Player Matchup

Ah Puch
Ah Puch
LiquidNovacaine
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 37L
1,217 Elo+
Party 1
Chernobog
Chernobog
Stehar
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,217 Elo+
Party 1
Sylvanus
Sylvanus
TVirgoCrow
Sylvanus
Level 65
God Stats
0W - 1L
1,745 SR
Queue Stats
8W - 34L
1,234 Elo+
Party 1
Team Averages
Level 58
1,582 SR
1,223 Elo+

VS

Team Averages
Level 78
1,473 SR
1,480 Elo+
Cabrakan
Cabrakan
DR0PP1NxB0WZ
Cabrakan
Level 29
God Stats
8W - 2L
1,532 SR
Queue Stats
68W - 87L
1,570 Elo+
Party 2
Thoth
Thoth
TheObsceneDougie
Thoth
Level 128
God Stats
10W - 2L
1,500 SR
Queue Stats
88W - 57L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
cherrrypiedud
Guan Yu
Level 78
God Stats
5W - 7L
1,388 SR
Queue Stats
150W - 205L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 6
12,071
754
10,371
14,397
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Stehar
Chernobog
16
6 / 11 / 3
12,958
810
19,341
15,823
2,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
TVirgoCrow
Sylvanus
13
1 / 8 / 6
10,228
639
5,762
21,796
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DR0PP1NxB0WZ
Cabrakan
15
5 / 4 / 16
11,729
733
8,065
14,252
15,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
15 / 6 / 11
13,860
866
24,252
11,507
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
16
10 / 2 / 15
12,583
786
11,011
17,078
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
11
Kills
30
30
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DR0PP1NxB0WZ
Cabrakan
5
4
16
3.25
L
4
11
6
0.64
L
Chernobog
Stehar
Chernobog
6
11
3
0.68
L
Sylvanus
TVirgoCrow
Sylvanus
1
8
6
0.5
W
15
6
11
3.42
W
Guan Yu
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,474
Damage
43,328
52,016
Taken
42,837
24,254
Mitigated
33,648
6,673
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DR0PP1NxB0WZ
Cabrakan
8,065
897
374
1,194
14,252
15,382
86
6,761
7,491
28,098
0
L
10,371
716
0
1,208
14,397
2,991
38
9,414
4,790
35,102
0
L
Chernobog
Stehar
Chernobog
19,341
10,519
0
246
15,823
2,323
244
11,462
4,215
0
47,470
L
Sylvanus
TVirgoCrow
Sylvanus
5,762
1,518
983
4,236
21,796
18,940
0
11,449
9,910
10,167
0
W
24,252
972
0
947
11,507
3,615
1,321
5,372
6,135
63,235
0
W
Guan Yu
11,011
748
2,049
5,055
17,078
14,651
445
4,713
12,365
0
23,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
38,172
124
Minions Killed
147
2
Camps Cleared
8
683,142
Distance Traveled
823,476
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,729
733
40
3
2
275,903
0
L
Ah Puch
12,071
754
58
4
1
214,956
1
L
Chernobog
12,958
810
61
4
1
207,370
0
L
Sylvanus
10,228
639
5
0
0
260,816
0
W
Thoth
13,860
866
85
5
1
254,549
2
W
Guan Yu
12,583
786
22
1
5
293,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role