Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BaeVixen
Gilgamesh
Level 136
God Stats
3W - 2L
1,482 SR
Queue Stats
272W - 274L
1,560 Elo+
Solo
Freya
Freya
NekochanNyan
Freya
Level 159
God Stats
1W - 0L
1,798 SR
Queue Stats
51W - 46L
1,593 Elo+
Solo
Sol
Sol
Roofson
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,437 Elo+
Party 2
Discordia
Discordia
ToniGusano
Discordia
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,404 Elo+
Party 2
Team Averages
Level 135
1,556 SR
1,499 Elo+

VS

Team Averages
Level 142
1,536 SR
1,557 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Arzashgul
Ganesha
Level 146
God Stats
13W - 10L
1,520 SR
Queue Stats
348W - 304L
1,566 Elo+
Party 1
Hachiman
Hachiman
Gxxx
Hachiman
Level 147
God Stats
1W - 5L
1,221 SR
Queue Stats
250W - 204L
1,570 Elo+
Party 1
Nike
Nike
Telchor
Nike
Level 129
God Stats
2W - 1L
1,702 SR
Queue Stats
272W - 230L
1,581 Elo+
Party 1
Thor
Thor
WoLoYi
Thor
Level 129
God Stats
2W - 1L
1,735 SR
Queue Stats
254W - 216L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 7 / 12
10,379
798
13,699
15,893
6,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
BaeVixen
Gilgamesh
19
6 / 4 / 14
11,679
898
15,190
19,750
25,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 7 / 13
10,632
818
15,366
16,766
6,969
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
19
6 / 6 / 11
12,148
934
17,216
17,033
7,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ToniGusano
Discordia
17
1 / 5 / 14
10,111
778
8,229
10,029
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
9 / 3 / 14
11,733
903
16,548
13,908
14,617
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Arzashgul
Ganesha
15
0 / 5 / 24
9,370
721
9,311
19,584
23,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Gxxx
Hachiman
18
6 / 3 / 17
10,985
845
21,370
13,529
7,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Telchor
Nike
17
8 / 5 / 15
11,237
864
10,047
19,163
20,495
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
WoLoYi
Thor
16
6 / 7 / 11
10,128
779
9,870
15,386
13,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
110
22
Kills
29
29
Deaths
23
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
7
12
1.71
L
Tiamat
 
Tiamat
9
3
14
5.33
L
Ganesha
Arzashgul
Ganesha
0
5
24
2.4
W
Gilgamesh
BaeVixen
Gilgamesh
6
4
14
3.25
L
Hachiman
Gxxx
Hachiman
6
3
17
4.83
W
3
7
13
1.36
W
Sol
6
6
11
1.92
L
Nike
Telchor
Nike
8
5
15
3.1
W
Discordia
ToniGusano
Discordia
1
5
14
1.6
L
Thor
WoLoYi
Thor
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,700
Damage
67,146
79,471
Taken
81,570
50,252
Mitigated
80,136
18,323
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,699
8,970
409
2,395
15,893
6,659
1,998
5,210
10,683
0
22,997
L
Tiamat
 
Tiamat
16,548
1,689
694
4,336
13,908
14,617
1,305
6,274
7,634
37,395
0
L
Ganesha
Arzashgul
Ganesha
9,311
320
2,195
3,049
19,584
23,824
792
10,724
8,860
20,724
0
W
Gilgamesh
BaeVixen
Gilgamesh
15,190
3,260
1,544
2,439
19,750
25,778
770
4,006
15,744
0
30,126
L
Hachiman
Gxxx
Hachiman
21,370
9,009
2,329
3,465
13,529
7,656
3,770
5,930
7,599
0
38,626
W
15,366
4,486
0
4,008
16,766
6,969
488
5,857
10,909
22,577
0
W
Sol
17,216
8,084
651
5,298
17,033
7,027
2,177
7,592
9,441
40,056
0
L
Nike
Telchor
Nike
10,047
771
2,329
4,735
19,163
20,495
396
10,030
9,133
0
13,903
W
Discordia
ToniGusano
Discordia
8,229
71
887
692
10,029
3,819
487
3,194
6,835
30,924
0
L
Thor
WoLoYi
Thor
9,870
1,008
1,023
1,423
15,386
13,544
227
7,853
7,533
0
10,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,949
Gold Earned
53,453
175
Minions Killed
122
0
Camps Cleared
0
1,125,589
Distance Traveled
1,177,187
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,379
798
26
2
0
199,301
0
L
Tiamat
11,733
903
61
5
0
226,620
1
L
Ganesha
9,370
721
0
0
0
252,603
0
W
Gilgamesh
11,679
898
28
2
0
254,221
4
L
Hachiman
10,985
845
44
3
0
236,500
0
W
Freya
10,632
818
20
2
0
234,396
1
W
Sol
12,148
934
48
4
0
197,873
1
L
Nike
11,237
864
14
1
0
238,173
0
W
Discordia
10,111
778
53
4
0
239,798
0
L
Thor
10,128
779
3
0
0
223,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role