Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ManiiCrockette
Sobek
Level 140
God Stats
1W - 2L
1,175 SR
Queue Stats
70W - 75L
1,472 Elo+
Solo
Mercury
Mercury
Terrim
Mercury
Level 158
God Stats
11W - 20L
1,219 SR
Queue Stats
1,235W - 1,252L
1,403 Elo+
Solo
Merlin
Merlin
The_GoatKing
Merlin
Level 147
God Stats
2W - 1L
1,528 SR
Queue Stats
94W - 96L
1,442 Elo+
Solo
Hou Yi
Hou Yi
nhilsen
Hou Yi
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
333W - 344L
1,505 Elo+
Solo
Team Averages
Level 140
1,384 SR
1,464 Elo+

VS

Team Averages
Level 79
1,538 SR
1,382 Elo+
Sylvanus
Sylvanus
Abraxxaz
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
BrianDaSnail
Jing Wei
Level 160
God Stats
9W - 5L
1,610 SR
Queue Stats
296W - 310L
1,429 Elo+
Solo
Bellona
Bellona
DumpY67
Bellona
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,499 Elo+
Solo
Cliodhna
Cliodhna
Meums
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,188 Elo+
Party 1
Ares
Ares
slepiPutnik
Ares
Level 29
God Stats
4W - 3L
1,581 SR
Queue Stats
107W - 112L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
9 / 3 / 13
13,255
828
10,823
14,021
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 7 / 17
10,709
669
7,917
24,548
24,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Terrim
Mercury
19
9 / 8 / 12
12,140
759
17,676
12,616
5,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
8 / 3 / 12
12,982
811
18,845
13,275
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
nhilsen
Hou Yi
18
2 / 2 / 16
10,739
671
17,121
16,022
7,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abraxxaz
Sylvanus
15
0 / 7 / 14
9,404
588
7,557
19,371
20,033
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
BrianDaSnail
Jing Wei
19
5 / 8 / 8
12,536
784
18,244
17,135
7,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
DumpY67
Bellona
16
3 / 3 / 15
10,623
664
9,267
15,408
16,113
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Meums
Cliodhna
18
6 / 6 / 11
10,688
668
19,449
12,672
6,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 5 / 7
11,097
694
14,464
26,011
26,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
78
29
Kills
23
23
Deaths
29
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
3
13
5.17
L
Sylvanus
Abraxxaz
Sylvanus
0
7
14
1
L
Jing Wei
BrianDaSnail
Jing Wei
5
8
8
1.13
L
Bellona
DumpY67
Bellona
3
3
15
3.5
W
1
7
17
1.36
L
Cliodhna
Meums
Cliodhna
6
6
11
1.92
W
Mercury
Terrim
Mercury
9
8
12
1.88
W
Merlin
8
3
12
4.67
W
Hou Yi
nhilsen
Hou Yi
2
2
16
5
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,382
Damage
68,981
80,482
Taken
90,597
50,648
Mitigated
75,918
37,061
Healing
23,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,823
961
13,928
5,703
14,021
6,786
495
4,463
9,558
37,587
0
L
Sylvanus
Abraxxaz
Sylvanus
7,557
1,782
1,742
2,311
19,371
20,033
196
9,615
9,756
11,216
0
L
Jing Wei
BrianDaSnail
Jing Wei
18,244
10,909
306
2,140
17,135
7,338
1,935
8,115
9,020
0
53,833
L
Bellona
DumpY67
Bellona
9,267
1,035
2,788
3,670
15,408
16,113
397
6,420
8,988
1,855
16,701
W
7,917
490
599
6,670
24,548
24,147
0
4,622
19,926
13,337
0
L
Cliodhna
Meums
Cliodhna
19,449
1,738
1,534
2,302
12,672
6,393
0
5,704
6,968
0
31,343
W
Mercury
Terrim
Mercury
17,676
9,955
195
560
12,616
5,438
1,151
4,049
8,567
0
22,916
W
Merlin
18,845
670
2,704
2,527
13,275
7,072
1,443
3,877
9,398
50,552
0
W
Hou Yi
nhilsen
Hou Yi
17,121
8,246
1,393
2,782
16,022
7,205
1,938
5,623
10,399
0
31,497
L
14,464
862
254
6,579
26,011
26,041
125
7,731
18,280
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,825
Gold Earned
54,348
177
Minions Killed
136
0
Camps Cleared
0
1,504,348
Distance Traveled
1,311,498
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,255
828
63
4
0
326,853
0
L
Sylvanus
9,404
588
5
0
0
258,717
0
L
Jing Wei
12,536
784
84
5
0
244,096
7
L
Bellona
10,623
664
11
1
0
275,899
0
W
Sobek
10,709
669
7
0
0
310,460
3
L
Cliodhna
10,688
668
26
2
0
290,818
0
W
Mercury
12,140
759
12
1
0
276,225
0
W
Merlin
12,982
811
58
4
0
290,236
3
W
Hou Yi
10,739
671
37
2
0
300,574
0
L
Ares
11,097
694
10
1
0
241,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role