Player Matchup

Hercules
Hercules
BLX_GR
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Solo
Yemoja
Yemoja
Frederic2047
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PuchiBIG
Ah Puch
Level 29
God Stats
2W - 6L
1,250 SR
Queue Stats
14W - 25L
1,370 Elo+
Party 1
Vamana
Vamana
el_crack_7
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,382 Elo+
Party 1
Arachne
Arachne
flagio85
Arachne
Level 66
God Stats
2W - 6L
1,325 SR
Queue Stats
13W - 18L
1,447 Elo+
Party 1
Team Averages
Level 31
1,415 SR
1,440 Elo+

VS

Team Averages
Level 80
1,406 SR
1,374 Elo+
Achilles
Achilles
Giraffeboy199
Achilles
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,125 Elo+
Solo
Baba Yaga
Baba Yaga
Jalaxinator2
Baba Yaga
Level 107
God Stats
1W - 0L
1,264 SR
Queue Stats
13W - 11L
1,591 Elo+
Solo
Sol
Sol
SweRndal
Sol
Level 33
God Stats
1W - 0L
1,717 SR
Queue Stats
25W - 34L
1,210 Elo+
Solo
Arachne
Arachne
UKPaul
Arachne
Level 124
God Stats
20W - 31L
1,398 SR
Queue Stats
1,205W - 1,325L
1,434 Elo+
Solo
King Arthur
King Arthur
jaicaza26
King Arthur
Level 95
God Stats
3W - 8L
1,152 SR
Queue Stats
89W - 79L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLX_GR
Hercules
16
0 / 2 / 1
10,073
916
6,501
24,657
21,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
16
0 / 4 / 2
11,339
1,031
8,521
17,468
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
PuchiBIG
Ah Puch
16
1 / 4 / 0
10,298
936
12,584
10,167
4,542
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
el_crack_7
Vamana
16
1 / 6 / 0
10,903
991
9,249
19,797
10,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
flagio85
Arachne
16
0 / 10 / 2
10,132
921
10,028
20,364
9,402
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

105

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giraffeboy199
Achilles
18
13 / 2 / 8
12,622
1,147
18,686
15,547
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
Jalaxinator2
Baba Yaga
18
5 / 0 / 17
12,172
1,107
16,746
3,717
1,752
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 0 / 20
11,477
1,043
15,878
7,274
2,683
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
UKPaul
Arachne
18
3 / 0 / 15
11,666
1,061
11,342
10,229
8,556
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
jaicaza26
King Arthur
18
4 / 0 / 16
11,625
1,057
22,020
14,568
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
102
2
Kills
26
26
Deaths
2
5
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLX_GR
Hercules
0
2
1
0.25
L
Yemoja
0
4
2
0.25
W
Achilles
Giraffeboy199
Achilles
13
2
8
8.5
W
Baba Yaga
Jalaxinator2
Baba Yaga
5
0
17
13.5
L
Ah Puch
PuchiBIG
Ah Puch
1
4
0
0.25
W
1
0
20
11
W
Arachne
UKPaul
Arachne
3
0
15
10.5
L
Vamana
el_crack_7
Vamana
1
6
0
0.17
L
Arachne
flagio85
Arachne
0
10
2
0.1
W
King Arthur
jaicaza26
King Arthur
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
84,672
92,453
Taken
51,335
67,598
Mitigated
42,234
19,324
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLX_GR
Hercules
6,501
1,385
0
5,295
24,657
21,071
0
8,618
15,315
0
20,852
L
Yemoja
8,521
1,107
2,568
1,647
17,468
21,834
0
7,372
9,660
32,084
0
W
Achilles
Giraffeboy199
Achilles
18,686
5,407
0
2,796
15,547
14,855
0
5,678
9,710
0
32,276
W
Baba Yaga
Jalaxinator2
Baba Yaga
16,746
903
0
1,130
3,717
1,752
0
1,994
1,664
39,522
0
L
Ah Puch
PuchiBIG
Ah Puch
12,584
1,740
0
1,100
10,167
4,542
0
2,834
7,184
38,626
0
W
15,878
6,624
0
2,462
7,274
2,683
0
3,736
3,498
37,241
0
W
Arachne
UKPaul
Arachne
11,342
8,395
33
2,782
10,229
8,556
0
3,157
7,031
76
28,517
L
Vamana
el_crack_7
Vamana
9,249
3,744
1,752
4,609
19,797
10,749
0
8,009
10,901
0
23,193
L
Arachne
flagio85
Arachne
10,028
6,979
0
2,353
20,364
9,402
0
5,867
13,978
0
29,921
W
King Arthur
jaicaza26
King Arthur
22,020
1,836
0
4,520
14,568
14,388
0
6,540
7,665
0
45,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
59,562
217
Minions Killed
276
6
Camps Cleared
9
1,066,861
Distance Traveled
1,150,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,073
916
38
3
3
239,858
0
L
Yemoja
11,339
1,031
37
3
3
204,704
3
W
Achilles
12,622
1,147
26
2
1
234,970
0
W
Baba Yaga
12,172
1,107
66
6
1
211,506
0
L
Ah Puch
10,298
936
59
5
0
167,271
0
W
Sol
11,477
1,043
72
7
2
212,741
0
W
Arachne
11,666
1,061
48
4
5
270,858
0
L
Vamana
10,903
991
25
2
0
238,200
0
L
Arachne
10,132
921
58
5
0
216,828
0
W
King Arthur
11,625
1,057
64
6
0
220,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role