Player Matchup

Cthulhu
Cthulhu
B-RAYNE96
Cthulhu
Level 157
God Stats
118W - 76L
1,665 SR
Queue Stats
765W - 732L
1,557 Elo+
Party 1
Vamana
Vamana
CrashwarXxX
Vamana
Level 116
God Stats
9W - 12L
1,238 SR
Queue Stats
207W - 217L
1,451 Elo+
Solo
Anubis
Anubis
DCESmurf
Anubis
Level 124
God Stats
9W - 6L
1,500 SR
Queue Stats
393W - 242L
1,498 Elo+
Solo
Artemis
Artemis
Foxtrot573
Artemis
Level 155
God Stats
82W - 73L
1,586 SR
Queue Stats
923W - 877L
1,558 Elo+
Party 1
Mercury
Mercury
MisterTau
Mercury
Level 67
God Stats
3W - 3L
1,588 SR
Queue Stats
19W - 20L
1,466 Elo+
Solo
Team Averages
Level 124
1,515 SR
1,506 Elo+

VS

Team Averages
Level 111
1,658 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
DropXVI
Cu Chulainn
Level 62
God Stats
7W - 5L
1,904 SR
Queue Stats
144W - 149L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Gyeoulbyul
Ne Zha
Level 157
God Stats
3W - 4L
1,581 SR
Queue Stats
189W - 163L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
Remediate
Sylvanus
Level 59
God Stats
7W - 2L
1,646 SR
Queue Stats
27W - 21L
1,616 Elo+
Party 3
Merlin
Merlin
Solesk
Merlin
Level 129
God Stats
5W - 4L
1,529 SR
Queue Stats
94W - 80L
1,483 Elo+
Party 3
Artemis
Artemis
ethereal lilith
Artemis
Level 149
God Stats
7W - 4L
1,631 SR
Queue Stats
190W - 165L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B-RAYNE96
Cthulhu
12
2 / 4 / 2
7,745
484
7,159
13,978
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
14
1 / 1 / 0
8,704
544
6,962
12,804
12,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
DCESmurf
Anubis
13
1 / 5 / 3
8,140
509
7,270
8,783
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Foxtrot573
Artemis
13
0 / 2 / 0
7,323
458
6,683
9,426
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
MisterTau
Mercury
12
1 / 5 / 2
7,454
466
1,741
11,534
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DropXVI
Cu Chulainn
16
0 / 0 / 4
9,163
573
8,998
11,110
5,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Gyeoulbyul
Ne Zha
15
6 / 1 / 9
9,190
574
9,977
11,464
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Remediate
Sylvanus
14
4 / 3 / 7
8,158
510
9,944
14,344
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Solesk
Merlin
16
5 / 1 / 2
9,816
614
7,053
5,698
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 2
8,510
532
6,369
7,880
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
17
17
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
B-RAYNE96
Cthulhu
2
4
2
0.75
L
Vamana
1
1
0
1
L
Anubis
DCESmurf
Anubis
1
5
3
0.5
W
Cu Chulainn
DropXVI
Cu Chulainn
0
0
4
2
L
Artemis
Foxtrot573
Artemis
0
2
0
0
W
Ne Zha
Gyeoulbyul
Ne Zha
6
1
9
10.5
L
Mercury
MisterTau
Mercury
1
5
2
0.4
W
Sylvanus
Remediate
Sylvanus
4
3
7
2.5
W
Merlin
Solesk
Merlin
5
1
2
6
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
42,341
56,525
Taken
50,496
28,915
Mitigated
22,320
14,867
Healing
25,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
B-RAYNE96
Cthulhu
7,159
395
119
3,271
13,978
8,444
0
6,492
7,486
24,888
0
L
Vamana
6,962
2,228
0
4,915
12,804
12,745
0
1,468
11,336
2,097
50,546
L
Anubis
DCESmurf
Anubis
7,270
269
0
1,967
8,783
2,535
118
3,339
5,444
53,074
0
W
Cu Chulainn
DropXVI
Cu Chulainn
8,998
1,625
0
5,803
11,110
5,851
0
1,486
8,963
0
66,462
L
Artemis
Foxtrot573
Artemis
6,683
1,658
0
4,193
9,426
2,419
0
951
8,475
0
55,809
W
Ne Zha
Gyeoulbyul
Ne Zha
9,977
2,513
0
6,271
11,464
4,338
0
3,595
7,828
0
60,324
L
Mercury
MisterTau
Mercury
1,741
473
0
402
11,534
2,772
0
3,493
8,041
0
41,149
W
Sylvanus
Remediate
Sylvanus
9,944
3,529
2,127
6,552
14,344
7,274
273
5,715
8,629
33,987
10,887
W
Merlin
Solesk
Merlin
7,053
693
0
1,375
5,698
1,957
0
2,938
2,760
74,210
0
W
6,369
2,021
0
3,756
7,880
2,900
1,061
1,349
6,490
0
60,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
44,837
442
Minions Killed
572
0
Camps Cleared
0
1,517,748
Distance Traveled
1,587,986
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,745
484
39
2
0
338,312
4
L
Vamana
8,704
544
124
8
0
306,440
6
L
Anubis
8,140
509
99
6
0
242,549
3
W
Cu Chulainn
9,163
573
145
9
0
316,738
2
L
Artemis
7,323
458
101
6
0
287,810
8
W
Ne Zha
9,190
574
95
6
0
358,652
2
L
Mercury
7,454
466
79
5
0
342,637
1
W
Sylvanus
8,158
510
74
5
0
286,947
6
W
Merlin
9,816
614
137
9
0
318,354
8
W
Artemis
8,510
532
121
8
0
307,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role