Player Matchup

Izanami
Izanami
Luminary Shocks
Izanami
Level 44
God Stats
6W - 4L
1,618 SR
Queue Stats
229W - 213L
1,508 Elo+
Party 1
Bastet
Bastet
Mighty Agent C
Bastet
Level 127
God Stats
2W - 1L
1,710 SR
Queue Stats
90W - 89L
1,546 Elo+
Party 1
Nike
Nike
RK Renegax
Nike
Level 145
God Stats
3W - 7L
1,043 SR
Queue Stats
675W - 777L
1,455 Elo+
Party 2
Shiva
Shiva
RealG4life9724
Shiva
Level 21
God Stats
20W - 17L
1,439 SR
Queue Stats
81W - 80L
1,493 Elo+
Party 2
Janus
Janus
UrsineEwepro
Janus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,633 Elo+
Party 2
Team Averages
Level 71
1,462 SR
1,527 Elo+

VS

Team Averages
Level 50
1,501 SR
1,495 Elo+
Neith
Neith
Chqt_Toita
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Serqet
Serqet
MeatBall1523
Serqet
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 21L
1,500 Elo+
Party 3
Shiva
Shiva
SLVRS_RAGE
Shiva
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 156L
1,490 Elo+
Party 3
Yu Huang
Yu Huang
beastofthedawn
Yu Huang
Level 46
God Stats
1W - 2L
1,473 SR
Queue Stats
41W - 49L
1,496 Elo+
Party 3
Ravana
Ravana
chuchoef2013
Ravana
Level 127
God Stats
6W - 3L
1,532 SR
Queue Stats
221W - 229L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,515
592
1,900
5,953
1,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 7
6,704
609
6,012
8,114
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 4
6,804
619
3,675
7,984
4,852
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
9 / 0 / 3
6,838
622
8,224
7,370
2,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 3
7,132
648
3,963
5,002
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 5 / 1
5,998
545
4,167
6,476
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
2 / 5 / 1
5,034
458
3,300
8,674
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Shiva
6
0 / 1 / 1
4,603
418
2,795
4,283
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
10
1 / 3 / 0
5,597
509
2,761
6,089
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
1 / 5 / 1
5,601
509
4,436
7,804
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
6
6
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
1
0.5
W
1
2
4
1.5
L
Serqet
2
5
1
0.5
W
3
2
7
3.25
W
3
1
4
5
W
9
0
3
10.5
L
Shiva
0
1
1
0.5
W
3
1
3
4.5
L
Yu Huang
1
3
0
0.33
L
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
17,459
34,423
Taken
33,326
12,635
Mitigated
13,178
10,596
Healing
7,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,167
1,043
0
1,333
6,476
1,945
0
401
6,033
0
32,468
W
1,900
1,168
0
2,289
5,953
1,534
124
0
5,953
0
39,516
L
Serqet
3,300
1,560
0
1,051
8,674
5,331
0
1,653
6,937
0
12,032
W
6,012
2,445
0
3,109
8,114
2,349
33
749
7,290
0
30,878
W
3,675
815
0
1,176
7,984
4,852
347
566
7,268
4,369
27,860
W
8,224
2,362
297
2,218
7,370
2,570
107
324
7,046
0
24,925
L
Shiva
2,795
459
91
1,475
4,283
1,929
0
0
4,283
0
8,939
W
3,963
522
0
1,507
5,002
1,330
141
1,122
3,880
42,013
0
L
Yu Huang
2,761
207
0
1,314
6,089
1,789
0
1,264
4,677
29,163
0
L
Ravana
4,436
1,087
0
2,013
7,804
2,184
0
907
6,793
0
29,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
26,833
351
Minions Killed
225
0
Camps Cleared
0
1,103,265
Distance Traveled
930,748
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,998
545
71
6
0
204,988
0
W
Izanami
6,515
592
86
8
0
186,786
0
L
Serqet
5,034
458
20
2
0
190,037
0
W
Bastet
6,704
609
59
5
0
243,826
2
W
Nike
6,804
619
70
6
0
211,809
2
W
Shiva
6,838
622
44
4
0
241,225
0
L
Shiva
4,603
418
11
1
0
133,403
0
W
Janus
7,132
648
92
8
0
219,619
1
L
Yu Huang
5,597
509
55
5
0
192,333
1
L
Ravana
5,601
509
68
6
0
209,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role