Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ABCCAT
Anubis
Level 60
God Stats
20W - 16L
1,468 SR
Queue Stats
298W - 314L
1,426 Elo+
Party 1
Bacchus
Bacchus
MissesGoku
Bacchus
Level 128
God Stats
157W - 168L
1,521 SR
Queue Stats
458W - 515L
1,466 Elo+
Party 3
Ra
Ra
XxThe_VipexX
Ra
Level 48
God Stats
12W - 7L
1,743 SR
Queue Stats
279W - 332L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
theAExample
Ao Kuang
Level 36
God Stats
7W - 7L
1,617 SR
Queue Stats
84W - 67L
1,466 Elo+
Party 1
Team Averages
Level 80
1,570 SR
1,447 Elo+

VS

Team Averages
Level 42
1,496 SR
1,381 Elo+
Tyr
Tyr
THEOWEN993
Tyr
Level 67
God Stats
12W - 20L
1,438 SR
Queue Stats
242W - 291L
1,441 Elo+
Party 2
Skadi
Skadi
leon3901
Skadi
Level 46
God Stats
3W - 2L
1,803 SR
Queue Stats
166W - 209L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
postmandan
Gilgamesh
Level 33
God Stats
15W - 23L
1,371 SR
Queue Stats
130W - 164L
1,375 Elo+
Party 2
Chaac
Chaac
theo993
Chaac
Level 19
God Stats
3W - 2L
1,582 SR
Queue Stats
26W - 39L
1,330 Elo+
Party 2
Hades
Hades
xfoneix
Hades
Level 43
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 75L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
4 / 1 / 3
7,455
533
11,234
8,096
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
ABCCAT
Anubis
13
6 / 4 / 2
8,240
589
8,937
9,157
4,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MissesGoku
Bacchus
11
1 / 3 / 6
7,096
507
5,538
11,638
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 3
7,835
560
2,633
5,342
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
theAExample
Ao Kuang
12
5 / 2 / 4
7,827
559
10,208
10,226
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,417
458
6,031
13,242
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
leon3901
Skadi
11
3 / 3 / 3
6,908
493
6,978
7,238
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
postmandan
Gilgamesh
11
1 / 4 / 4
6,699
479
3,598
12,039
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
theo993
Chaac
11
3 / 5 / 2
7,069
505
7,040
12,319
7,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
xfoneix
Hades
12
5 / 5 / 1
7,357
526
7,630
10,906
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
18
Kills
12
12
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
3
5.5
W
Anubis
ABCCAT
Anubis
6
4
2
1.75
W
Bacchus
MissesGoku
Bacchus
1
3
6
1.33
L
0
2
6
1.5
W
2
2
3
1.75
L
Skadi
leon3901
Skadi
3
3
3
1.5
L
Gilgamesh
postmandan
Gilgamesh
1
4
4
0.75
W
Ao Kuang
theAExample
Ao Kuang
5
2
4
3.5
L
Chaac
theo993
Chaac
3
5
2
0.8
L
Hades
xfoneix
Hades
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
31,277
44,459
Taken
55,744
22,979
Mitigated
26,789
16,362
Healing
15,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,234
5,973
0
3,182
8,096
2,533
1,059
822
7,274
0
43,901
W
Anubis
ABCCAT
Anubis
8,937
815
150
3,296
9,157
4,152
2,109
197
8,960
38,513
0
W
Bacchus
MissesGoku
Bacchus
5,538
423
367
3,515
11,638
9,895
0
1,695
9,943
18,429
0
L
6,031
714
135
5,468
13,242
9,363
0
5,177
8,065
0
21,148
W
2,633
88
700
1,527
5,342
2,117
1,431
3,236
2,106
42,926
0
L
Skadi
leon3901
Skadi
6,978
3,022
0
11
7,238
1,714
0
3,557
3,681
0
31,618
L
Gilgamesh
postmandan
Gilgamesh
3,598
907
0
3,849
12,039
3,599
0
4,592
7,447
0
32,347
W
Ao Kuang
theAExample
Ao Kuang
10,208
3,464
0
3,625
10,226
4,282
249
1,680
8,546
31,377
9,022
L
Chaac
theo993
Chaac
7,040
1,325
0
2,529
12,319
7,171
0
6,920
5,399
0
30,975
L
Hades
xfoneix
Hades
7,630
316
256
3,354
10,906
4,942
28
5,870
5,036
31,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
34,450
334
Minions Killed
260
0
Camps Cleared
0
1,285,089
Distance Traveled
1,300,747
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,455
533
85
6
0
233,829
5
W
Anubis
8,240
589
80
6
0
209,443
3
W
Bacchus
7,096
507
22
2
0
270,622
2
L
Tyr
6,417
458
25
2
0
265,696
0
W
Ra
7,835
560
85
6
0
276,456
4
L
Skadi
6,908
493
64
5
0
233,458
1
L
Gilgamesh
6,699
479
58
4
0
297,634
0
W
Ao Kuang
7,827
559
62
4
0
294,739
0
L
Chaac
7,069
505
60
4
0
260,629
1
L
Hades
7,357
526
53
4
0
243,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role