Player Matchup

Skadi
Skadi
LVBK777KUSH
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Ramezmon
Jormungandr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 166L
1,489 Elo+
Solo
Kali
Kali
TheGreatBasic
Kali
Level 124
God Stats
1W - 0L
1,223 SR
Queue Stats
10W - 3L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
YouWsh
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,490 Elo+
Solo
Nu Wa
Nu Wa
calciferkarma
Nu Wa
Level 102
God Stats
12W - 3L
1,944 SR
Queue Stats
77W - 74L
1,413 Elo+
Solo
Team Averages
Level 85
1,533 SR
1,427 Elo+

VS

Team Averages
Level 54
1,399 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Blocky12439
Gilgamesh
Level 43
God Stats
6W - 7L
1,398 SR
Queue Stats
72W - 91L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G_Ricky11
Ah Muzen Cab
Level 86
God Stats
10W - 9L
1,557 SR
Queue Stats
19W - 16L
1,459 Elo+
Solo
Yu Huang
Yu Huang
HerePERRO
Yu Huang
Level 107
God Stats
14W - 16L
1,372 SR
Queue Stats
510W - 572L
1,468 Elo+
Solo
Pele
Pele
YopiDreamz
Pele
Level 27
God Stats
0W - 1L
1,167 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 1
Serqet
Serqet
sandah
Serqet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 23
16,459
1,176
28,914
14,240
3,710
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Ramezmon
Jormungandr
20
2 / 4 / 26
14,924
1,066
18,251
25,647
22,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
18 / 8 / 14
18,411
1,315
31,853
31,812
9,902
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
YouWsh
Sun Wukong
20
6 / 2 / 15
15,299
1,093
21,173
23,992
19,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 21
15,617
1,116
26,498
7,641
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blocky12439
Gilgamesh
20
5 / 8 / 12
15,376
1,098
35,267
33,895
18,979
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
G_Ricky11
Ah Muzen Cab
20
2 / 5 / 13
14,248
1,018
18,886
26,041
9,513
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HerePERRO
Yu Huang
20
4 / 3 / 8
15,477
1,106
13,229
18,989
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 13 / 6
14,467
1,033
15,047
32,801
12,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
sandah
Serqet
20
4 / 7 / 9
14,364
1,026
12,774
23,911
10,635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
68
36
Kills
20
20
Deaths
36
99
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blocky12439
Gilgamesh
5
8
12
1.38
L
Ah Muzen Cab
G_Ricky11
Ah Muzen Cab
2
5
13
1.7
L
Yu Huang
HerePERRO
Yu Huang
4
3
8
2.67
W
5
5
23
3.3
W
Jormungandr
Ramezmon
Jormungandr
2
4
26
3.75
W
18
8
14
3.13
L
5
13
6
0.62
W
Sun Wukong
YouWsh
Sun Wukong
6
2
15
6.75
W
5
1
21
15.5
L
Serqet
sandah
Serqet
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,689
Damage
95,203
103,332
Taken
135,637
57,147
Mitigated
58,418
18,057
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blocky12439
Gilgamesh
35,267
8,236
0
2,204
33,895
18,979
0
10,081
23,306
0
74,417
L
Ah Muzen Cab
G_Ricky11
Ah Muzen Cab
18,886
9,994
62
1,600
26,041
9,513
0
9,333
16,632
0
44,972
L
Yu Huang
HerePERRO
Yu Huang
13,229
2,150
310
2,108
18,989
7,097
0
7,613
11,320
72,773
0
W
28,914
13,041
0
2,121
14,240
3,710
0
1,903
12,299
0
70,727
W
Jormungandr
Ramezmon
Jormungandr
18,251
3,652
0
0
25,647
22,483
0
3,812
20,725
37,326
0
W
31,853
17,883
0
12,789
31,812
9,902
0
5,338
26,213
0
45,801
L
15,047
5,123
139
925
32,801
12,194
0
10,150
22,229
0
42,940
W
Sun Wukong
YouWsh
Sun Wukong
21,173
2,895
0
2,121
23,992
19,349
0
1,443
22,058
0
33,689
W
26,498
8,335
118
908
7,641
1,703
0
733
6,865
66,647
0
L
Serqet
sandah
Serqet
12,774
2,124
0
818
23,911
10,635
0
7,572
15,946
0
25,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,710
Gold Earned
73,932
299
Minions Killed
339
11
Camps Cleared
6
1,486,231
Distance Traveled
1,349,474
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,376
1,098
79
6
4
304,482
0
L
Ah Muzen Cab
14,248
1,018
57
4
0
208,381
0
L
Yu Huang
15,477
1,106
131
9
1
269,526
1
W
Skadi
16,459
1,176
105
8
4
287,324
0
W
Jormungandr
14,924
1,066
55
4
1
285,948
0
W
Kali
18,411
1,315
29
2
1
301,465
0
L
Pele
14,467
1,033
48
3
0
271,791
0
W
Sun Wukong
15,299
1,093
19
1
5
333,526
0
W
Nu Wa
15,617
1,116
91
7
0
277,968
2
L
Serqet
14,364
1,026
24
2
1
295,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role