Player Matchup

Cliodhna
Cliodhna
Gold V
Cowboys Freak12
Cliodhna
Gold V
Level 134
God Stats
40W - 31L
1,561 SR
Queue Stats
506W - 509L
1,302 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
DeezDreadz26
Gilgamesh
Gold IV
Level 107
God Stats
12W - 7L
1,554 SR
Queue Stats
697W - 700L
1,290 MMR
Solo
Scylla
Scylla
Gold V
EnVy_RoMani
Scylla
Gold V
Level 68
God Stats
0W - 1L
1,447 SR
Queue Stats
23W - 34L
1,333 MMR
Solo
Horus
Horus
Silver II
Kelvin001
Horus
Silver II
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 57L
1,292 MMR
Solo
Chiron
Chiron
Gold V
MAMOI_04
Chiron
Gold V
Level 160
God Stats
2W - 3L
1,703 SR
Queue Stats
309W - 302L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,553 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,435 SR
1,314 MMR
Geb
Geb
Silver III
SmallSubset2
Geb
Silver III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 31L
1,273 MMR
Solo
Mulan
Mulan
Silver IV
TGH Teemo
Mulan
Silver IV
Level 146
God Stats
2W - 0L
1,319 SR
Queue Stats
96W - 101L
1,276 MMR
Solo
Loki
Loki
Gold V
TYLER5150
Loki
Gold V
Level 123
God Stats
3W - 3L
1,235 SR
Queue Stats
165W - 175L
1,287 MMR
Solo
Neith
Neith
Gold IV
kkljh
Neith
Gold IV
Level 156
God Stats
5W - 7L
1,644 SR
Queue Stats
273W - 275L
1,363 MMR
Solo
Nu Wa
Nu Wa
Gold V
thirstgfc
Nu Wa
Gold V
Level 121
God Stats
194W - 172L
1,476 SR
Queue Stats
629W - 660L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
0 / 7 / 2
7,154
447
4,780
13,031
4,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DeezDreadz26
Gilgamesh
11
2 / 4 / 0
7,046
440
7,151
13,839
6,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
1 / 5 / 1
6,652
416
2,640
8,678
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Kelvin001
Horus
11
1 / 2 / 1
6,950
434
2,905
13,142
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
MAMOI_04
Chiron
14
0 / 3 / 1
7,865
492
3,853
11,796
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
KhepriZeusKali

VS

Bans
PersephoneBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
7,660
479
4,120
9,754
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TGH Teemo
Mulan
16
5 / 1 / 3
9,665
604
11,946
13,730
14,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
16
6 / 1 / 7
9,616
601
7,504
9,192
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
kkljh
Neith
15
4 / 1 / 2
9,323
583
10,305
7,978
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
thirstgfc
Nu Wa
14
5 / 1 / 9
9,085
568
9,769
3,740
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
21
21
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
7
2
0.14
L
Gilgamesh
DeezDreadz26
Gilgamesh
2
4
0
0.5
L
Scylla
1
5
1
0.3
L
Horus
Kelvin001
Horus
1
2
1
0.75
L
Chiron
MAMOI_04
Chiron
0
3
1
0.17
W
1
1
8
5
W
Mulan
TGH Teemo
Mulan
5
1
3
6.5
W
Loki
6
1
7
9.5
W
Neith
kkljh
Neith
4
1
2
5
W
Nu Wa
thirstgfc
Nu Wa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
43,644
60,486
Taken
44,394
25,324
Mitigated
28,480
15,912
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
4,780
303
0
3,824
13,031
4,054
0
2,426
10,441
0
52,857
L
Gilgamesh
DeezDreadz26
Gilgamesh
7,151
1,977
0
3,269
13,839
6,015
0
2,424
11,227
0
33,623
L
Scylla
2,640
618
0
250
8,678
2,289
0
3,193
5,345
30,404
0
L
Horus
Kelvin001
Horus
2,905
1,487
617
2,549
13,142
10,243
0
4,055
8,887
0
22,557
L
Chiron
MAMOI_04
Chiron
3,853
2,194
326
5,077
11,796
2,723
0
963
10,733
0
60,600
W
4,120
554
666
2,357
9,754
6,178
353
1,081
7,037
20,352
0
W
Mulan
TGH Teemo
Mulan
11,946
1,255
0
6,788
13,730
14,629
46
1,105
12,625
27
64,655
W
Loki
7,504
2,265
0
1,488
9,192
3,556
0
208
8,984
0
65,117
W
Neith
kkljh
Neith
10,305
3,717
0
4,333
7,978
2,728
2,376
246
7,732
0
71,326
W
Nu Wa
thirstgfc
Nu Wa
9,769
2,305
0
47
3,740
1,389
2,122
0
3,740
48,441
4,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,667
Gold Earned
45,349
382
Minions Killed
522
0
Camps Cleared
0
1,424,644
Distance Traveled
1,601,675
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,154
447
93
6
0
343,285
4
L
Gilgamesh
7,046
440
64
4
0
245,207
4
L
Scylla
6,652
416
55
3
0
284,214
1
L
Horus
6,950
434
41
3
0
279,130
6
L
Chiron
7,865
492
129
8
0
272,808
3
W
Geb
7,660
479
26
2
0
350,745
2
W
Mulan
9,665
604
138
9
0
300,360
2
W
Loki
9,616
601
120
8
0
381,064
5
W
Neith
9,323
583
129
8
0
270,858
5
W
Nu Wa
9,085
568
109
7
0
298,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role