002
12,254
0
4,931
18,893
0
42,686
L
Medusa
saroumanot
Medusa
19,118
9,870
0
5,906
23,387
8,979
0
8,864
14,377
0
40,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
67,839
242
Minions Killed
300
0
Camps Cleared
0
1,571,881
Distance Traveled
1,688,848
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,256
780
33
2
0
317,686
1
L
Athena
10,159
598
16
1
0
286,015
0
W
Chaac
12,627
743
45
3
0
331,643
1
L
Ra
12,245
720
84
5
0
298,404
2
W
Kukulkan
12,263
721
75
4
0
307,013
3
L
Thor
12,530
737
45
3
0
310,670
0
W
Danzaburou
17,261
1,015
109
6
0
355,291
2
W
Nike
12,432
731
38
2
0
377,215
4
L
Nemesis
11,452
674
61
4
0
339,377
3
L
Medusa
11,194
658
36
2
0
337,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role