Player Matchup

Ra
Ra
Netveer
Ra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,578 Elo+
Party 2
Neith
Neith
Xsabia
Neith
Level 17
God Stats
5W - 2L
1,823 SR
Queue Stats
10W - 8L
1,689 Elo+
Party 2
Mulan
Mulan
Yúri
Mulan
Level 122
God Stats
31W - 33L
1,314 SR
Queue Stats
105W - 97L
1,580 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,615 Elo+

VS

Team Averages
Level 80
1,652 SR
1,600 Elo+
Bacchus
Bacchus
DOGEU10
Bacchus
Level 127
God Stats
0W - 2L
1,776 SR
Queue Stats
196W - 141L
1,561 Elo+
Party 1
Loki
Loki
HerbatkaZMlekiem
Loki
Level 27
God Stats
1W - 3L
1,801 SR
Queue Stats
159W - 110L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
MocarnyPtysiek
Baron Samedi
Level 87
God Stats
14W - 5L
1,378 SR
Queue Stats
176W - 126L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 15 / 7
16,196
771
16,745
22,088
9,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Xsabia
Neith
19
1 / 9 / 12
14,201
676
15,585
17,992
5,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Yúri
Mulan
20
10 / 5 / 4
15,690
747
22,916
27,969
31,135
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DOGEU10
Bacchus
20
11 / 4 / 13
15,907
757
23,273
26,954
19,372
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
14 / 7 / 9
16,364
779
16,355
19,165
6,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MocarnyPtysiek
Baron Samedi
20
4 / 7 / 18
15,337
730
20,133
21,678
24,817
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
18
Kills
29
29
Deaths
18
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DOGEU10
Bacchus
11
4
13
4.38
L
14
7
9
2.64
L
Baron Samedi
MocarnyPtysiek
Baron Samedi
4
7
18
1.86
W
7
15
7
0.7
W
Neith
Xsabia
Neith
1
9
12
0.78
W
Mulan
Yúri
Mulan
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,246
Damage
59,761
68,049
Taken
67,797
46,511
Mitigated
51,123
8,873
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DOGEU10
Bacchus
23,273
3,046
201
4,019
26,954
19,372
670
7,291
19,336
50,097
0
L
16,355
2,300
0
2,345
19,165
6,934
576
5,183
13,810
0
53,478
L
Baron Samedi
MocarnyPtysiek
Baron Samedi
20,133
1,300
1,319
5,254
21,678
24,817
986
4,837
16,334
60,063
0
W
16,745
710
1,216
2,436
22,088
9,950
473
11,819
10,269
59,407
0
W
Neith
Xsabia
Neith
15,585
5,988
0
1,607
17,992
5,426
774
12,965
5,027
0
46,318
W
Mulan
Yúri
Mulan
22,916
4,853
0
3,614
27,969
31,135
644
19,050
8,919
0
67,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
47,608
218
Minions Killed
194
7
Camps Cleared
9
971,699
Distance Traveled
1,073,684
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
15,907
757
66
3
4
377,287
3
L
Loki
16,364
779
52
2
2
374,844
3
L
Baron Samedi
15,337
730
76
4
3
321,553
2
W
Ra
16,196
771
83
4
4
294,175
1
W
Neith
14,201
676
67
3
0
313,172
2
W
Mulan
15,690
747
68
3
3
364,352
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role