Player Matchup

Bacchus
Bacchus
Netveer
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,563 Elo+
Party 1
Neith
Neith
Xsabia
Neith
Level 17
God Stats
5W - 2L
1,746 SR
Queue Stats
10W - 8L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
Yúri
Jormungandr
Level 122
God Stats
9W - 5L
1,500 SR
Queue Stats
105W - 97L
1,541 Elo+
Party 1
Team Averages
Level 62
1,582 SR
1,574 Elo+

VS

Team Averages
Level 55
1,500 SR
1,344 Elo+
Khepri
Khepri
OverlyBritishGuy
Khepri
Level 69
God Stats
13W - 8L
1,626 SR
Queue Stats
28W - 51L
1,421 Elo+
Party 2
Chernobog
Chernobog
Palach86
Chernobog
Level 32
God Stats
13W - 25L
1,375 SR
Queue Stats
15W - 28L
1,220 Elo+
Solo
Cthulhu
Cthulhu
Xalkibud
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 45L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Netveer
Bacchus
9
5 / 1 / 0
5,425
1,085
2,596
5,180
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Xsabia
Neith
8
0 / 0 / 4
4,635
927
2,572
1,320
428
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Yúri
Jormungandr
9
0 / 2 / 4
4,773
955
4,244
3,979
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,239
848
1,592
5,392
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
Palach86
Chernobog
1
0 / 0 / 0
2,100
420
0
0
0
Cthulhu
Xalkibud
Cthulhu
7
2 / 3 / 1
4,771
954
3,334
5,899
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
5
Kills
2
3
Deaths
5
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Netveer
Bacchus
5
1
0
5
L
0
2
2
0.5
L
Chernobog
Palach86
Chernobog
0
0
0
0
L
Cthulhu
Xalkibud
Cthulhu
2
3
1
0.83
W
Neith
Xsabia
Neith
0
0
4
2
W
Jormungandr
Yúri
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,412
Damage
4,926
10,479
Taken
11,291
6,601
Mitigated
6,334
1,594
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Netveer
Bacchus
2,596
515
0
1,006
5,180
3,817
36
2,174
2,885
6,253
0
L
1,592
0
0
1,683
5,392
3,854
0
2,873
2,192
4,402
0
L
Chernobog
Palach86
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Xalkibud
Cthulhu
3,334
146
0
173
5,899
2,480
0
3,259
2,207
7,376
0
W
Neith
Xsabia
Neith
2,572
729
0
343
1,320
428
604
892
404
0
8,938
W
Jormungandr
Yúri
Jormungandr
4,244
765
10
235
3,979
2,356
5
1,866
2,029
19,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,833
Gold Earned
11,110
61
Minions Killed
15
5
Camps Cleared
0
292,474
Distance Traveled
175,303
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,425
1,085
3
1
1
99,076
1
L
Khepri
4,239
848
7
1
0
91,235
2
L
Chernobog
2,100
420
0
0
0
0
0
L
Cthulhu
4,771
954
8
2
0
84,068
2
W
Neith
4,635
927
21
4
1
95,187
0
W
Jormungandr
4,773
955
37
7
3
98,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role