Player Matchup

Geb
Geb
Nor-Qd
Geb
Level 82
God Stats
57W - 32L
1,695 SR
Queue Stats
559W - 323L
1,690 Elo+
Party 1
Agni
Agni
TuskxTusk
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,727 Elo+
Solo
Da Ji
Da Ji
funk1024
Da Ji
Level 155
God Stats
8W - 1L
1,958 SR
Queue Stats
441W - 192L
1,757 Elo+
Party 1
Team Averages
Level 122
1,718 SR
1,725 Elo+

VS

Team Averages
Level 145
1,496 SR
1,688 Elo+
Hachiman
Hachiman
Animefan101
Hachiman
Level 160
God Stats
4W - 7L
1,447 SR
Queue Stats
212W - 102L
1,712 Elo+
Solo
Ares
Ares
JCMAX178
Ares
Level 160
God Stats
113W - 32L
1,816 SR
Queue Stats
1,056W - 642L
1,740 Elo+
Solo
Poseidon
Poseidon
MrVibes3143
Poseidon
Level 114
God Stats
2W - 9L
1,226 SR
Queue Stats
95W - 116L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Nor-Qd
Geb
16
3 / 2 / 11
11,935
746
5,643
14,443
17,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
2 / 1 / 11
11,014
688
8,221
7,264
2,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
funk1024
Da Ji
18
10 / 3 / 5
12,728
796
22,747
11,808
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Animefan101
Hachiman
14
2 / 7 / 2
10,084
630
9,316
14,317
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ares
16
4 / 2 / 2
11,374
711
9,927
18,484
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
MrVibes3143
Poseidon
14
0 / 6 / 4
9,798
612
3,461
9,063
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Animefan101
Hachiman
2
7
2
0.43
L
Ares
4
2
2
2.5
L
Poseidon
MrVibes3143
Poseidon
0
6
4
0.33
W
Geb
Nor-Qd
Geb
3
2
11
4.25
W
Agni
2
1
11
7.5
W
Da Ji
funk1024
Da Ji
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
22,704
33,515
Taken
41,864
26,212
Mitigated
33,698
7,844
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Animefan101
Hachiman
9,316
4,502
0
1,677
14,317
6,826
0
5,050
9,267
0
41,167
L
Ares
9,927
995
0
4,529
18,484
24,035
0
8,196
10,288
26,824
0
L
Poseidon
MrVibes3143
Poseidon
3,461
346
0
450
9,063
2,837
0
1,078
7,985
37,511
0
W
Geb
Nor-Qd
Geb
5,643
1,369
0
2,427
14,443
17,588
336
5,525
8,918
17,404
0
W
Agni
8,221
594
410
2,802
7,264
2,543
737
3,334
3,930
50,049
0
W
Da Ji
funk1024
Da Ji
22,747
7,758
0
2,205
11,808
6,081
1,764
5,023
6,647
0
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,677
Gold Earned
31,256
173
Minions Killed
182
6
Camps Cleared
9
922,436
Distance Traveled
739,562
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,084
630
77
5
2
256,635
5
L
Ares
11,374
711
22
1
0
260,719
4
L
Poseidon
9,798
612
83
5
7
222,208
7
W
Geb
11,935
746
13
1
0
308,344
2
W
Agni
11,014
688
100
6
2
303,838
7
W
Da Ji
12,728
796
60
4
4
310,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role