Player Matchup

Hercules
Hercules
Bug222222
Hercules
Level 102
God Stats
0W - 5L
1,102 SR
Queue Stats
583W - 657L
1,395 Elo+
Party 2
Cernunnos
Cernunnos
Droluk-
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 71L
1,455 Elo+
Solo
Bakasura
Bakasura
Goulashlover64
Bakasura
Level 14
God Stats
1W - 8L
1,053 SR
Queue Stats
42W - 79L
1,150 Elo+
Party 2
Poseidon
Poseidon
Shishkabob1109
Poseidon
Level 4
God Stats
2W - 7L
1,600 SR
Queue Stats
3W - 15L
1,357 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kmart619
Kumbhakarna
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 147L
1,451 Elo+
Solo
Team Averages
Level 49
1,351 SR
1,362 Elo+

VS

Team Averages
Level 74
1,538 SR
1,422 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JFSF21
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Tr3izw0rld
Nu Wa
Level 67
God Stats
124W - 106L
1,490 SR
Queue Stats
774W - 847L
1,401 Elo+
Solo
Nike
Nike
Tratukoun
Nike
Level 28
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 2L
1,252 Elo+
Party 1
Ganesha
Ganesha
x 6God Nick x
Ganesha
Level 87
God Stats
3W - 0L
1,517 SR
Queue Stats
61W - 52L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bug222222
Hercules
15
0 / 11 / 4
9,332
933
6,953
23,854
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Droluk-
Cernunnos
15
2 / 2 / 2
10,330
1,033
11,472
10,741
2,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
14
0 / 6 / 0
8,581
858
5,710
16,409
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
3 / 4 / 2
10,914
1,091
17,276
11,498
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
kmart619
Kumbhakarna
15
0 / 6 / 4
9,993
999
4,444
19,861
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

98

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
8 / 2 / 11
10,677
1,068
14,936
14,589
15,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
JFSF21
Danzaburou
17
11 / 0 / 10
12,640
1,264
22,042
10,494
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
17
1 / 0 / 15
10,393
1,039
11,838
3,559
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
17
9 / 3 / 10
11,612
1,161
9,950
10,624
7,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
18
0 / 0 / 26
12,052
1,205
17,748
13,098
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
5
Kills
29
29
Deaths
5
12
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
8
2
11
6.75
L
Hercules
Bug222222
Hercules
0
11
4
0.18
L
Cernunnos
Droluk-
Cernunnos
2
2
2
1.5
L
Bakasura
0
6
0
0
W
Danzaburou
JFSF21
Danzaburou
11
0
10
16
L
Poseidon
3
4
2
1
W
Nu Wa
1
0
15
8.5
W
Nike
9
3
10
4.67
L
Kumbhakarna
kmart619
Kumbhakarna
0
6
4
0.33
W
Ganesha
0
0
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
76,514
82,363
Taken
52,364
40,947
Mitigated
42,276
6,383
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
14,936
7,756
567
881
14,589
15,335
0
6,146
8,088
24,089
0
L
Hercules
Bug222222
Hercules
6,953
2,668
0
2,596
23,854
14,888
0
10,530
13,324
0
10,683
L
Cernunnos
Droluk-
Cernunnos
11,472
7,345
0
2,468
10,741
2,964
0
6,117
4,624
0
41,478
L
Bakasura
5,710
3,104
0
420
16,409
4,939
0
7,800
8,609
0
4,764
W
Danzaburou
JFSF21
Danzaburou
22,042
13,027
0
2,748
10,494
3,816
0
2,950
6,618
0
37,396
L
Poseidon
17,276
1,209
0
169
11,498
2,533
0
7,359
4,139
52,541
0
W
Nu Wa
11,838
4,003
0
0
3,559
1,448
0
1,169
2,168
25,893
0
W
Nike
9,950
2,355
197
670
10,624
7,300
0
6,140
4,117
0
20,721
L
Kumbhakarna
kmart619
Kumbhakarna
4,444
1,042
0
730
19,861
15,623
0
12,716
7,145
13,767
0
W
Ganesha
17,748
2,324
969
2,778
13,098
14,377
0
5,315
6,981
43,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,150
Gold Earned
57,374
180
Minions Killed
189
5
Camps Cleared
9
875,718
Distance Traveled
901,876
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,677
1,068
21
2
0
162,475
3
L
Hercules
9,332
933
6
1
0
175,204
0
L
Cernunnos
10,330
1,033
68
7
2
162,437
0
L
Bakasura
8,581
858
7
1
2
186,527
0
W
Danzaburou
12,640
1,264
51
5
8
189,051
0
L
Poseidon
10,914
1,091
82
8
0
192,865
1
W
Nu Wa
10,393
1,039
56
6
1
160,881
2
W
Nike
11,612
1,161
61
6
0
186,526
1
L
Kumbhakarna
9,993
999
17
2
1
158,685
0
W
Ganesha
12,052
1,205
0
0
0
202,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role