Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BiscuitsTM
Cerberus
Level 26
God Stats
1W - 6L
1,604 SR
Queue Stats
29W - 48L
1,587 Elo+
Party 2
Neith
Neith
DarkxDimensions
Neith
Level 105
God Stats
5W - 4L
1,566 SR
Queue Stats
259W - 241L
1,387 Elo+
Solo
Bakasura
Bakasura
JokiLoki69
Bakasura
Level 40
God Stats
2W - 4L
1,258 SR
Queue Stats
48W - 58L
1,591 Elo+
Solo
Discordia
Discordia
LordMattySama
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,582 Elo+
Party 2
Team Averages
Level 89
1,486 SR
1,529 Elo+

VS

Team Averages
Level 83
1,734 SR
1,717 Elo+
Cthulhu
Cthulhu
Cardi_Cosby_
Cthulhu
Level 134
God Stats
19W - 6L
1,685 SR
Queue Stats
46W - 30L
1,821 Elo+
Party 1
Zeus
Zeus
JDThayer
Zeus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 33L
1,437 Elo+
Solo
Charybdis
Charybdis
KingAnALoG
Charybdis
Level 104
God Stats
26W - 15L
1,667 SR
Queue Stats
210W - 99L
1,789 Elo+
Party 1
Apollo
Apollo
KxS_BlazeEmHigh
Apollo
Level 45
God Stats
23W - 4L
1,938 SR
Queue Stats
206W - 50L
1,792 Elo+
Party 1
Guan Yu
Guan Yu
NightcoreFTW
Guan Yu
Level 88
God Stats
2W - 0L
1,879 SR
Queue Stats
202W - 112L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 4 / 2
8,576
536
8,639
13,720
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
BiscuitsTM
Cerberus
11
1 / 5 / 3
6,707
419
5,950
14,582
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 4
8,929
558
8,822
10,455
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
JokiLoki69
Bakasura
14
4 / 5 / 2
8,452
528
5,351
19,149
14,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
LordMattySama
Discordia
12
1 / 5 / 3
7,071
442
4,895
8,374
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cardi_Cosby_
Cthulhu
15
4 / 2 / 5
9,365
585
11,394
11,582
10,204
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
3 / 3 / 2
8,916
557
10,254
7,072
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KingAnALoG
Charybdis
17
7 / 2 / 3
10,574
661
12,079
12,099
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 3 / 3
9,470
592
10,630
12,772
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
NightcoreFTW
Guan Yu
13
2 / 3 / 8
7,899
494
5,847
12,683
11,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
24
24
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
4
2
1.5
L
Cerberus
BiscuitsTM
Cerberus
1
5
3
0.5
W
Cthulhu
Cardi_Cosby_
Cthulhu
4
2
5
3.25
L
2
5
4
0.8
W
Zeus
3
3
2
1.33
L
Bakasura
JokiLoki69
Bakasura
4
5
2
1
W
Charybdis
KingAnALoG
Charybdis
7
2
3
4.25
W
8
3
3
3.17
L
Discordia
LordMattySama
Discordia
1
5
3
0.5
W
Guan Yu
NightcoreFTW
Guan Yu
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
50,204
66,280
Taken
56,208
35,485
Mitigated
33,288
15,705
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,639
2,420
0
1,127
13,720
5,407
0
4,945
8,775
0
49,397
L
Cerberus
BiscuitsTM
Cerberus
5,950
353
0
2,829
14,582
10,301
0
6,847
7,735
13,206
3,364
W
Cthulhu
Cardi_Cosby_
Cthulhu
11,394
2,284
788
4,546
11,582
10,204
0
1,330
9,921
54,179
0
L
8,822
3,019
0
1,580
10,455
3,009
834
0
10,455
0
59,379
W
Zeus
10,254
1,947
0
172
7,072
2,341
0
1,280
5,647
70,390
0
L
Bakasura
JokiLoki69
Bakasura
5,351
3,398
0
9,284
19,149
14,516
0
7,687
11,462
0
34,298
W
Charybdis
KingAnALoG
Charybdis
12,079
7,720
0
5,624
12,099
4,536
2,433
1,501
10,598
0
79,431
W
10,630
7,283
0
1,513
12,772
4,751
537
1,897
10,536
0
58,912
L
Discordia
LordMattySama
Discordia
4,895
610
0
885
8,374
2,252
0
2,169
6,205
42,515
0
W
Guan Yu
NightcoreFTW
Guan Yu
5,847
896
1,231
2,301
12,683
11,456
0
3,651
8,663
0
19,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
46,224
386
Minions Killed
516
0
Camps Cleared
0
1,458,456
Distance Traveled
1,576,353
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,576
536
78
5
0
292,471
5
L
Cerberus
6,707
419
19
1
0
306,138
0
W
Cthulhu
9,365
585
116
7
0
337,861
5
L
Neith
8,929
558
109
7
0
285,373
2
W
Zeus
8,916
557
121
8
0
288,974
2
L
Bakasura
8,452
528
87
5
0
304,543
1
W
Charybdis
10,574
661
135
8
0
294,454
4
W
Apollo
9,470
592
106
7
0
318,569
1
L
Discordia
7,071
442
93
6
0
269,931
4
W
Guan Yu
7,899
494
38
2
0
336,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role