Player Matchup

Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dw-0WN3D
Cu Chulainn
Level 85
God Stats
10W - 11L
1,599 SR
Queue Stats
236W - 289L
1,391 Elo+
Party 3
Erlang Shen
Erlang Shen
Dw-MANIAC0
Erlang Shen
Level 83
God Stats
9W - 14L
1,448 SR
Queue Stats
192W - 266L
1,420 Elo+
Party 3
Ymir
Ymir
MONKEYC0DEPREGO
Ymir
Level 17
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 3
Neith
Neith
eldrilo0
Neith
Level 99
God Stats
5W - 2L
1,177 SR
Queue Stats
232W - 260L
1,394 Elo+
Solo
Team Averages
Level 75
1,484 SR
1,402 Elo+

VS

Team Averages
Level 52
1,422 SR
1,365 Elo+
Da Ji
Da Ji
GatoEngenheiro
Da Ji
Level 40
God Stats
4W - 5L
1,287 SR
Queue Stats
251W - 278L
1,445 Elo+
Party 1
Anubis
Anubis
LannGold
Anubis
Level 60
God Stats
1W - 4L
1,166 SR
Queue Stats
15W - 25L
1,337 Elo+
Party 2
Apollo
Apollo
Lisorim
Apollo
Level 48
God Stats
2W - 2L
1,424 SR
Queue Stats
27W - 37L
1,368 Elo+
Party 2
Mulan
Mulan
Sillyx_san
Mulan
Level 25
God Stats
2W - 1L
1,733 SR
Queue Stats
7W - 17L
1,260 Elo+
Party 1
Ymir
Ymir
starkwolf55
Ymir
Level 89
God Stats
8W - 7L
1,500 SR
Queue Stats
271W - 281L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 4 / 5
9,474
499
7,914
8,770
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dw-0WN3D
Cu Chulainn
16
10 / 3 / 7
10,505
553
12,839
16,504
11,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Dw-MANIAC0
Erlang Shen
17
6 / 6 / 10
10,746
566
15,208
23,557
23,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 10 / 6
8,631
454
4,925
21,791
23,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
eldrilo0
Neith
16
5 / 1 / 6
10,136
533
13,804
8,305
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 7
9,317
490
11,272
16,755
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
LannGold
Anubis
17
13 / 2 / 2
10,658
561
11,336
12,730
6,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Lisorim
Apollo
15
3 / 4 / 6
9,697
510
12,651
12,370
4,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
13
1 / 9 / 7
8,405
442
11,501
15,592
18,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 15
9,452
497
6,485
15,127
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
25
Kills
23
24
Deaths
26
34
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
4
5
1.13
W
Cu Chulainn
Dw-0WN3D
Cu Chulainn
10
3
7
4.5
W
Erlang Shen
Dw-MANIAC0
Erlang Shen
6
6
10
1.83
L
5
9
7
0.94
L
Anubis
LannGold
Anubis
13
2
2
7
L
Apollo
Lisorim
Apollo
3
4
6
1.5
W
2
10
6
0.5
L
Mulan
1
9
7
0.5
W
Neith
eldrilo0
Neith
5
1
6
8
L
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,690
Damage
53,245
78,927
Taken
72,574
63,515
Mitigated
53,443
21,434
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,914
127
479
1,229
8,770
2,350
59
4,684
4,086
59,332
0
W
Cu Chulainn
Dw-0WN3D
Cu Chulainn
12,839
2,264
0
4,832
16,504
11,959
0
2,528
13,744
0
61,655
W
Erlang Shen
Dw-MANIAC0
Erlang Shen
15,208
8,972
179
11,573
23,557
23,346
335
2,570
20,593
0
67,849
L
11,272
3,238
0
2,621
16,755
6,415
0
1,259
15,496
0
48,144
L
Anubis
LannGold
Anubis
11,336
841
0
5,534
12,730
6,843
1,166
3,819
8,911
55,945
0
L
Apollo
Lisorim
Apollo
12,651
9,735
0
3,105
12,370
4,072
540
1,300
11,070
0
68,752
W
4,925
526
0
663
21,791
23,172
0
6,655
14,999
10,247
1,292
L
Mulan
11,501
3,788
186
2,434
15,592
18,462
0
2,685
12,907
0
33,509
W
Neith
eldrilo0
Neith
13,804
3,724
0
2,479
8,305
2,688
230
1,384
6,921
0
82,528
L
6,485
1,482
0
1,996
15,127
17,651
116
3,351
11,776
31,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
47,529
507
Minions Killed
372
0
Camps Cleared
0
1,779,794
Distance Traveled
1,658,627
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,474
499
114
6
0
341,469
1
W
Cu Chulainn
10,505
553
96
5
0
391,124
4
W
Erlang Shen
10,746
566
128
7
0
370,834
4
L
Da Ji
9,317
490
70
4
0
332,043
2
L
Anubis
10,658
561
100
5
0
334,221
3
L
Apollo
9,697
510
121
6
0
334,163
6
W
Ymir
8,631
454
14
1
0
301,185
3
L
Mulan
8,405
442
55
3
0
320,823
0
W
Neith
10,136
533
155
8
0
375,182
9
L
Ymir
9,452
497
26
1
0
337,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role