Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Nanachi Ibu onu
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,788 Elo+
Party 2
Ares
Ares
TheF00tballteam5
Ares
Level 48
God Stats
3W - 4L
1,555 SR
Queue Stats
116W - 138L
1,489 Elo+
Solo
Yu Huang
Yu Huang
Yuphy
Yu Huang
Level 141
God Stats
1W - 0L
1,806 SR
Queue Stats
58W - 36L
1,724 Elo+
Party 2
Kali
Kali
soBenshii
Kali
Level 160
God Stats
13W - 7L
1,800 SR
Queue Stats
266W - 119L
1,724 Elo+
Party 2
Team Averages
Level 108
1,632 SR
1,645 Elo+

VS

Team Averages
Level 60
1,650 SR
1,513 Elo+
Chiron
Chiron
AptyChii
Chiron
Level 75
God Stats
3W - 1L
1,911 SR
Queue Stats
239W - 191L
1,550 Elo+
Party 1
Thanatos
Thanatos
MisterE2010
Thanatos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 3
Erlang Shen
Erlang Shen
RacistMonkey23
Erlang Shen
Level 8
God Stats
2W - 1L
1,865 SR
Queue Stats
18W - 18L
1,633 Elo+
Party 3
Atlas
Atlas
TheGodOfZoom
Atlas
Level 148
God Stats
1W - 6L
1,249 SR
Queue Stats
119W - 131L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
sharky130130
Hou Yi
Level 48
God Stats
2W - 2L
1,727 SR
Queue Stats
141W - 120L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
6 / 0 / 3
6,669
667
8,273
6,690
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 3 / 5
7,128
713
8,433
10,121
3,360
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 8
6,017
602
4,646
8,538
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Yuphy
Yu Huang
11
1 / 2 / 2
6,008
601
2,708
5,107
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
8 / 0 / 4
7,710
771
5,015
7,237
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AptyChii
Chiron
12
4 / 3 / 1
6,597
660
5,940
7,249
2,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
MisterE2010
Thanatos
7
0 / 3 / 4
4,914
491
2,641
5,562
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
RacistMonkey23
Erlang Shen
9
1 / 6 / 0
5,459
546
3,588
9,062
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 6 / 2
5,524
552
4,301
10,693
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
8
1 / 3 / 2
4,919
492
5,869
7,592
1,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
7
7
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
3
7.5
L
Chiron
AptyChii
Chiron
4
3
1
1.5
L
Thanatos
MisterE2010
Thanatos
0
3
4
0.67
W
5
3
5
2.5
L
Erlang Shen
RacistMonkey23
Erlang Shen
1
6
0
0.17
W
1
2
8
2.5
L
1
6
2
0.33
W
Yu Huang
Yuphy
Yu Huang
1
2
2
1
L
Hou Yi
1
3
2
0.67
W
Kali
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
22,339
37,693
Taken
40,158
13,895
Mitigated
15,453
16,362
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,273
6,392
0
3,814
6,690
1,671
682
1,975
4,715
0
44,655
L
Chiron
AptyChii
Chiron
5,940
1,483
195
1,549
7,249
2,728
0
2,280
4,967
0
38,215
L
Thanatos
MisterE2010
Thanatos
2,641
829
0
2,440
5,562
1,514
0
2,116
3,446
0
14,579
W
8,433
1,059
0
5,339
10,121
3,360
273
531
9,590
39,052
0
L
Erlang Shen
RacistMonkey23
Erlang Shen
3,588
2,015
0
1,981
9,062
5,226
0
6,139
2,923
0
25,608
W
4,646
606
0
2,293
8,538
5,222
0
1,715
6,823
13,283
0
L
4,301
1,684
98
1,480
10,693
4,617
0
4,297
6,396
16,204
0
W
Yu Huang
Yuphy
Yu Huang
2,708
0
0
1,380
5,107
1,368
0
0
5,107
34,600
0
L
Hou Yi
5,869
3,113
0
1,780
7,592
1,368
0
955
6,637
0
19,647
W
Kali
5,015
2,580
0
3,536
7,237
2,274
0
80
7,157
0
35,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
27,413
325
Minions Killed
220
0
Camps Cleared
0
1,013,841
Distance Traveled
991,896
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,669
667
86
9
0
193,795
1
L
Chiron
6,597
660
72
7
0
187,956
1
L
Thanatos
4,914
491
33
3
0
240,563
0
W
Ah Puch
7,128
713
84
8
0
198,811
0
L
Erlang Shen
5,459
546
59
6
0
186,784
0
W
Ares
6,017
602
17
2
0
197,642
3
L
Atlas
5,524
552
25
3
0
191,613
3
W
Yu Huang
6,008
601
72
7
0
203,278
3
L
Hou Yi
4,919
492
31
3
0
184,980
1
W
Kali
7,710
771
66
7
0
220,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role