Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
HoaqinArie
Kali
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
566W - 262L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
NotZensu
Heimdallr
Level 148
God Stats
14W - 6L
1,624 SR
Queue Stats
700W - 574L
1,592 Elo+
Party 1
Atlas
Atlas
Percdye7
Atlas
Level 8
God Stats
2W - 1L
1,489 SR
Queue Stats
22W - 12L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
Xaramyth
Nu Wa
Level 160
God Stats
3W - 2L
1,828 SR
Queue Stats
389W - 257L
1,616 Elo+
Party 1
Team Averages
Level 120
1,588 SR
1,567 Elo+

VS

Team Averages
Level 87
1,512 SR
1,519 Elo+
Apollo
Apollo
NeonFrontier
Apollo
Level 111
God Stats
35W - 28L
1,603 SR
Queue Stats
174W - 155L
1,577 Elo+
Party 2
Ra
Ra
Yvo_Gangster
Ra
Level 129
God Stats
4W - 4L
1,626 SR
Queue Stats
166W - 139L
1,564 Elo+
Party 2
Atlas
Atlas
basthfc
Atlas
Level 134
God Stats
33W - 32L
1,299 SR
Queue Stats
165W - 137L
1,533 Elo+
Party 2
Nu Wa
Nu Wa
eXaR_RaNoX
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 2
Loki
Loki
mamend95
Loki
Level 55
God Stats
27W - 33L
1,532 SR
Queue Stats
125W - 130L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 3 / 1
9,399
587
6,724
13,697
9,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 3 / 5
10,905
682
11,766
14,189
9,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
NotZensu
Heimdallr
17
4 / 2 / 5
9,920
620
10,789
11,427
4,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Percdye7
Atlas
15
3 / 1 / 7
8,805
550
6,165
10,062
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Xaramyth
Nu Wa
15
2 / 3 / 6
9,188
574
6,289
7,279
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 4 / 2
9,068
567
6,778
12,608
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 6 / 2
8,762
548
5,478
10,296
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
basthfc
Atlas
11
3 / 6 / 1
7,730
483
4,677
14,081
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
15
2 / 5 / 4
8,664
542
13,761
9,068
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
0 / 6 / 5
7,329
458
2,397
9,666
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
27
Kills
12
12
Deaths
27
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
1
2.17
W
12
3
5
4.83
L
Apollo
3
4
2
1
W
Heimdallr
NotZensu
Heimdallr
4
2
5
3.25
W
Atlas
Percdye7
Atlas
3
1
7
6.5
W
Nu Wa
Xaramyth
Nu Wa
2
3
6
1.67
L
4
6
2
0.83
L
Atlas
basthfc
Atlas
3
6
1
0.58
L
Nu Wa
2
5
4
0.8
L
Loki
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
33,091
56,654
Taken
55,719
34,749
Mitigated
21,177
16,698
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,724
2,128
0
5,370
13,697
9,843
1,108
8,769
4,928
0
56,604
W
11,766
5,642
0
4,763
14,189
9,468
0
4,441
9,748
0
69,929
L
Apollo
6,778
3,990
0
3,173
12,608
2,844
0
1,323
11,285
0
63,357
W
Heimdallr
NotZensu
Heimdallr
10,789
4,956
0
3,387
11,427
4,013
911
2,187
9,240
0
81,530
W
Atlas
Percdye7
Atlas
6,165
2,709
0
2,389
10,062
8,750
119
4,561
5,501
27,018
0
W
Nu Wa
Xaramyth
Nu Wa
6,289
1,267
0
789
7,279
2,675
42
3,958
3,321
71,379
0
L
5,478
225
586
2,247
10,296
3,278
0
2,912
7,384
63,109
0
L
Atlas
basthfc
Atlas
4,677
1,497
0
398
14,081
7,573
0
4,749
9,332
18,751
0
L
Nu Wa
13,761
3,328
0
1,239
9,068
5,119
0
1,475
7,593
50,913
0
L
Loki
2,397
367
0
1,573
9,666
2,363
139
1,995
7,671
0
35,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
41,553
521
Minions Killed
435
0
Camps Cleared
0
1,514,807
Distance Traveled
1,510,615
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,399
587
114
7
0
254,220
3
W
Kali
10,905
682
106
7
0
323,885
0
L
Apollo
9,068
567
122
8
0
352,469
3
W
Heimdallr
9,920
620
130
8
0
307,730
2
W
Atlas
8,805
550
40
3
0
350,175
1
W
Nu Wa
9,188
574
131
8
0
278,797
4
L
Ra
8,762
548
125
8
0
291,123
7
L
Atlas
7,730
483
31
2
0
307,675
3
L
Nu Wa
8,664
542
83
5
0
219,847
1
L
Loki
7,329
458
74
5
0
339,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role